Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DrTuesday
Athena
Level 107
God Stats
1W - 0L
1,785 SR
Queue Stats
8W - 7L
1,446 Elo+
Solo
Nu Wa
Nu Wa
SoliderOne2002
Nu Wa
Level 137
God Stats
10W - 5L
1,652 SR
Queue Stats
336W - 329L
1,525 Elo+
Solo
Skadi
Skadi
WanMaster00
Skadi
Level 137
God Stats
8W - 1L
1,526 SR
Queue Stats
252W - 254L
1,388 Elo+
Solo
Pele
Pele
keyboardxmosh
Pele
Level 142
God Stats
4W - 4L
1,635 SR
Queue Stats
111W - 111L
1,416 Elo+
Solo
Team Averages
Level 134
1,620 SR
1,455 Elo+

VS

Team Averages
Level 134
1,569 SR
1,461 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Figo256
Cerberus
Level 148
God Stats
2W - 3L
1,645 SR
Queue Stats
55W - 73L
1,462 Elo+
Party 1
Fenrir
Fenrir
Sweepsteak
Fenrir
Level 86
God Stats
1W - 2L
1,613 SR
Queue Stats
21W - 20L
1,406 Elo+
Solo
Olorun
Olorun
TadeoGM
Olorun
Level 159
God Stats
5W - 7L
1,407 SR
Queue Stats
94W - 99L
1,467 Elo+
Solo
Cupid
Cupid
Zenpa91
Cupid
Level 146
God Stats
2W - 1L
1,680 SR
Queue Stats
60W - 79L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 3 / 1
8,274
636
8,327
8,242
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
DrTuesday
Athena
11
1 / 1 / 8
7,095
546
4,664
8,170
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 2 / 8
7,907
608
10,607
5,480
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
5 / 3 / 1
7,192
553
10,500
8,286
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
7 / 2 / 1
7,491
576
8,731
11,052
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 3 / 2
6,998
538
5,636
11,228
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Figo256
Cerberus
10
1 / 5 / 2
5,985
460
5,218
16,638
7,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Sweepsteak
Fenrir
12
6 / 3 / 1
7,450
573
6,577
12,161
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
TadeoGM
Olorun
12
0 / 5 / 3
6,810
524
4,403
11,851
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
Zenpa91
Cupid
10
1 / 3 / 3
6,158
474
4,932
9,035
2,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
19
Kills
11
11
Deaths
19
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
1
1.83
L
Chaac
 
Chaac
3
3
2
1.33
W
Athena
DrTuesday
Athena
1
1
8
5
L
Cerberus
Figo256
Cerberus
1
5
2
0.4
W
1
2
8
2.5
L
Fenrir
Sweepsteak
Fenrir
6
3
1
2.17
L
Olorun
TadeoGM
Olorun
0
5
3
0.3
W
5
3
1
1.83
L
Cupid
Zenpa91
Cupid
1
3
3
0.83
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
26,766
41,230
Taken
60,913
17,322
Mitigated
23,955
9,719
Healing
16,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,327
3,254
0
2,874
8,242
2,658
1,634
2,232
6,010
50,969
8,296
L
Chaac
 
Chaac
5,636
135
0
2,517
11,228
5,501
0
5,932
4,743
0
41,393
W
Athena
DrTuesday
Athena
4,664
1,646
0
881
8,170
6,553
0
1,776
6,394
18,888
1,422
L
Cerberus
Figo256
Cerberus
5,218
488
1,738
4,708
16,638
7,894
0
4,264
12,197
22,048
0
W
10,607
2,749
60
1,631
5,480
1,610
0
86
5,394
49,354
480
L
Fenrir
Sweepsteak
Fenrir
6,577
857
0
1,744
12,161
4,139
0
3,548
8,414
0
39,675
L
Olorun
TadeoGM
Olorun
4,403
2,037
38
3,141
11,851
3,912
0
5,118
6,615
44,739
10,782
W
10,500
4,224
0
914
8,286
2,820
171
2,456
5,830
0
55,797
L
Cupid
Zenpa91
Cupid
4,932
2,634
383
2,371
9,035
2,509
0
2,714
6,191
0
36,210
W
8,731
2,627
0
3,359
11,052
3,681
0
2,776
8,276
0
52,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,959
Gold Earned
33,401
388
Minions Killed
338
0
Camps Cleared
0
1,249,046
Distance Traveled
1,233,710
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,274
636
106
8
0
213,873
2
L
Chaac
6,998
538
76
6
0
257,571
4
W
Athena
7,095
546
27
2
0
280,367
6
L
Cerberus
5,985
460
40
3
0
228,288
8
W
Nu Wa
7,907
608
84
6
0
229,215
0
L
Fenrir
7,450
573
48
4
0
305,863
0
L
Olorun
6,810
524
108
8
0
236,573
0
W
Skadi
7,192
553
94
7
0
226,242
0
L
Cupid
6,158
474
66
5
0
205,415
5
W
Pele
7,491
576
77
6
0
299,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role