Player Matchup

Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Bronze V
 
Arachne
Bronze V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
CertifiedPark
Geb
Gold V
Level 68
God Stats
16W - 26L
1,352 SR
Queue Stats
381W - 397L
1,348 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Jwidder
Sun Wukong
Silver IV
Level 107
God Stats
1W - 0L
1,345 SR
Queue Stats
2W - 6L
1,369 MMR
Solo
Danzaburou
Danzaburou
Gold IV
cloudkillinit
Danzaburou
Gold IV
Level 145
God Stats
2W - 2L
1,531 SR
Queue Stats
88W - 93L
1,450 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,446 SR
1,433 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,403 SR
1,349 MMR
Janus
Janus
Gold V
ColdSniperOps
Janus
Gold V
Level 147
God Stats
3W - 5L
1,135 SR
Queue Stats
156W - 165L
1,359 MMR
Solo
Athena
Athena
Silver I
Drcoolb3ans
Athena
Silver I
Level 156
God Stats
1W - 2L
1,439 SR
Queue Stats
7W - 11L
1,346 MMR
Solo
Achilles
Achilles
Bronze V
JaCrispy35
Achilles
Bronze V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,336 MMR
Solo
Chiron
Chiron
Silver I
Nvnzo
Chiron
Silver I
Level 104
God Stats
42W - 38L
1,672 SR
Queue Stats
185W - 186L
1,334 MMR
Solo
Serqet
Serqet
Gold III
Skull_ByVeterno
Serqet
Gold III
Level 154
God Stats
0W - 2L
1,269 SR
Queue Stats
130W - 132L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 0 / 0
3,505
701
1,592
2,276
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
6
1 / 0 / 1
3,321
664
892
3,225
979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 1 / 0
3,284
657
986
5,355
2,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Jwidder
Sun Wukong
7
1 / 0 / 0
4,022
804
609
2,184
901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
cloudkillinit
Danzaburou
5
0 / 2 / 1
2,932
586
2,600
3,380
853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FreyaKing ArthurNu WaArtio

VS

Bans
MulanAwilixChaacBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,456
691
1,209
1,935
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
6
1 / 0 / 2
3,811
762
1,722
3,103
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
JaCrispy35
Achilles
3
0 / 1 / 0
2,711
542
318
1,347
478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Nvnzo
Chiron
6
2 / 0 / 0
3,657
731
1,617
1,992
497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 2 / 2
3,153
631
1,196
3,208
964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
3
3
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
0
1
W
Arachne
 
Arachne
1
0
1
1.5
W
1
1
0
1
L
0
1
0
0
L
Athena
1
0
2
2
L
Achilles
JaCrispy35
Achilles
0
1
0
0
W
Sun Wukong
Jwidder
Sun Wukong
1
0
0
1
L
Chiron
Nvnzo
Chiron
2
0
0
2
L
0
2
2
0.5
W
Danzaburou
cloudkillinit
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,679
Damage
6,062
16,420
Taken
11,585
5,600
Mitigated
4,285
5,684
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,592
53
0
812
2,276
847
0
1,078
1,067
15,387
0
W
Arachne
 
Arachne
892
870
0
1,128
3,225
979
0
136
3,089
0
15,699
W
986
110
0
1,906
5,355
2,020
6
1,121
4,234
9,854
0
L
1,209
0
0
630
1,935
494
0
1,592
343
13,964
0
L
Athena
1,722
589
0
1,910
3,103
1,852
0
346
2,757
7,618
0
L
Achilles
JaCrispy35
Achilles
318
51
0
518
1,347
478
0
0
1,289
0
4,739
W
Sun Wukong
Jwidder
Sun Wukong
609
161
0
795
2,184
901
0
0
2,127
0
21,570
L
Chiron
Nvnzo
Chiron
1,617
665
174
462
1,992
497
0
585
1,407
0
15,095
L
1,196
435
0
396
3,208
964
0
55
3,153
0
13,294
W
Danzaburou
cloudkillinit
Danzaburou
2,600
1,375
0
1,043
3,380
853
0
465
2,759
0
10,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,064
Gold Earned
16,788
133
Minions Killed
123
0
Camps Cleared
0
483,685
Distance Traveled
464,134
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,505
701
26
5
0
90,322
0
W
Arachne
3,321
664
34
7
0
101,588
0
W
Geb
3,284
657
17
3
0
107,909
2
L
Janus
3,456
691
33
7
0
87,136
0
L
Athena
3,811
762
13
3
0
115,464
0
L
Achilles
2,711
542
13
3
0
33,580
0
W
Sun Wukong
4,022
804
37
7
0
85,076
0
L
Chiron
3,657
731
35
7
0
95,465
0
L
Serqet
3,153
631
29
6
0
132,489
0
W
Danzaburou
2,932
586
19
4
0
98,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role