Player Matchup

Ravana
Ravana
DakotaW_01
Ravana
Level 120
God Stats
2W - 2L
1,594 SR
Queue Stats
173W - 147L
1,577 Elo+
Solo
Eset
Eset
WarSacue
Eset
Level 116
God Stats
14W - 11L
1,710 SR
Queue Stats
131W - 125L
1,554 Elo+
Party 1
Athena
Athena
deformonator
Athena
Level 117
God Stats
4W - 3L
1,807 SR
Queue Stats
120W - 122L
1,567 Elo+
Party 1
Bellona
Bellona
saskerinegan45
Bellona
Level 86
God Stats
7W - 7L
1,608 SR
Queue Stats
230W - 204L
1,580 Elo+
Solo
Olorun
Olorun
tuxedoninja
Olorun
Level 117
God Stats
2W - 4L
1,570 SR
Queue Stats
135W - 141L
1,501 Elo+
Party 1
Team Averages
Level 111
1,658 SR
1,556 Elo+

VS

Team Averages
Level 110
1,458 SR
1,510 Elo+
Atlas
Atlas
Alpha6226
Atlas
Level 120
God Stats
3W - 1L
1,595 SR
Queue Stats
333W - 293L
1,492 Elo+
Solo
Freya
Freya
SenorLechugx
Freya
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,528 Elo+
Solo
Bellona
Bellona
SpamPing
Bellona
Level 66
God Stats
3W - 7L
1,264 SR
Queue Stats
209W - 198L
1,515 Elo+
Solo
Nu Wa
Nu Wa
TheHappyFry
Nu Wa
Level 141
God Stats
26W - 21L
1,497 SR
Queue Stats
223W - 186L
1,491 Elo+
Solo
Mercury
Mercury
angrydav
Mercury
Level 104
God Stats
3W - 3L
1,433 SR
Queue Stats
66W - 57L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DakotaW_01
Ravana
6
1 / 0 / 3
3,466
693
2,135
2,900
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
7
2 / 1 / 0
3,805
761
1,414
1,658
329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
6
4 / 1 / 2
4,328
866
2,090
3,441
2,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 2 / 0
2,621
524
726
2,060
1,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
6
1 / 1 / 3
3,585
717
2,335
2,680
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alpha6226
Atlas
5
0 / 2 / 1
3,232
646
2,638
4,576
2,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
1 / 3 / 1
3,355
671
1,388
3,611
866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bellona
SpamPing
Bellona
7
2 / 0 / 0
4,239
848
1,062
2,541
1,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
1 / 1 / 0
3,967
793
1,386
1,481
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
angrydav
Mercury
6
1 / 2 / 1
3,399
680
1,517
3,268
897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
5
5
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
Alpha6226
Atlas
0
2
1
0.25
L
Ravana
DakotaW_01
Ravana
1
0
3
2.5
W
1
3
1
0.5
W
Bellona
SpamPing
Bellona
2
0
0
2
W
1
1
0
1
L
Eset
2
1
0
2
W
Mercury
angrydav
Mercury
1
2
1
0.75
L
Athena
4
1
2
5
L
0
2
0
0
L
Olorun
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,700
Damage
7,991
12,739
Taken
15,477
5,419
Mitigated
5,807
5,038
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Alpha6226
Atlas
2,638
971
129
1,638
4,576
2,419
0
2,677
1,899
8,852
0
L
Ravana
DakotaW_01
Ravana
2,135
569
0
1,750
2,900
845
0
861
1,964
0
13,861
W
1,388
448
0
1,160
3,611
866
0
1,575
2,036
10,739
224
W
Bellona
SpamPing
Bellona
1,062
394
0
1,298
2,541
1,334
0
0
2,457
0
20,783
W
1,386
144
0
250
1,481
291
0
530
853
19,020
903
L
Eset
1,414
129
0
560
1,658
329
0
527
991
16,666
0
W
Mercury
angrydav
Mercury
1,517
494
0
365
3,268
897
0
784
2,374
0
12,183
L
Athena
2,090
983
0
1,242
3,441
2,344
0
1,958
1,463
7,170
0
L
726
271
0
354
2,060
1,080
0
102
1,824
0
4,549
L
Olorun
2,335
1,113
271
861
2,680
821
0
1,591
1,069
18,933
1,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,805
Gold Earned
18,192
133
Minions Killed
150
0
Camps Cleared
0
446,343
Distance Traveled
525,739
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,232
646
8
2
0
104,963
2
L
Ravana
3,466
693
31
6
0
109,327
0
W
Freya
3,355
671
18
4
0
103,434
1
W
Bellona
4,239
848
56
11
0
99,420
0
W
Nu Wa
3,967
793
52
10
0
102,822
0
L
Eset
3,805
761
49
10
0
97,654
0
W
Mercury
3,399
680
16
3
0
115,100
0
L
Athena
4,328
866
5
1
0
110,320
0
L
Bellona
2,621
524
9
2
0
37,936
0
L
Olorun
3,585
717
39
8
0
91,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role