Player Matchup

Hel
Hel
ST1NG3R337
Hel
Level 128
God Stats
3W - 5L
1,568 SR
Queue Stats
105W - 122L
1,498 Elo+
Party 1
Chaac
Chaac
Thaisadesiderati
Chaac
Level 42
God Stats
9W - 14L
1,325 SR
Queue Stats
66W - 95L
1,448 Elo+
Solo
Mulan
Mulan
Tsunami XVII
Mulan
Level 141
God Stats
3W - 2L
1,667 SR
Queue Stats
111W - 128L
1,492 Elo+
Party 1
Raijin
Raijin
YFirz
Raijin
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 233L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
andeoski
Cernunnos
Level 127
God Stats
5W - 8L
1,480 SR
Queue Stats
85W - 69L
1,534 Elo+
Party 1
Team Averages
Level 118
1,508 SR
1,491 Elo+

VS

Team Averages
Level 119
1,498 SR
1,500 Elo+
Cthulhu
Cthulhu
Alphakicker
Cthulhu
Level 120
God Stats
7W - 5L
1,605 SR
Queue Stats
113W - 140L
1,470 Elo+
Party 2
Fenrir
Fenrir
PhoinixFire
Fenrir
Level 202
God Stats
12W - 14L
1,518 SR
Queue Stats
285W - 280L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
Savenbron
Cernunnos
Level 124
God Stats
2W - 4L
1,245 SR
Queue Stats
15W - 13L
1,517 Elo+
Solo
Chang'e
Chang'e
dyslexiee
Chang'e
Level 109
God Stats
107W - 93L
1,605 SR
Queue Stats
266W - 264L
1,521 Elo+
Party 2
Athena
Athena
私はバニーです
Athena
Level 41
God Stats
6W - 5L
1,516 SR
Queue Stats
64W - 75L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
5,423
417
2,709
6,979
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
6,122
471
4,347
11,771
6,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 4 / 1
6,195
477
4,018
9,902
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
YFirz
Raijin
13
0 / 1 / 2
6,660
512
5,629
6,746
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
andeoski
Cernunnos
13
2 / 1 / 0
6,985
537
7,073
6,496
1,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alphakicker
Cthulhu
12
2 / 0 / 0
7,646
588
5,985
9,282
8,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
14
8 / 0 / 2
8,508
654
7,973
10,889
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cernunnos
Savenbron
Cernunnos
13
2 / 0 / 3
7,431
572
4,582
5,905
1,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
dyslexiee
Chang'e
14
3 / 2 / 2
8,619
663
4,591
8,627
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 2 / 6
6,714
516
1,919
8,471
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
15
15
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alphakicker
Cthulhu
2
0
0
2
W
Fenrir
8
0
2
9
L
0
5
3
0.3
W
Cernunnos
Savenbron
Cernunnos
2
0
3
3.5
L
0
4
0
0
L
2
4
1
0.63
L
Raijin
YFirz
Raijin
0
1
2
1
L
Cernunnos
andeoski
Cernunnos
2
1
0
2
W
Chang'e
dyslexiee
Chang'e
3
2
2
2
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,776
Damage
25,050
41,894
Taken
43,174
14,648
Mitigated
21,543
15,122
Healing
22,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alphakicker
Cthulhu
5,985
1,151
0
3,955
9,282
8,009
0
0
9,282
45,711
707
W
Fenrir
7,973
2,046
0
7,345
10,889
4,109
0
660
10,179
0
65,658
L
2,709
396
1,385
2,044
6,979
1,705
0
1,355
5,576
23,625
0
W
Cernunnos
Savenbron
Cernunnos
4,582
1,476
0
3,210
5,905
1,619
195
1,159
4,746
0
51,667
L
4,347
948
0
3,481
11,771
6,018
0
4,939
6,832
0
39,041
L
4,018
731
0
4,231
9,902
3,319
0
2,621
7,211
0
40,557
L
Raijin
YFirz
Raijin
5,629
457
0
1,370
6,746
1,694
0
2,149
4,357
45,337
0
L
Cernunnos
andeoski
Cernunnos
7,073
2,967
0
2,611
6,496
1,912
0
717
5,779
0
60,493
W
Chang'e
dyslexiee
Chang'e
4,591
239
455
4,442
8,627
2,204
0
4,166
3,931
56,302
0
W
1,919
428
0
2,610
8,471
5,602
18
1,691
6,698
10,724
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,385
Gold Earned
38,918
382
Minions Killed
414
0
Camps Cleared
0
1,199,450
Distance Traveled
1,338,811
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,646
588
85
7
0
283,096
2
W
Fenrir
8,508
654
105
8
0
302,837
6
L
Hel
5,423
417
38
3
0
169,103
0
W
Cernunnos
7,431
572
88
7
0
248,161
0
L
Chaac
6,122
471
62
5
0
246,601
0
L
Mulan
6,195
477
74
6
0
273,034
0
L
Raijin
6,660
512
97
7
0
243,225
1
L
Cernunnos
6,985
537
111
9
0
267,487
2
W
Chang'e
8,619
663
122
9
0
273,836
0
W
Athena
6,714
516
14
1
0
230,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role