Player Matchup

Sylvanus
Sylvanus
Jared737373
Sylvanus
Level 48
God Stats
1W - 1L
1,671 SR
Queue Stats
97W - 96L
1,411 Elo+
Party 1
Bellona
Bellona
KillingSpreee67
Bellona
Level 37
God Stats
7W - 13L
1,195 SR
Queue Stats
104W - 125L
1,295 Elo+
Solo
Ix Chel
Ix Chel
LORDFATQUAADS
Ix Chel
Level 28
God Stats
1W - 4L
1,384 SR
Queue Stats
45W - 48L
1,408 Elo+
Party 1
Camazotz
Camazotz
PhuqimLuky
Camazotz
Level 108
God Stats
3W - 5L
1,556 SR
Queue Stats
209W - 207L
1,440 Elo+
Party 1
Poseidon
Poseidon
hunjon
Poseidon
Level 68
God Stats
2W - 4L
1,403 SR
Queue Stats
177W - 155L
1,449 Elo+
Party 1
Team Averages
Level 58
1,442 SR
1,400 Elo+

VS

Team Averages
Level 115
1,439 SR
1,434 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrBepis21
Ah Muzen Cab
Level 102
God Stats
11W - 12L
1,508 SR
Queue Stats
183W - 185L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
Kisho78
Cthulhu
Level 104
God Stats
26W - 9L
1,770 SR
Queue Stats
218W - 217L
1,436 Elo+
Party 2
Janus
Janus
KnotAFurry98
Janus
Level 85
God Stats
1W - 2L
1,239 SR
Queue Stats
73W - 72L
1,438 Elo+
Party 3
Da Ji
Da Ji
YmirBestGirl
Da Ji
Level 156
God Stats
16W - 14L
1,176 SR
Queue Stats
103W - 102L
1,433 Elo+
Party 3
Gilgamesh
Gilgamesh
skrillexck666
Gilgamesh
Level 129
God Stats
9W - 2L
1,500 SR
Queue Stats
334W - 303L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jared737373
Sylvanus
9
0 / 4 / 1
5,410
451
4,653
15,031
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 4 / 1
5,535
461
4,557
9,907
9,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
13
5 / 4 / 0
7,223
602
7,218
8,683
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
PhuqimLuky
Camazotz
7
1 / 3 / 2
5,038
420
1,748
5,651
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
hunjon
Poseidon
11
1 / 3 / 0
5,677
473
7,056
7,705
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrBepis21
Ah Muzen Cab
13
3 / 1 / 3
7,221
602
7,458
7,303
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Kisho78
Cthulhu
12
3 / 0 / 3
7,949
662
7,157
9,173
5,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 3 / 3
7,364
614
5,164
6,004
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
8 / 2 / 5
8,558
713
8,303
11,810
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gilgamesh
skrillexck666
Gilgamesh
13
3 / 1 / 4
8,191
683
6,763
10,864
8,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
18
18
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DrBepis21
Ah Muzen Cab
3
1
3
4.5
L
Sylvanus
Jared737373
Sylvanus
0
4
1
0.13
L
0
4
1
0.13
W
Cthulhu
Kisho78
Cthulhu
3
0
3
4.5
W
1
3
3
0.83
L
Ix Chel
5
4
0
1.25
L
Camazotz
PhuqimLuky
Camazotz
1
3
2
0.67
W
8
2
5
5.25
L
Poseidon
hunjon
Poseidon
1
3
0
0.33
W
Gilgamesh
skrillexck666
Gilgamesh
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,232
Damage
34,845
46,977
Taken
45,154
27,398
Mitigated
21,790
13,279
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DrBepis21
Ah Muzen Cab
7,458
3,781
0
1,140
7,303
2,402
696
4,493
2,516
0
48,341
L
Sylvanus
Jared737373
Sylvanus
4,653
1,886
702
5,107
15,031
10,303
0
4,922
10,025
18,645
0
L
4,557
1,525
0
2,545
9,907
9,974
0
0
9,907
0
26,241
W
Cthulhu
Kisho78
Cthulhu
7,157
483
129
2,794
9,173
5,313
309
6,098
2,899
34,908
408
W
5,164
212
0
1,599
6,004
1,637
454
3,847
1,786
43,556
583
L
Ix Chel
7,218
631
330
2,092
8,683
3,085
0
4,333
4,000
43,742
0
L
Camazotz
PhuqimLuky
Camazotz
1,748
720
0
1,316
5,651
1,661
0
435
5,136
0
18,061
W
8,303
2,109
0
6,316
11,810
4,293
0
2,331
9,363
0
60,707
L
Poseidon
hunjon
Poseidon
7,056
1,445
0
1,187
7,705
2,375
0
1,838
5,867
42,880
0
W
Gilgamesh
skrillexck666
Gilgamesh
6,763
1,638
0
3,043
10,864
8,145
279
1,087
9,663
0
46,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
39,283
282
Minions Killed
426
0
Camps Cleared
0
1,088,023
Distance Traveled
1,258,310
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,221
602
80
7
0
254,543
4
L
Sylvanus
5,410
451
30
3
0
205,944
0
L
Bellona
5,535
461
39
3
0
261,952
0
W
Cthulhu
7,949
662
66
6
0
269,148
2
W
Janus
7,364
614
97
8
0
237,456
3
L
Ix Chel
7,223
602
91
8
0
220,931
0
L
Camazotz
5,038
420
38
3
0
153,672
0
W
Da Ji
8,558
713
93
8
0
270,210
0
L
Poseidon
5,677
473
84
7
0
245,524
0
W
Gilgamesh
8,191
683
90
8
0
226,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role