Player Matchup

Cupid
Cupid
ArticularStraw4
Cupid
Level 107
God Stats
8W - 8L
1,528 SR
Queue Stats
159W - 171L
1,484 Elo+
Solo
Bellona
Bellona
DollyLox
Bellona
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 28L
1,388 Elo+
Solo
Cerberus
Cerberus
GGeto
Cerberus
Level 65
God Stats
12W - 10L
1,537 SR
Queue Stats
477W - 456L
1,513 Elo+
Party 1
Sol
Sol
lilMMR
Sol
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,776 Elo+
Party 1
Ne Zha
Ne Zha
xolonizex
Ne Zha
Level 36
God Stats
4W - 2L
1,665 SR
Queue Stats
64W - 65L
1,489 Elo+
Party 1
Team Averages
Level 83
1,546 SR
1,530 Elo+

VS

Team Averages
Level 102
1,454 SR
1,470 Elo+
Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bulldoze3019
Bacchus
Level 113
God Stats
0W - 1L
1,568 SR
Queue Stats
12W - 12L
1,485 Elo+
Party 2
Shiva
Shiva
Redshadowninja4
Shiva
Level 146
God Stats
0W - 1L
1,414 SR
Queue Stats
10W - 10L
1,481 Elo+
Party 2
Hades
Hades
TysonKfc
Hades
Level 106
God Stats
1W - 2L
1,679 SR
Queue Stats
40W - 44L
1,604 Elo+
Solo
Thor
Thor
Yxng HNDRXX
Thor
Level 47
God Stats
0W - 2L
1,109 SR
Queue Stats
1W - 5L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
5,399
900
1,844
3,681
1,155
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
DollyLox
Bellona
10
1 / 1 / 4
5,753
959
3,401
5,686
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
GGeto
Cerberus
11
2 / 1 / 6
6,309
1,052
3,834
6,205
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sol
lilMMR
Sol
12
4 / 0 / 6
6,582
1,097
8,839
2,677
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
xolonizex
Ne Zha
11
3 / 1 / 3
5,790
965
3,935
3,456
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 1 / 2
5,480
913
4,850
4,291
1,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Bulldoze3019
Bacchus
10
0 / 2 / 0
5,127
855
2,714
6,649
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 1
5,750
958
3,304
6,431
4,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
TysonKfc
Hades
10
0 / 3 / 2
5,325
888
1,955
4,584
2,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 0
5,490
915
1,543
3,420
780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
10
Kills
3
3
Deaths
10
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
2
2
W
0
0
3
1.5
L
Bacchus
Bulldoze3019
Bacchus
0
2
0
0
W
Bellona
DollyLox
Bellona
1
1
4
3
W
Cerberus
GGeto
Cerberus
2
1
6
5
L
2
2
1
1.25
L
Hades
TysonKfc
Hades
0
3
2
0.33
L
0
2
0
0
W
Sol
lilMMR
Sol
4
0
6
7
W
Ne Zha
xolonizex
Ne Zha
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,853
Damage
14,366
21,705
Taken
25,375
11,642
Mitigated
13,482
7,542
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,850
438
0
1,098
4,291
1,117
0
1,531
2,519
0
10,503
W
1,844
1,066
779
2,213
3,681
1,155
312
607
2,994
0
11,829
L
Bacchus
Bulldoze3019
Bacchus
2,714
239
0
734
6,649
4,979
0
3,775
2,606
6,848
0
W
Bellona
DollyLox
Bellona
3,401
583
0
895
5,686
4,565
0
1,070
4,544
0
10,472
W
Cerberus
GGeto
Cerberus
3,834
307
0
2,308
6,205
3,960
0
1,671
4,377
10,719
0
L
3,304
360
0
1,396
6,431
4,576
0
2,443
3,503
0
11,831
L
Hades
TysonKfc
Hades
1,955
105
58
371
4,584
2,030
0
2,203
2,203
9,984
251
L
1,543
0
0
0
3,420
780
0
1,769
1,500
0
15,082
W
Sol
lilMMR
Sol
8,839
3,333
0
925
2,677
768
0
335
2,313
19,328
1,524
W
Ne Zha
xolonizex
Ne Zha
3,935
741
0
422
3,456
1,194
0
548
2,879
0
7,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
27,172
129
Minions Killed
108
0
Camps Cleared
0
625,913
Distance Traveled
597,651
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,480
913
22
4
0
115,163
2
W
Cupid
5,399
900
32
5
0
112,691
0
L
Bacchus
5,127
855
5
1
0
133,867
0
W
Bellona
5,753
959
13
2
0
129,519
2
W
Cerberus
6,309
1,052
25
4
0
124,224
0
L
Shiva
5,750
958
21
4
0
125,646
0
L
Hades
5,325
888
25
4
0
108,892
0
L
Thor
5,490
915
35
6
0
114,083
0
W
Sol
6,582
1,097
49
8
0
123,384
0
W
Ne Zha
5,790
965
10
2
0
136,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role