Player Matchup

Thanatos
Thanatos
Balllifetay
Thanatos
Level 163
God Stats
4W - 9L
1,406 SR
Queue Stats
212W - 225L
1,488 Elo+
Party 2
Fafnir
Fafnir
Flooded Face
Fafnir
Level 128
God Stats
3W - 8L
1,492 SR
Queue Stats
204W - 221L
1,482 Elo+
Party 2
Achilles
Achilles
Lazyassassin417
Achilles
Level 148
God Stats
3W - 5L
1,513 SR
Queue Stats
193W - 220L
1,491 Elo+
Party 2
Agni
Agni
Lord of Winters
Agni
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,516 Elo+
Party 2
Charybdis
Charybdis
ZOhM GEE
Charybdis
Level 182
God Stats
0W - 2L
1,498 SR
Queue Stats
201W - 231L
1,480 Elo+
Party 2
Team Averages
Level 155
1,482 SR
1,491 Elo+

VS

Team Averages
Level 110
1,553 SR
1,582 Elo+
Chang'e
Chang'e
Ace_Wolff
Chang'e
Level 145
God Stats
10W - 6L
1,654 SR
Queue Stats
355W - 347L
1,550 Elo+
Party 1
Ra
Ra
DarthRambone
Ra
Level 139
God Stats
12W - 6L
1,512 SR
Queue Stats
406W - 375L
1,571 Elo+
Party 1
Charybdis
Charybdis
Joraryallant
Charybdis
Level 36
God Stats
6W - 2L
1,601 SR
Queue Stats
9W - 5L
1,623 Elo+
Party 3
King Arthur
King Arthur
Onlytrolls
King Arthur
Level 159
God Stats
3W - 5L
1,342 SR
Queue Stats
133W - 137L
1,553 Elo+
Solo
Cerberus
Cerberus
SuNxHeLiOs
Cerberus
Level 69
God Stats
4W - 1L
1,657 SR
Queue Stats
55W - 35L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Balllifetay
Thanatos
10
0 / 4 / 2
5,276
480
3,443
9,839
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
10
1 / 0 / 1
6,479
589
2,458
6,929
5,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
11
0 / 1 / 1
5,939
540
4,453
9,582
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 4 / 2
5,697
518
5,269
5,225
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ZOhM GEE
Charybdis
11
1 / 2 / 0
6,412
583
4,616
6,351
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ace_Wolff
Chang'e
12
5 / 0 / 3
6,711
610
5,326
7,335
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 4
6,707
610
4,973
4,925
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Joraryallant
Charybdis
12
1 / 0 / 0
6,353
578
4,079
6,304
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

King Arthur
Onlytrolls
King Arthur
13
1 / 0 / 2
7,225
657
4,865
7,858
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SuNxHeLiOs
Cerberus
12
3 / 1 / 3
6,599
600
4,133
8,836
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
2
Kills
11
11
Deaths
2
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ace_Wolff
Chang'e
5
0
3
6.5
L
Thanatos
Balllifetay
Thanatos
0
4
2
0.25
W
1
1
4
3
L
Fafnir
1
0
1
1.5
W
Charybdis
Joraryallant
Charybdis
1
0
0
1
L
Achilles
0
1
1
0.5
L
0
4
2
0.25
W
King Arthur
Onlytrolls
King Arthur
1
0
2
2
W
Cerberus
SuNxHeLiOs
Cerberus
3
1
3
4.5
L
Charybdis
ZOhM GEE
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,239
Damage
23,376
37,926
Taken
35,258
18,320
Mitigated
16,733
12,804
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ace_Wolff
Chang'e
5,326
39
643
5,124
7,335
2,177
0
585
6,668
48,587
1,091
L
Thanatos
Balllifetay
Thanatos
3,443
391
0
4,590
9,839
2,835
0
4,782
4,900
0
30,941
W
4,973
524
1,123
1,927
4,925
1,688
0
2,754
1,809
53,356
1,115
L
Fafnir
2,458
524
0
2,247
6,929
5,361
0
2,642
4,023
13,446
1,373
W
Charybdis
Joraryallant
Charybdis
4,079
2,208
0
3,939
6,304
2,006
0
131
6,173
0
51,441
L
Achilles
4,453
542
0
2,583
9,582
7,382
0
1,042
8,540
0
35,402
L
5,269
40
0
532
5,225
1,140
0
3,706
1,319
33,716
0
W
King Arthur
Onlytrolls
King Arthur
4,865
639
0
2,106
7,858
5,074
0
0
7,344
0
47,430
W
Cerberus
SuNxHeLiOs
Cerberus
4,133
58
0
3,100
8,836
5,788
0
3,101
5,067
19,266
0
L
Charybdis
ZOhM GEE
Charybdis
4,616
1,480
0
2,852
6,351
1,602
610
1,464
4,887
0
53,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,803
Gold Earned
33,595
331
Minions Killed
426
0
Camps Cleared
0
1,129,658
Distance Traveled
1,198,375
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,711
610
84
8
0
256,627
0
L
Thanatos
5,276
480
57
5
0
230,885
0
W
Ra
6,707
610
107
10
0
258,484
1
L
Fafnir
6,479
589
32
3
0
229,880
1
W
Charybdis
6,353
578
104
9
0
222,814
2
L
Achilles
5,939
540
75
7
0
235,373
0
L
Agni
5,697
518
73
7
0
230,006
0
W
King Arthur
7,225
657
83
8
0
210,625
2
W
Cerberus
6,599
600
48
4
0
249,825
3
L
Charybdis
6,412
583
94
9
0
203,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role