Player Matchup

Achilles
Achilles
Da_Crusherr
Achilles
Level 159
God Stats
1W - 3L
1,501 SR
Queue Stats
21W - 31L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
PBMDraco
Baron Samedi
Level 123
God Stats
7W - 9L
1,620 SR
Queue Stats
39W - 38L
1,506 Elo+
Party 2
Izanami
Izanami
TryHardcloud9
Izanami
Level 86
God Stats
0W - 2L
1,274 SR
Queue Stats
3W - 9L
1,340 Elo+
Party 2
Team Averages
Level 123
1,465 SR
1,398 Elo+

VS

Team Averages
Level 102
1,554 SR
1,408 Elo+
Baron Samedi
Baron Samedi
AngealMayCare
Baron Samedi
Level 153
God Stats
2W - 0L
1,691 SR
Queue Stats
25W - 32L
1,369 Elo+
Solo
Cerberus
Cerberus
Grimmixide
Cerberus
Level 123
God Stats
23W - 26L
1,506 SR
Queue Stats
437W - 446L
1,442 Elo+
Party 1
Mulan
Mulan
lI-Mr_Nobody-Il
Mulan
Level 29
God Stats
7W - 8L
1,466 SR
Queue Stats
235W - 242L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Da_Crusherr
Achilles
11
1 / 6 / 1
7,320
732
4,410
9,814
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
PBMDraco
Baron Samedi
14
1 / 3 / 0
7,350
735
5,862
5,592
2,620
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
0 / 2 / 1
6,971
697
2,254
6,777
1,606
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngealMayCare
Baron Samedi
13
3 / 1 / 5
8,147
815
4,734
5,166
2,185
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cerberus
Grimmixide
Cerberus
15
5 / 1 / 6
9,287
929
10,097
9,991
5,555
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
3 / 0 / 7
8,433
843
2,836
5,599
4,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
11
11
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AngealMayCare
Baron Samedi
3
1
5
5.5
L
Achilles
Da_Crusherr
Achilles
1
6
1
0.25
W
Cerberus
Grimmixide
Cerberus
5
1
6
8
L
Baron Samedi
PBMDraco
Baron Samedi
1
3
0
0.33
L
Izanami
0
2
1
0.25
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,526
Damage
17,667
22,183
Taken
20,756
9,675
Mitigated
12,240
3,640
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AngealMayCare
Baron Samedi
4,734
231
1,655
1,944
5,166
2,185
927
1,657
3,419
19,989
715
L
Achilles
Da_Crusherr
Achilles
4,410
2,029
75
867
9,814
5,449
260
5,566
4,178
0
16,560
W
Cerberus
Grimmixide
Cerberus
10,097
355
0
2,056
9,991
5,555
29
2,793
7,025
33,635
2,480
L
Baron Samedi
PBMDraco
Baron Samedi
5,862
48
481
1,184
5,592
2,620
0
3,991
1,580
25,139
0
L
Izanami
2,254
1,468
0
1,033
6,777
1,606
115
4,579
2,175
0
17,925
W
2,836
223
0
614
5,599
4,500
225
1,432
4,055
0
11,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,641
Gold Earned
25,867
97
Minions Killed
128
0
Camps Cleared
0
475,168
Distance Traveled
565,734
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,147
815
29
3
0
170,890
0
L
Achilles
7,320
732
30
3
0
137,686
2
W
Cerberus
9,287
929
80
8
0
189,117
0
L
Baron Samedi
7,350
735
28
3
0
171,794
0
L
Izanami
6,971
697
39
4
0
165,688
2
W
Mulan
8,433
843
19
2
0
205,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role