Player Matchup

Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver III
Delithium
Chang'e
Silver III
Level 108
God Stats
15W - 11L
1,606 SR
Queue Stats
121W - 158L
1,137 MMR
Solo
Fenrir
Fenrir
Silver I
JB0622
Fenrir
Silver I
Level 87
God Stats
4W - 8L
1,473 SR
Queue Stats
62W - 81L
1,135 MMR
Solo
Charon
Charon
Bronze I
LokiLeprechaun
Charon
Bronze I
Level 149
God Stats
2W - 4L
1,496 SR
Queue Stats
17W - 24L
1,128 MMR
Party 1
Mulan
Mulan
Silver I
Tru_Visionz
Mulan
Silver I
Level 157
God Stats
9W - 18L
1,436 SR
Queue Stats
148W - 178L
1,130 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,502 SR
1,206 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 175
1,502 SR
1,139 MMR
He Bo
He Bo
Silver III
ShamanChavo
He Bo
Silver III
Level 371
God Stats
2W - 8L
1,194 SR
Queue Stats
596W - 691L
1,099 MMR
Solo
Awilix
Awilix
Silver III
TheMotjvator
Awilix
Silver III
Level 129
God Stats
7W - 3L
1,829 SR
Queue Stats
114W - 124L
1,180 MMR
Solo
Jormungandr
Jormungandr
Silver II
drewpeanutss228
Jormungandr
Silver II
Level 141
God Stats
34W - 32L
1,547 SR
Queue Stats
59W - 72L
1,209 MMR
Solo
Bellona
Bellona
Silver II
paperboy0187
Bellona
Silver II
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 61L
1,065 MMR
Solo
Danzaburou
Danzaburou
Gold IV
sergilicious
Danzaburou
Gold IV
Level 128
God Stats
23W - 22L
1,441 SR
Queue Stats
235W - 246L
1,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 5 / 3
6,842
428
6,141
9,347
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Delithium
Chang'e
14
4 / 4 / 3
8,293
518
11,457
12,459
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
JB0622
Fenrir
13
2 / 6 / 7
8,011
501
8,076
13,762
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
2 / 6 / 5
7,339
459
3,250
13,433
8,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 4 / 2
8,957
560
9,863
14,250
10,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Bake KujiraFreyaThanatos

VS

Bans
ThorMorgan Le FayMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
9,218
576
9,677
9,929
3,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
3 / 4 / 6
7,787
487
7,138
11,095
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
drewpeanutss228
Jormungandr
12
4 / 2 / 8
7,984
499
12,343
12,143
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
paperboy0187
Bellona
14
4 / 2 / 4
8,871
554
7,771
15,996
14,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
sergilicious
Danzaburou
16
10 / 3 / 2
10,300
644
8,761
10,368
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
12
Kills
25
25
Deaths
13
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
3
0.5
L
Chang'e
Delithium
Chang'e
4
4
3
1.38
L
Fenrir
JB0622
Fenrir
2
6
7
0.92
L
2
6
5
0.75
W
4
2
3
2.75
W
Awilix
3
4
6
1.5
L
3
4
2
1
W
Jormungandr
drewpeanutss228
Jormungandr
4
2
8
4
W
Bellona
paperboy0187
Bellona
4
2
4
3
W
Danzaburou
sergilicious
Danzaburou
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
45,690
63,251
Taken
59,531
31,392
Mitigated
32,116
16,176
Healing
18,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,141
2,230
0
1,680
9,347
2,874
56
3,805
5,542
0
40,513
L
Chang'e
Delithium
Chang'e
11,457
506
1,066
5,419
12,459
3,980
69
6,636
5,823
51,162
1,286
L
Fenrir
JB0622
Fenrir
8,076
2,647
0
1,508
13,762
5,646
0
4,440
9,322
0
48,911
L
3,250
569
0
3,008
13,433
8,647
52
4,501
8,932
16,217
0
W
9,677
261
0
3,050
9,929
3,036
0
2,736
6,931
73,727
2,499
W
Awilix
7,138
2,421
0
703
11,095
3,779
0
2,549
8,332
0
41,708
L
9,863
3,401
0
3,495
14,250
10,245
0
2,113
12,137
0
63,142
W
Jormungandr
drewpeanutss228
Jormungandr
12,343
4,387
0
3,218
12,143
7,152
0
4,308
7,639
42,423
992
W
Bellona
paperboy0187
Bellona
7,771
3,706
0
6,907
15,996
14,757
179
1,592
14,298
0
50,039
W
Danzaburou
sergilicious
Danzaburou
8,761
4,096
0
4,344
10,368
3,392
1,943
2,732
7,536
0
68,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,442
Gold Earned
44,160
389
Minions Killed
438
0
Camps Cleared
0
1,489,686
Distance Traveled
1,495,746
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,842
428
69
4
0
289,699
0
L
Chang'e
8,293
518
89
6
0
317,387
1
L
Fenrir
8,011
501
78
5
0
346,595
0
L
Charon
7,339
459
33
2
0
290,791
5
W
He Bo
9,218
576
125
8
0
305,544
0
W
Awilix
7,787
487
67
4
0
327,462
4
L
Mulan
8,957
560
120
8
0
245,214
6
W
Jormungandr
7,984
499
48
3
0
284,588
4
W
Bellona
8,871
554
82
5
0
294,505
7
W
Danzaburou
10,300
644
116
7
0
283,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role