Player Matchup

Bellona
Bellona
AMAZINGDOT
Bellona
Level 48
God Stats
3W - 5L
1,521 SR
Queue Stats
108W - 102L
1,554 Elo+
Solo
Nu Wa
Nu Wa
FelineWitDa9
Nu Wa
Level 92
God Stats
7W - 9L
1,471 SR
Queue Stats
108W - 107L
1,369 Elo+
Party 3
Arachne
Arachne
MrsBerry
Arachne
Level 124
God Stats
35W - 16L
1,672 SR
Queue Stats
110W - 90L
1,537 Elo+
Party 1
Izanami
Izanami
TakSlime
Izanami
Level 20
God Stats
6W - 5L
1,472 SR
Queue Stats
13W - 19L
1,287 Elo+
Party 3
Hel
Hel
fecalfeeder13
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,604 Elo+
Party 1
Team Averages
Level 58
1,527 SR
1,470 Elo+

VS

Team Averages
Level 73
1,659 SR
1,471 Elo+
Chaac
Chaac
Borasco
Chaac
Level 119
God Stats
3W - 4L
1,712 SR
Queue Stats
24W - 26L
1,525 Elo+
Party 2
Heimdallr
Heimdallr
IDKhowPlay02
Heimdallr
Level 33
God Stats
2W - 5L
1,712 SR
Queue Stats
16W - 25L
1,359 Elo+
Solo
The Morrigan
The Morrigan
PAAAAAAAAAAAAAPI
The Morrigan
Level 129
God Stats
9W - 10L
1,515 SR
Queue Stats
440W - 431L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
SLIMEDALLR
Nu Wa
Level 44
God Stats
18W - 19L
1,605 SR
Queue Stats
205W - 240L
1,512 Elo+
Party 2
Xing Tian
Xing Tian
Scoobydoobiess
Xing Tian
Level 40
God Stats
10W - 5L
1,751 SR
Queue Stats
59W - 67L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AMAZINGDOT
Bellona
14
1 / 3 / 2
7,453
573
3,683
12,745
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 1
7,148
550
5,687
4,404
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
MrsBerry
Arachne
13
9 / 7 / 2
8,605
662
11,525
14,684
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
TakSlime
Izanami
12
1 / 2 / 2
7,198
554
3,506
6,417
1,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 5 / 3
7,695
592
8,632
12,604
3,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Borasco
Chaac
9
3 / 5 / 2
6,433
495
5,148
10,756
4,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
IDKhowPlay02
Heimdallr
4
1 / 2 / 2
4,773
367
1,351
2,723
504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
PAAAAAAAAAAAAAPI
The Morrigan
12
4 / 5 / 2
6,747
519
5,782
9,784
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
15
6 / 3 / 3
8,522
656
9,330
6,117
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Scoobydoobiess
Xing Tian
13
4 / 0 / 8
7,973
613
5,805
15,794
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
15
Kills
18
18
Deaths
15
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
AMAZINGDOT
Bellona
1
3
2
0.67
L
Chaac
Borasco
Chaac
3
5
2
0.8
W
1
1
1
1.5
L
Heimdallr
IDKhowPlay02
Heimdallr
1
2
2
1
W
Arachne
MrsBerry
Arachne
9
7
2
1.43
L
The Morrigan
PAAAAAAAAAAAAAPI
The Morrigan
4
5
2
1
L
Nu Wa
6
3
3
2.5
L
Xing Tian
Scoobydoobiess
Xing Tian
4
0
8
8
W
Izanami
TakSlime
Izanami
1
2
2
1
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,033
Damage
27,416
50,854
Taken
45,174
16,852
Mitigated
22,707
20,754
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AMAZINGDOT
Bellona
3,683
1,365
0
5,143
12,745
6,562
0
3,353
9,295
0
70,903
L
Chaac
Borasco
Chaac
5,148
1,417
0
2,158
10,756
4,959
0
4,505
6,107
0
33,474
W
5,687
974
0
485
4,404
1,008
1,401
2,997
1,188
42,866
0
L
Heimdallr
IDKhowPlay02
Heimdallr
1,351
820
0
125
2,723
504
0
862
1,681
0
6,646
W
Arachne
MrsBerry
Arachne
11,525
6,868
0
5,562
14,684
3,933
49
6,240
8,269
0
44,320
L
The Morrigan
PAAAAAAAAAAAAAPI
The Morrigan
5,782
1,142
0
2,404
9,784
2,803
0
3,115
6,452
39,156
635
L
Nu Wa
9,330
2,870
0
686
6,117
1,740
0
2,180
3,788
56,276
1,739
L
Xing Tian
Scoobydoobiess
Xing Tian
5,805
389
169
3,030
15,794
12,701
0
2,636
12,946
35,355
3,213
W
Izanami
TakSlime
Izanami
3,506
2,400
0
1,224
6,417
1,840
1,988
3,493
2,838
0
44,487
W
8,632
1,101
966
7,374
12,604
3,509
17
3,286
9,184
49,812
1,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,099
Gold Earned
34,448
419
Minions Killed
319
0
Camps Cleared
0
1,305,154
Distance Traveled
1,000,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,453
573
115
9
0
310,778
0
L
Chaac
6,433
495
53
4
0
157,203
0
W
Nu Wa
7,148
550
86
7
0
240,698
0
L
Heimdallr
4,773
367
18
1
0
45,368
0
W
Arachne
8,605
662
53
4
0
266,826
0
L
The Morrigan
6,747
519
80
6
0
284,534
0
L
Nu Wa
8,522
656
120
9
0
252,017
0
L
Xing Tian
7,973
613
48
4
0
260,968
0
W
Izanami
7,198
554
81
6
0
242,703
0
W
Hel
7,695
592
84
6
0
244,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role