Player Matchup

Sun Wukong
Sun Wukong
GRIM from NY
Sun Wukong
Level 143
God Stats
8W - 5L
1,574 SR
Queue Stats
129W - 147L
1,422 Elo+
Party 1
Zeus
Zeus
Kingmalmar09717
Zeus
Level 49
God Stats
4W - 5L
1,430 SR
Queue Stats
266W - 275L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
NotTheMulan
Gilgamesh
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,442 Elo+
Party 1
Team Averages
Level 79
1,501 SR
1,443 Elo+

VS

Team Averages
Level 39
1,552 SR
1,442 Elo+
Skadi
Skadi
 
Skadi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MoistManiac
Thor
Level 31
God Stats
22W - 14L
1,656 SR
Queue Stats
89W - 67L
1,555 Elo+
Solo
Chang'e
Chang'e
Mzzzoasis
Chang'e
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GRIM from NY
Sun Wukong
13
2 / 1 / 4
7,888
789
6,907
7,858
4,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 3 / 1
7,528
753
3,991
4,966
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
NotTheMulan
Gilgamesh
14
2 / 1 / 4
8,474
847
6,587
12,475
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 1 / 2
7,740
774
7,997
6,189
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 1
7,954
795
6,074
8,497
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
Mzzzoasis
Chang'e
12
0 / 3 / 2
6,970
697
4,346
6,463
2,062
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
5
5
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
2
3
L
Sun Wukong
GRIM from NY
Sun Wukong
2
1
4
4
L
2
3
1
0.83
W
3
2
1
1.75
W
Chang'e
Mzzzoasis
Chang'e
0
3
2
0.33
L
Gilgamesh
NotTheMulan
Gilgamesh
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,485
Damage
18,417
25,299
Taken
21,149
14,685
Mitigated
7,682
3,010
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,997
3,731
0
966
6,189
2,563
0
1,564
4,361
0
20,802
L
Sun Wukong
GRIM from NY
Sun Wukong
6,907
421
0
336
7,858
4,847
0
1,891
5,742
0
18,249
L
3,991
247
0
6
4,966
1,224
0
248
4,555
11,950
0
W
6,074
275
0
419
8,497
3,057
207
912
7,387
0
20,491
W
Chang'e
Mzzzoasis
Chang'e
4,346
496
1,041
1,490
6,463
2,062
0
963
5,370
15,447
0
L
Gilgamesh
NotTheMulan
Gilgamesh
6,587
1,171
166
2,502
12,475
8,614
0
2,343
9,478
0
35,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,890
Gold Earned
22,664
93
Minions Killed
94
0
Camps Cleared
0
565,519
Distance Traveled
545,475
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,740
774
40
4
0
178,966
1
L
Sun Wukong
7,888
789
21
2
0
221,660
0
L
Zeus
7,528
753
18
2
0
157,702
2
W
Thor
7,954
795
35
4
0
183,140
0
W
Chang'e
6,970
697
19
2
0
183,369
0
L
Gilgamesh
8,474
847
54
5
0
186,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role