Player Matchup

Bake Kujira
Bake Kujira
Deejuss92
Bake Kujira
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FattyBucha1080
Baron Samedi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,466 Elo+
Solo
Jing Wei
Jing Wei
empyraa
Jing Wei
Level 108
God Stats
1W - 6L
1,318 SR
Queue Stats
220W - 204L
1,532 Elo+
Solo
Pele
Pele
kakashi53
Pele
Level 68
God Stats
0W - 1L
1,178 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
meezus_92
Merlin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,398 Elo+
Party 1
Team Averages
Level 107
1,399 SR
1,479 Elo+

VS

Team Averages
Level 122
1,461 SR
1,489 Elo+
Danzaburou
Danzaburou
Qeccer123
Danzaburou
Level 127
God Stats
3W - 3L
1,491 SR
Queue Stats
224W - 247L
1,441 Elo+
Solo
Mulan
Mulan
TTV_Luis_1234
Mulan
Level 107
God Stats
1W - 2L
1,395 SR
Queue Stats
109W - 94L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hinduthegoat
Morgan Le Fay
Level 129
God Stats
5W - 3L
1,546 SR
Queue Stats
215W - 234L
1,527 Elo+
Solo
Ganesha
Ganesha
hungaar
Ganesha
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,522 Elo+
Solo
Olorun
Olorun
termenator737
Olorun
Level 109
God Stats
2W - 3L
1,375 SR
Queue Stats
89W - 92L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Deejuss92
Bake Kujira
14
3 / 5 / 9
8,595
781
4,834
11,341
13,109
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
FattyBucha1080
Baron Samedi
13
3 / 9 / 7
8,584
780
4,937
11,925
4,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
empyraa
Jing Wei
14
3 / 7 / 7
8,082
735
10,285
13,994
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
16
5 / 7 / 7
9,821
893
11,845
12,777
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Merlin
meezus_92
Merlin
14
2 / 4 / 7
7,551
686
7,593
7,043
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Qeccer123
Danzaburou
17
8 / 2 / 15
10,322
938
10,848
8,179
3,399
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
10 / 6 / 18
10,525
957
10,107
15,501
16,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Morgan Le Fay
hinduthegoat
Morgan Le Fay
17
6 / 2 / 23
10,273
934
16,353
12,022
5,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
hungaar
Ganesha
15
0 / 5 / 26
9,336
849
6,578
15,159
16,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 3 / 15
10,075
916
9,853
8,924
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
129
16
Kills
32
32
Deaths
18
37
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Deejuss92
Bake Kujira
3
5
9
1.5
L
Baron Samedi
FattyBucha1080
Baron Samedi
3
9
7
0.72
W
Danzaburou
Qeccer123
Danzaburou
8
2
15
7.75
W
10
6
18
3.17
L
Jing Wei
empyraa
Jing Wei
3
7
7
0.93
W
Morgan Le Fay
hinduthegoat
Morgan Le Fay
6
2
23
8.75
W
Ganesha
hungaar
Ganesha
0
5
26
2.6
L
Pele
5
7
7
1.21
L
Merlin
meezus_92
Merlin
2
4
7
1.38
W
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,494
Damage
53,739
57,080
Taken
59,785
30,258
Mitigated
44,476
9,667
Healing
18,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Deejuss92
Bake Kujira
4,834
3,394
0
0
11,341
13,109
0
7,132
4,084
7,963
418
L
Baron Samedi
FattyBucha1080
Baron Samedi
4,937
302
1,798
1,058
11,925
4,896
0
6,583
5,167
11,493
0
W
Danzaburou
Qeccer123
Danzaburou
10,848
1,542
2,831
3,134
8,179
3,399
2,346
1,961
6,218
0
26,152
W
10,107
442
860
1,077
15,501
16,618
195
3,212
12,289
0
16,029
L
Jing Wei
empyraa
Jing Wei
10,285
7,402
282
2,680
13,994
5,188
0
7,753
6,011
0
22,385
W
Morgan Le Fay
hinduthegoat
Morgan Le Fay
16,353
1,591
995
4,091
12,022
5,001
1,407
3,316
8,706
28,381
0
W
Ganesha
hungaar
Ganesha
6,578
421
221
2,117
15,159
16,006
566
6,063
9,096
12,100
0
L
Pele
11,845
1,292
0
1,975
12,777
4,651
0
6,826
5,830
0
24,843
L
Merlin
meezus_92
Merlin
7,593
232
738
1,136
7,043
2,414
0
3,689
3,354
20,385
441
W
9,853
6,005
1,208
1,936
8,924
3,452
2,449
2,368
6,556
27,995
2,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,633
Gold Earned
50,531
103
Minions Killed
112
0
Camps Cleared
0
869,468
Distance Traveled
1,035,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,595
781
17
2
0
174,323
0
L
Baron Samedi
8,584
780
7
1
0
144,564
0
W
Danzaburou
10,322
938
33
3
0
210,417
0
W
Mulan
10,525
957
19
2
0
189,920
0
L
Jing Wei
8,082
735
26
2
0
165,175
0
W
Morgan Le Fay
10,273
934
22
2
0
221,216
0
W
Ganesha
9,336
849
0
0
0
215,036
0
L
Pele
9,821
893
26
2
0
202,969
0
L
Merlin
7,551
686
27
2
0
182,437
0
W
Olorun
10,075
916
38
3
0
198,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role