Player Matchup

Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FreeTime1234922
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,269 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HCTlB
Morgan Le Fay
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 216L
1,418 Elo+
Party 2
Arachne
Arachne
PhantomTaco1025
Arachne
Level 89
God Stats
34W - 23L
1,637 SR
Queue Stats
308W - 300L
1,411 Elo+
Party 2
Janus
Janus
Toofy_iq1188
Janus
Level 143
God Stats
5W - 11L
1,394 SR
Queue Stats
165W - 169L
1,415 Elo+
Solo
Team Averages
Level 82
1,506 SR
1,403 Elo+

VS

Team Averages
Level 86
1,520 SR
1,473 Elo+
Fenrir
Fenrir
LanderZopez
Fenrir
Level 66
God Stats
6W - 7L
1,423 SR
Queue Stats
46W - 47L
1,426 Elo+
Solo
Athena
Athena
MaKe_Me_LeGaL666
Athena
Level 122
God Stats
4W - 1L
1,660 SR
Queue Stats
238W - 232L
1,495 Elo+
Solo
Cerberus
Cerberus
RatchetPabs77
Cerberus
Level 125
God Stats
4W - 3L
1,189 SR
Queue Stats
324W - 295L
1,471 Elo+
Solo
Chernobog
Chernobog
TooVardslig
Chernobog
Level 87
God Stats
4W - 4L
1,523 SR
Queue Stats
186W - 171L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
fivestarcaden
Ah Puch
Level 28
God Stats
8W - 1L
1,803 SR
Queue Stats
119W - 110L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 4 / 1
5,503
500
3,189
8,752
2,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 1
5,689
517
4,546
8,787
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
HCTlB
Morgan Le Fay
9
0 / 3 / 4
4,780
435
6,102
8,284
2,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 1 / 2
5,995
545
5,066
7,473
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 1 / 1
6,281
571
927
4,254
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 2 / 2
5,423
493
1,275
7,908
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 7
5,977
543
4,668
7,835
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
RatchetPabs77
Cerberus
12
3 / 2 / 3
6,704
609
5,773
9,986
5,806
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
TooVardslig
Chernobog
11
4 / 2 / 2
6,619
602
8,250
6,531
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
12
4 / 0 / 0
6,304
573
4,784
2,584
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
12
12
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
1
0.63
L
1
3
1
0.5
L
Morgan Le Fay
HCTlB
Morgan Le Fay
0
3
4
0.67
W
Fenrir
1
2
2
1
W
0
1
7
3.5
L
4
1
2
5
W
Cerberus
RatchetPabs77
Cerberus
3
2
3
2.25
W
Chernobog
TooVardslig
Chernobog
4
2
2
2.5
L
0
1
1
0.5
W
Ah Puch
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
24,750
37,550
Taken
34,844
11,653
Mitigated
17,193
11,580
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,189
1,042
54
3,441
8,752
2,198
0
2,126
6,626
0
32,676
L
4,546
1,007
29
729
8,787
3,683
0
4,703
4,084
0
27,821
L
Morgan Le Fay
HCTlB
Morgan Le Fay
6,102
851
0
2,798
8,284
2,266
0
2,920
5,364
24,203
0
W
Fenrir
1,275
489
0
612
7,908
3,007
0
967
6,941
0
35,174
W
4,668
1,151
0
3,170
7,835
5,379
0
2,339
5,438
22,237
737
L
5,066
3,969
0
3,416
7,473
2,231
0
2,356
5,117
0
36,680
W
Cerberus
RatchetPabs77
Cerberus
5,773
484
0
3,633
9,986
5,806
0
189
9,797
41,850
2,042
W
Chernobog
TooVardslig
Chernobog
8,250
5,283
0
795
6,531
2,318
0
2,957
3,574
0
49,172
L
927
16
0
1,113
4,254
1,275
0
3,022
1,232
41,411
284
W
Ah Puch
4,784
114
0
1,101
2,584
683
204
438
2,086
40,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,248
Gold Earned
31,027
326
Minions Killed
339
0
Camps Cleared
0
1,077,575
Distance Traveled
1,120,869
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,503
500
70
6
0
197,003
2
L
Mulan
5,689
517
55
5
0
215,749
0
L
Morgan Le Fay
4,780
435
29
3
0
215,269
0
W
Fenrir
5,423
493
63
6
0
243,628
0
W
Athena
5,977
543
24
2
0
244,712
3
L
Arachne
5,995
545
64
6
0
233,973
0
W
Cerberus
6,704
609
102
9
0
200,970
3
W
Chernobog
6,619
602
85
8
0
209,108
0
L
Janus
6,281
571
108
10
0
215,581
5
W
Ah Puch
6,304
573
65
6
0
222,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role