Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
BloodEyes75
Cu Chulainn
Gold V
Level 115
God Stats
1W - 0L
1,750 SR
Queue Stats
104W - 114L
1,438 MMR
Party 1
Serqet
Serqet
Gold V
Toastisok
Serqet
Gold V
Level 96
God Stats
10W - 3L
1,844 SR
Queue Stats
45W - 51L
1,437 MMR
Party 1
Ra
Ra
Bronze III
WillyNell334
Ra
Bronze III
Level 108
God Stats
1W - 0L
1,414 SR
Queue Stats
4W - 6L
1,458 MMR
Solo
Cernunnos
Cernunnos
Gold IV
stevking09
Cernunnos
Gold IV
Level 166
God Stats
9W - 7L
1,664 SR
Queue Stats
259W - 282L
1,446 MMR
Solo
Atlas
Atlas
Bronze III
xLumoh
Atlas
Bronze III
Level 137
God Stats
1W - 0L
1,532 SR
Queue Stats
16W - 18L
1,442 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,641 SR
1,444 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,433 SR
1,445 MMR
Mercury
Mercury
Bronze III
AGRAPZ-TTV
Mercury
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
BrendoDeanso123
Morgan Le Fay
Gold III
Level 155
God Stats
0W - 1L
1,447 SR
Queue Stats
64W - 55L
1,471 MMR
Party 2
Shiva
Shiva
Bronze V
LightningMusic
Shiva
Bronze V
Level 118
God Stats
0W - 1L
1,490 SR
Queue Stats
4W - 9L
1,429 MMR
Solo
Ares
Ares
Gold I
P360 Cudii
Ares
Gold I
Level 174
God Stats
23W - 27L
1,479 SR
Queue Stats
409W - 416L
1,454 MMR
Solo
Cupid
Cupid
Gold I
nuggy6
Cupid
Gold I
Level 159
God Stats
0W - 1L
1,248 SR
Queue Stats
120W - 112L
1,416 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BloodEyes75
Cu Chulainn
14
3 / 1 / 1
8,356
643
6,672
9,617
6,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Toastisok
Serqet
15
5 / 0 / 3
8,184
630
6,721
7,992
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 1
7,864
605
5,090
6,379
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
stevking09
Cernunnos
12
2 / 2 / 4
7,083
545
6,403
6,750
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
xLumoh
Atlas
11
1 / 2 / 2
6,795
523
6,630
9,927
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MulanLancelotThor

VS

Bans
NemesisArtioKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AGRAPZ-TTV
Mercury
10
3 / 1 / 2
6,335
487
2,202
6,085
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
BrendoDeanso123
Morgan Le Fay
13
2 / 4 / 1
7,537
580
5,070
7,856
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 1
7,147
550
4,339
11,133
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 4
6,396
492
4,666
13,586
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
nuggy6
Cupid
11
0 / 2 / 4
6,398
492
2,974
6,679
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
14
Kills
7
7
Deaths
14
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
AGRAPZ-TTV
Mercury
3
1
2
4
W
Cu Chulainn
BloodEyes75
Cu Chulainn
3
1
1
3.5
L
Morgan Le Fay
BrendoDeanso123
Morgan Le Fay
2
4
1
0.63
L
1
3
1
0.5
L
1
4
4
0.75
W
Serqet
Toastisok
Serqet
5
0
3
6.5
W
3
2
1
1.75
L
Cupid
nuggy6
Cupid
0
2
4
1
W
Cernunnos
stevking09
Cernunnos
2
2
4
2
W
Atlas
xLumoh
Atlas
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
19,251
40,665
Taken
45,339
21,159
Mitigated
21,747
8,106
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AGRAPZ-TTV
Mercury
2,202
700
0
790
6,085
1,726
0
1,400
4,551
0
28,429
W
Cu Chulainn
BloodEyes75
Cu Chulainn
6,672
1,065
0
1,087
9,617
6,090
0
1,011
8,203
8,340
49,137
L
Morgan Le Fay
BrendoDeanso123
Morgan Le Fay
5,070
398
0
1,490
7,856
2,189
0
2,384
4,869
62,821
0
L
4,339
407
0
3,032
11,133
6,577
0
1,281
9,852
0
42,560
L
4,666
386
0
3,199
13,586
9,434
0
4,425
9,051
12,064
511
W
Serqet
Toastisok
Serqet
6,721
1,816
0
671
7,992
3,362
0
1,418
6,534
0
64,118
W
5,090
718
751
1,323
6,379
2,075
0
3,473
2,863
50,543
762
L
Cupid
nuggy6
Cupid
2,974
2,193
754
3,174
6,679
1,821
0
2,745
3,833
0
38,675
W
Cernunnos
stevking09
Cernunnos
6,403
3,242
0
1,948
6,750
2,180
733
1,070
5,680
0
47,831
W
Atlas
xLumoh
Atlas
6,630
2,680
0
2,326
9,927
7,452
0
2,427
7,500
32,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
33,813
429
Minions Killed
361
0
Camps Cleared
0
1,348,894
Distance Traveled
1,302,166
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,335
487
55
4
0
262,638
0
W
Cu Chulainn
8,356
643
103
8
0
225,782
4
L
Morgan Le Fay
7,537
580
117
9
0
244,878
2
L
Shiva
7,147
550
99
8
0
251,611
1
L
Ares
6,396
492
15
1
0
282,859
3
W
Serqet
8,184
630
110
8
0
326,308
4
W
Ra
7,864
605
108
8
0
293,142
2
L
Cupid
6,398
492
75
6
0
260,180
1
W
Cernunnos
7,083
545
87
7
0
239,231
2
W
Atlas
6,795
523
21
2
0
264,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role