Player Matchup

Chiron
Chiron
 
Chiron
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AlphaDJ924
Cthulhu
Level 120
God Stats
2W - 0L
1,281 SR
Queue Stats
76W - 82L
1,439 Elo+
Solo
Zeus
Zeus
BossBeefy
Zeus
Level 125
God Stats
8W - 4L
1,639 SR
Queue Stats
463W - 463L
1,467 Elo+
Solo
Eset
Eset
Droid2288
Eset
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 335L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Mopzy
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,307 Elo+
Solo
Team Averages
Level 119
1,484 SR
1,445 Elo+

VS

Team Averages
Level 86
1,468 SR
1,498 Elo+
Eset
Eset
DragoRuler
Eset
Level 35
God Stats
0W - 2L
1,286 SR
Queue Stats
102W - 91L
1,466 Elo+
Party 1
Chronos
Chronos
Elmasduro1309
Chronos
Level 106
God Stats
19W - 23L
1,511 SR
Queue Stats
1,400W - 1,396L
1,509 Elo+
Solo
Geb
Geb
Rawraps
Geb
Level 109
God Stats
2W - 2L
1,596 SR
Queue Stats
697W - 674L
1,505 Elo+
Party 2
Nemesis
Nemesis
SupremeNugz7056
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 368L
1,505 Elo+
Party 2
Cu Chulainn
Cu Chulainn
diero12
Cu Chulainn
Level 98
God Stats
2W - 4L
1,445 SR
Queue Stats
86W - 77L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 1 / 20
9,959
996
13,943
10,955
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
AlphaDJ924
Cthulhu
15
5 / 5 / 18
9,906
991
14,216
15,688
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
17
7 / 1 / 17
10,077
1,008
16,118
7,858
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
14
3 / 2 / 15
8,718
872
7,193
7,932
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Mopzy
Danzaburou
18
12 / 1 / 13
11,319
1,132
18,258
11,793
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
7,015
702
6,799
12,127
5,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos
14
4 / 9 / 1
8,107
811
10,151
18,413
7,023
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
14
3 / 6 / 7
8,453
845
14,802
17,503
15,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 6 / 4
7,995
800
8,941
12,799
7,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
diero12
Cu Chulainn
11
0 / 7 / 6
7,018
702
4,966
15,120
13,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
33
34
Kills
10
10
Deaths
34
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
20
17
W
Cthulhu
AlphaDJ924
Cthulhu
5
5
18
2.8
W
Zeus
7
1
17
15.5
L
0
6
5
0.42
W
Eset
3
2
15
5.25
L
Chronos
4
9
1
0.5
W
Danzaburou
Mopzy
Danzaburou
12
1
13
18.5
L
Geb
3
6
7
1.08
L
3
6
4
0.83
L
Cu Chulainn
diero12
Cu Chulainn
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,728
Damage
45,659
54,226
Taken
75,962
30,991
Mitigated
48,990
21,645
Healing
19,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,943
3,928
1,903
2,737
10,955
4,124
1,810
6,357
4,232
0
23,780
W
Cthulhu
AlphaDJ924
Cthulhu
14,216
609
704
1,532
15,688
15,866
308
7,663
7,835
23,320
2,905
W
Zeus
16,118
969
865
1,893
7,858
2,980
1,627
4,188
3,518
25,709
229
L
6,799
281
1,812
3,127
12,127
5,259
0
5,932
6,195
15,318
0
W
Eset
7,193
1,357
3,625
2,613
7,932
3,072
737
4,976
2,813
8,814
0
L
Chronos
10,151
3,350
441
2,647
18,413
7,023
10
8,469
9,784
16,944
0
W
Danzaburou
Mopzy
Danzaburou
18,258
9,528
0
5,773
11,793
4,949
822
8,164
3,309
0
37,411
L
Geb
14,802
215
2,097
2,719
17,503
15,280
0
6,097
11,100
21,083
0
L
8,941
3,059
563
3,324
12,799
7,523
0
5,673
6,970
0
14,091
L
Cu Chulainn
diero12
Cu Chulainn
4,966
645
787
1,773
15,120
13,905
0
7,553
7,319
0
11,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,979
Gold Earned
38,588
134
Minions Killed
65
0
Camps Cleared
0
1,006,101
Distance Traveled
912,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,959
996
23
2
0
200,209
0
W
Cthulhu
9,906
991
25
3
0
188,550
0
W
Zeus
10,077
1,008
25
3
0
239,031
0
L
Eset
7,015
702
22
2
0
176,641
0
W
Eset
8,718
872
13
1
0
178,069
0
L
Chronos
8,107
811
13
1
0
174,380
0
W
Danzaburou
11,319
1,132
48
5
0
200,242
0
L
Geb
8,453
845
3
0
0
199,535
0
L
Nemesis
7,995
800
14
1
0
201,427
0
L
Cu Chulainn
7,018
702
13
1
0
160,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role