Player Matchup

Danzaburou
Danzaburou
Diegogg4
Danzaburou
Level 144
God Stats
3W - 1L
1,226 SR
Queue Stats
109W - 99L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Soviet onion715
Cthulhu
Level 100
God Stats
12W - 5L
1,657 SR
Queue Stats
42W - 36L
1,492 Elo+
Party 2
Fenrir
Fenrir
TDT500
Fenrir
Level 121
God Stats
2W - 0L
1,732 SR
Queue Stats
12W - 13L
1,412 Elo+
Party 2
Martichoras
Martichoras
Triniary
Martichoras
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,439 Elo+
Party 2
Cabrakan
Cabrakan
spider monki87
Cabrakan
Level 108
God Stats
22W - 17L
1,716 SR
Queue Stats
93W - 76L
1,557 Elo+
Party 1
Team Averages
Level 108
1,566 SR
1,488 Elo+

VS

Team Averages
Level 71
1,520 SR
1,462 Elo+
Eset
Eset
Anastasia333
Eset
Level 89
God Stats
34W - 37L
1,527 SR
Queue Stats
238W - 223L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
Knowaexe
Tsukuyomi
Level 41
God Stats
6W - 3L
1,768 SR
Queue Stats
50W - 58L
1,433 Elo+
Solo
Poseidon
Poseidon
Pchan2812
Poseidon
Level 102
God Stats
10W - 15L
1,463 SR
Queue Stats
540W - 566L
1,521 Elo+
Party 3
Neith
Neith
maybe swing
Neith
Level 20
God Stats
4W - 9L
1,419 SR
Queue Stats
48W - 54L
1,403 Elo+
Party 3
Sylvanus
Sylvanus
totjava
Sylvanus
Level 104
God Stats
10W - 10L
1,424 SR
Queue Stats
543W - 560L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diegogg4
Danzaburou
6
1 / 0 / 2
3,686
737
2,910
2,273
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 1
3,418
684
1,241
3,796
1,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
TDT500
Fenrir
6
2 / 0 / 1
3,709
742
1,010
3,247
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
Triniary
Martichoras
6
1 / 0 / 0
3,924
785
53
272
59
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
6
1 / 1 / 2
3,732
746
1,651
4,046
2,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,570
514
0
152
14
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Knowaexe
Tsukuyomi
6
0 / 1 / 1
3,345
669
403
2,935
655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
Pchan2812
Poseidon
7
0 / 1 / 0
3,745
749
2,322
3,438
676
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

6
1 / 1 / 0
3,313
663
2,127
2,252
571
Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sylvanus
totjava
Sylvanus
6
0 / 2 / 1
3,274
655
1,801
4,668
2,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
1
1
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Danzaburou
Diegogg4
Danzaburou
1
0
2
2
L
Tsukuyomi
Knowaexe
Tsukuyomi
0
1
1
0.5
L
Poseidon
Pchan2812
Poseidon
0
1
0
0
W
0
0
1
0.5
W
Fenrir
TDT500
Fenrir
2
0
1
2.5
W
Martichoras
Triniary
Martichoras
1
0
0
1
L
1
1
0
1
W
Cabrakan
1
1
2
2
L
Sylvanus
totjava
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,865
Damage
6,653
13,634
Taken
13,445
6,401
Mitigated
4,193
5,214
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
30
152
14
0
0
152
1,299
0
W
Danzaburou
Diegogg4
Danzaburou
2,910
1,498
0
1,836
2,273
707
0
622
1,651
0
19,738
L
Tsukuyomi
Knowaexe
Tsukuyomi
403
98
0
1,893
2,935
655
0
0
2,935
0
16,752
L
Poseidon
Pchan2812
Poseidon
2,322
649
0
2,201
3,438
676
0
1,004
2,197
20,756
972
W
1,241
184
0
988
3,796
1,882
0
1,886
1,910
14,133
0
W
Fenrir
TDT500
Fenrir
1,010
254
0
873
3,247
1,050
0
416
2,831
0
14,428
W
Martichoras
Triniary
Martichoras
53
53
0
140
272
59
0
0
272
0
15,673
L
2,127
1,220
0
586
2,252
571
0
737
1,515
0
14,138
W
Cabrakan
1,651
529
0
1,377
4,046
2,703
0
1,118
2,928
9,244
0
L
Sylvanus
totjava
Sylvanus
1,801
750
625
1,845
4,668
2,277
0
914
3,754
10,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,469
Gold Earned
16,247
132
Minions Killed
128
0
Camps Cleared
0
507,105
Distance Traveled
441,766
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
2,570
514
4
1
0
17,075
0
W
Danzaburou
3,686
737
36
7
0
86,589
0
L
Tsukuyomi
3,345
669
38
8
0
123,969
0
L
Poseidon
3,745
749
38
8
0
101,979
0
W
Cthulhu
3,418
684
21
4
0
107,729
2
W
Fenrir
3,709
742
32
6
0
118,347
0
W
Martichoras
3,924
785
26
5
0
93,174
3
L
Neith
3,313
663
32
6
0
94,977
0
W
Cabrakan
3,732
746
17
3
0
101,266
0
L
Sylvanus
3,274
655
16
3
0
103,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role