Player Matchup

Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver I
 
Janus
Silver I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
Alvare123
Chaac
Gold V
Level 158
God Stats
2W - 4L
1,607 SR
Queue Stats
120W - 144L
1,217 MMR
Solo
Neith
Neith
Gold V
Savage_22DC
Neith
Gold V
Level 145
God Stats
7W - 8L
1,526 SR
Queue Stats
12W - 16L
1,254 MMR
Party 1
Serqet
Serqet
Bronze I
shepherd746funny
Serqet
Bronze I
Level 125
God Stats
0W - 2L
1,416 SR
Queue Stats
39W - 65L
1,128 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,510 SR
1,320 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,591 SR
1,318 MMR
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
 
Ares
Silver I
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
PEMBORT
Anubis
Silver I
Level 139
God Stats
16W - 5L
1,651 SR
Queue Stats
343W - 347L
1,159 MMR
Solo
Jormungandr
Jormungandr
Silver I
Punisher1418
Jormungandr
Silver I
Level 79
God Stats
46W - 36L
1,554 SR
Queue Stats
154W - 159L
1,215 MMR
Solo
Nemesis
Nemesis
Silver I
RSGbichotful36
Nemesis
Silver I
Level 122
God Stats
19W - 11L
1,752 SR
Queue Stats
86W - 94L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
2 / 2 / 1
4,102
684
2,124
4,054
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
 
Janus
6
0 / 1 / 0
3,597
600
926
1,919
299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Alvare123
Chaac
1
0 / 0 / 0
1,106
184
0
0
0
7
1 / 2 / 1
4,045
674
2,298
3,957
915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
3,038
506
863
2,878
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetAthenaMedusa

VS

Bans
AchillesArachneFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
1 / 1 / 3
3,813
636
2,034
2,885
780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
 
Ares
5
1 / 2 / 1
3,673
612
905
3,574
1,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
PEMBORT
Anubis
7
2 / 0 / 3
4,049
675
1,874
1,919
681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jormungandr
Punisher1418
Jormungandr
7
2 / 0 / 0
4,428
738
935
2,146
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 0 / 1
3,448
575
2,077
4,530
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
7
7
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
1
1.25
L
Janus
 
Janus
0
1
0
0
W
Hou Yi
 
Hou Yi
1
1
3
2.5
W
Ares
 
Ares
1
2
1
0.75
L
Chaac
Alvare123
Chaac
0
0
0
0
W
Anubis
PEMBORT
Anubis
2
0
3
3.5
W
Jormungandr
Punisher1418
Jormungandr
2
0
0
2
W
1
0
1
1.5
L
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,211
Damage
7,825
12,808
Taken
15,054
4,907
Mitigated
5,272
3,518
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,124
541
0
1,107
4,054
3,081
0
312
3,742
8,681
0
L
Janus
 
Janus
926
157
0
750
1,919
299
0
841
1,078
16,771
0
W
Hou Yi
 
Hou Yi
2,034
965
0
1,065
2,885
780
0
1,276
1,609
0
17,849
W
Ares
 
Ares
905
78
0
1,374
3,574
1,799
0
431
3,143
6,881
0
L
Chaac
Alvare123
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
PEMBORT
Anubis
1,874
0
0
1,003
1,919
681
0
331
1,508
16,503
0
W
Jormungandr
Punisher1418
Jormungandr
935
240
0
440
2,146
806
0
0
2,146
21,666
1,470
W
2,077
896
0
907
4,530
1,206
0
816
3,598
0
11,971
L
2,298
523
0
904
3,957
915
0
1,379
2,575
0
24,625
L
863
271
0
757
2,878
612
0
1,089
1,702
0
6,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,888
Gold Earned
19,411
105
Minions Killed
144
0
Camps Cleared
0
465,726
Distance Traveled
580,663
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,102
684
13
2
0
129,620
1
L
Janus
3,597
600
36
6
0
127,343
0
W
Hou Yi
3,813
636
30
5
0
109,481
0
W
Ares
3,673
612
13
2
0
124,582
1
L
Chaac
1,106
184
0
0
0
0
0
W
Anubis
4,049
675
27
5
0
119,385
0
W
Jormungandr
4,428
738
54
9
0
104,064
0
W
Nemesis
3,448
575
20
3
0
123,151
0
L
Neith
4,045
674
37
6
0
108,019
0
L
Serqet
3,038
506
19
3
0
100,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role