Player Matchup

Mulan
Mulan
Elijahb_84
Mulan
Level 149
God Stats
7W - 6L
1,555 SR
Queue Stats
225W - 220L
1,457 Elo+
Party 2
Ganesha
Ganesha
JIbbzy
Ganesha
Level 156
God Stats
6W - 5L
1,534 SR
Queue Stats
158W - 148L
1,516 Elo+
Solo
Cabrakan
Cabrakan
Lumbearjacked
Cabrakan
Level 146
God Stats
3W - 0L
1,922 SR
Queue Stats
51W - 47L
1,574 Elo+
Solo
Agni
Agni
ragingyoda001
Agni
Level 123
God Stats
11W - 6L
1,635 SR
Queue Stats
505W - 538L
1,451 Elo+
Party 2
Anubis
Anubis
xJUGGERNAU7
Anubis
Level 159
God Stats
2W - 0L
1,598 SR
Queue Stats
25W - 13L
1,651 Elo+
Solo
Team Averages
Level 147
1,649 SR
1,530 Elo+

VS

Team Averages
Level 142
1,478 SR
1,671 Elo+
Thanatos
Thanatos
ANTIxCerberus
Thanatos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,810 Elo+
Party 1
Skadi
Skadi
ANTIxYoshi
Skadi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,860 Elo+
Party 1
Chronos
Chronos
EscobarIxIxNe
Chronos
Level 146
God Stats
0W - 1L
1,626 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 1
Merlin
Merlin
IronOmnivore
Merlin
Level 144
God Stats
0W - 2L
1,435 SR
Queue Stats
55W - 61L
1,529 Elo+
Solo
Lancelot
Lancelot
Sky bReAker Ra
Lancelot
Level 137
God Stats
7W - 10L
1,330 SR
Queue Stats
409W - 430L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
6 / 2 / 17
9,442
1,049
11,368
11,390
9,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ganesha
JIbbzy
Ganesha
15
0 / 3 / 24
8,510
946
4,007
9,426
8,113
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Lumbearjacked
Cabrakan
15
5 / 4 / 17
9,475
1,053
5,454
12,595
19,100
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 22
9,420
1,047
9,177
5,566
2,169
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
14 / 1 / 7
10,207
1,134
9,528
6,875
3,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ANTIxCerberus
Thanatos
15
4 / 10 / 3
8,404
934
5,781
11,987
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Skadi
14
4 / 5 / 1
8,077
897
5,735
8,184
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
14
2 / 5 / 5
7,398
822
7,376
8,955
2,667
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
12
0 / 4 / 3
6,757
751
4,967
6,381
1,828
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
12
1 / 5 / 4
6,700
744
2,104
6,628
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
27
29
Kills
11
12
Deaths
29
87
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ANTIxCerberus
Thanatos
4
10
3
0.55
L
Skadi
4
5
1
0.9
W
Mulan
6
2
17
7.25
L
Chronos
2
5
5
0.9
L
Merlin
0
4
3
0.38
W
Ganesha
JIbbzy
Ganesha
0
3
24
4
W
Cabrakan
Lumbearjacked
Cabrakan
5
4
17
3.38
L
Lancelot
1
5
4
0.6
W
4
2
22
7.5
W
Anubis
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,534
Damage
25,963
45,852
Taken
42,135
42,165
Mitigated
14,586
17,081
Healing
5,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ANTIxCerberus
Thanatos
5,781
411
58
2,379
11,987
5,266
0
8,205
3,782
0
7,744
L
Skadi
5,735
774
223
238
8,184
2,437
0
5,321
2,863
0
13,894
W
Mulan
11,368
1,175
1,543
3,915
11,390
9,192
703
2,995
8,286
0
19,832
L
Chronos
7,376
467
0
0
8,955
2,667
0
6,455
2,500
12,770
0
L
Merlin
4,967
154
53
1,157
6,381
1,828
0
3,105
3,276
17,731
472
W
Ganesha
JIbbzy
Ganesha
4,007
90
1,299
1,704
9,426
8,113
322
2,026
7,282
14,597
0
W
Cabrakan
Lumbearjacked
Cabrakan
5,454
351
750
1,297
12,595
19,100
802
2,803
9,681
8,824
1,756
L
Lancelot
2,104
182
293
696
6,628
2,388
0
4,223
2,405
0
4,517
W
9,177
374
1,443
745
5,566
2,169
3,577
2,122
3,421
20,577
784
W
Anubis
9,528
328
1,403
2,982
6,875
3,591
1,323
1,737
5,064
23,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,054
Gold Earned
37,336
118
Minions Killed
76
0
Camps Cleared
0
903,445
Distance Traveled
696,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,404
934
3
0
0
141,659
0
L
Skadi
8,077
897
27
3
0
144,278
0
W
Mulan
9,442
1,049
27
3
0
201,013
0
L
Chronos
7,398
822
11
1
0
165,477
0
L
Merlin
6,757
751
29
3
0
124,944
0
W
Ganesha
8,510
946
0
0
0
186,409
0
W
Cabrakan
9,475
1,053
21
2
0
165,185
0
L
Lancelot
6,700
744
6
1
0
119,886
0
W
Agni
9,420
1,047
36
4
0
185,180
0
W
Anubis
10,207
1,134
34
4
0
165,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role