Player Matchup

Rama
Rama
DragonXVI
Rama
Level 52
God Stats
6W - 10L
1,199 SR
Queue Stats
68W - 68L
1,426 Elo+
Party 1
King Arthur
King Arthur
MICHAELxBLACKSON
King Arthur
Level 88
God Stats
13W - 5L
1,737 SR
Queue Stats
265W - 241L
1,488 Elo+
Party 3
Loki
Loki
amoguspalyer
Loki
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 20L
1,421 Elo+
Party 3
Hera
Hera
julu1105
Hera
Level 126
God Stats
2W - 3L
1,447 SR
Queue Stats
110W - 108L
1,494 Elo+
Party 1
Khepri
Khepri
sebi0709
Khepri
Level 86
God Stats
3W - 3L
1,323 SR
Queue Stats
173W - 144L
1,565 Elo+
Party 1
Team Averages
Level 79
1,441 SR
1,479 Elo+

VS

Team Averages
Level 99
1,556 SR
1,453 Elo+
Awilix
Awilix
AlphaxAce
Awilix
Level 118
God Stats
1W - 3L
1,345 SR
Queue Stats
76W - 96L
1,443 Elo+
Party 2
Apollo
Apollo
AlphaxMihawk
Apollo
Level 126
God Stats
1W - 2L
1,444 SR
Queue Stats
131W - 133L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
MehmetC68
Kukulkan
Level 88
God Stats
0W - 1L
1,755 SR
Queue Stats
4W - 10L
1,378 Elo+
Party 2
Kuzenbo
Kuzenbo
Tatoutaciturne
Kuzenbo
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 117L
1,456 Elo+
Solo
Jing Wei
Jing Wei
itz_Palkia_
Jing Wei
Level 122
God Stats
1W - 1L
1,735 SR
Queue Stats
116W - 116L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
5 / 3 / 6
7,251
558
9,282
10,532
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
MICHAELxBLACKSON
King Arthur
14
2 / 1 / 4
8,556
658
9,604
14,025
10,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 2 / 3
7,861
605
6,711
8,866
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
14
6 / 0 / 7
8,373
644
11,095
4,743
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
sebi0709
Khepri
12
3 / 1 / 7
7,625
587
3,700
9,286
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlphaxAce
Awilix
12
0 / 4 / 0
6,268
482
2,451
11,647
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
13
2 / 3 / 0
7,783
599
9,177
15,381
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
MehmetC68
Kukulkan
11
0 / 4 / 1
6,245
480
2,878
4,979
1,509
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 3
6,780
522
5,485
9,228
8,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
itz_Palkia_
Jing Wei
11
3 / 7 / 1
7,241
557
3,898
11,300
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
22
Kills
7
7
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
AlphaxAce
Awilix
0
4
0
0
L
Apollo
2
3
0
0.67
W
Rama
5
3
6
2.67
W
King Arthur
MICHAELxBLACKSON
King Arthur
2
1
4
4
L
Kukulkan
MehmetC68
Kukulkan
0
4
1
0.13
L
2
4
3
0.88
W
6
2
3
3.75
L
Jing Wei
itz_Palkia_
Jing Wei
3
7
1
0.5
W
Hera
6
0
7
9.5
W
Khepri
sebi0709
Khepri
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,392
Damage
23,889
47,452
Taken
52,535
26,823
Mitigated
23,799
17,164
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AlphaxAce
Awilix
2,451
1,275
0
2,190
11,647
3,984
0
4,637
6,678
0
56,316
L
Apollo
9,177
4,614
0
6,836
15,381
5,962
0
862
14,475
0
57,678
W
Rama
9,282
7,082
0
4,305
10,532
3,480
579
3,780
6,752
0
44,651
W
King Arthur
MICHAELxBLACKSON
King Arthur
9,604
1,777
0
4,817
14,025
10,321
19
251
13,774
0
66,634
L
Kukulkan
MehmetC68
Kukulkan
2,878
44
0
714
4,979
1,509
0
2,752
1,970
34,785
0
L
5,485
2,713
0
1,555
9,228
8,960
232
2,435
6,679
13,674
0
W
6,711
1,473
0
4,058
8,866
3,111
0
1,343
7,523
0
58,582
L
Jing Wei
itz_Palkia_
Jing Wei
3,898
2,554
0
2,495
11,300
3,384
606
3,072
8,178
0
37,004
W
Hera
11,095
2,629
0
1,945
4,743
1,709
447
873
3,870
50,804
971
W
Khepri
sebi0709
Khepri
3,700
618
289
1,750
9,286
8,202
80
2,595
6,691
15,009
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
34,317
414
Minions Killed
366
0
Camps Cleared
0
1,378,460
Distance Traveled
1,266,620
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,268
482
93
7
0
307,787
1
L
Apollo
7,783
599
115
9
0
219,034
2
W
Rama
7,251
558
81
6
0
234,030
0
W
King Arthur
8,556
658
112
9
0
252,121
0
L
Kukulkan
6,245
480
71
5
0
242,300
0
L
Kuzenbo
6,780
522
11
1
0
231,073
0
W
Loki
7,861
605
90
7
0
311,947
0
L
Jing Wei
7,241
557
76
6
0
266,426
2
W
Hera
8,373
644
115
9
0
303,387
4
W
Khepri
7,625
587
16
1
0
276,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role