Player Matchup

Raijin
Raijin
Gold III
majik11
Raijin
Gold III
Level 146
God Stats
6W - 5L
1,667 SR
Queue Stats
17W - 12L
1,788 MMR
Solo
Hercules
Hercules
Gold III
taconconchile
Hercules
Gold III
Level 104
God Stats
2W - 1L
1,432 SR
Queue Stats
38W - 43L
1,694 MMR
Solo
Cthulhu
Cthulhu
Gold II
the robbler
Cthulhu
Gold II
Level 157
God Stats
9W - 7L
1,620 SR
Queue Stats
32W - 32L
1,764 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,573 SR
1,749 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,751 SR
1,686 MMR
Bastet
Bastet
Platinum III
ARKANAX07
Bastet
Platinum III
Level 158
God Stats
7W - 6L
1,754 SR
Queue Stats
77W - 70L
1,827 MMR
Solo
Olorun
Olorun
Gold II
ThaLightBringer-
Olorun
Gold II
Level 135
God Stats
5W - 2L
1,929 SR
Queue Stats
59W - 58L
1,819 MMR
Party 1
Athena
Athena
Silver I
ysredding
Athena
Silver I
Level 109
God Stats
6W - 5L
1,569 SR
Queue Stats
45W - 50L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
majik11
Raijin
19
4 / 1 / 2
12,733
796
18,152
13,300
6,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
taconconchile
Hercules
19
1 / 3 / 5
11,764
735
7,682
22,391
27,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
the robbler
Cthulhu
20
5 / 1 / 3
13,301
831
22,334
16,735
20,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Chang'eMedusaBacchusThothAchilles

VS

Bans
Ne ZhaMulanAh Muzen CabKing ArthurChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ARKANAX07
Bastet
19
4 / 2 / 0
12,114
757
22,407
19,854
16,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 6 / 3
11,554
722
9,888
13,814
4,500
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
ysredding
Athena
18
0 / 2 / 4
10,861
679
9,943
21,558
26,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
5
5
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
ARKANAX07
Bastet
4
2
0
2
L
1
6
3
0.42
W
Raijin
majik11
Raijin
4
1
2
5
W
Hercules
taconconchile
Hercules
1
3
5
1.17
W
Cthulhu
the robbler
Cthulhu
5
1
3
6.5
L
Athena
ysredding
Athena
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,168
Damage
42,238
52,426
Taken
55,226
54,479
Mitigated
47,002
18,435
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ARKANAX07
Bastet
22,407
4,169
0
7,679
19,854
16,305
0
11,542
6,527
0
50,680
L
9,888
3,825
312
3,069
13,814
4,500
88
9,814
2,766
46,612
2,601
W
Raijin
majik11
Raijin
18,152
1,482
0
3,943
13,300
6,485
1,470
4,331
8,098
58,427
562
W
Hercules
taconconchile
Hercules
7,682
2,537
0
10,542
22,391
27,931
679
8,836
12,620
0
15,921
W
Cthulhu
the robbler
Cthulhu
22,334
882
1,163
2,787
16,735
20,063
540
6,152
10,148
62,616
3,685
L
Athena
ysredding
Athena
9,943
3,388
0
1,159
21,558
26,197
0
12,561
6,667
19,097
1,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,798
Gold Earned
34,529
240
Minions Killed
175
0
Camps Cleared
0
906,585
Distance Traveled
964,857
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,114
757
62
4
0
371,747
0
L
Olorun
11,554
722
89
6
0
252,044
0
W
Raijin
12,733
796
121
8
0
274,634
0
W
Hercules
11,764
735
36
2
0
321,755
0
W
Cthulhu
13,301
831
83
5
0
310,196
0
L
Athena
10,861
679
24
2
0
341,066
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role