Player Matchup

Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
RockTheJohnson
Ymir
Gold II
Level 126
God Stats
3W - 3L
1,528 SR
Queue Stats
388W - 419L
1,423 MMR
Party 2
Charybdis
Charybdis
Silver II
StupidLittleFrog
Charybdis
Silver II
Level 114
God Stats
7W - 3L
1,728 SR
Queue Stats
294W - 327L
942 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,585 SR
1,288 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,463 SR
1,256 MMR
Nu Wa
Nu Wa
Silver IV
KittyGothUwU
Nu Wa
Silver IV
Level 88
God Stats
0W - 1L
1,501 SR
Queue Stats
8W - 20L
1,076 MMR
Party 1
Medusa
Medusa
Gold IV
SimpleSuppertime
Medusa
Gold IV
Level 151
God Stats
2W - 5L
1,300 SR
Queue Stats
30W - 30L
1,473 MMR
Solo
Atlas
Atlas
Silver V
SourGreenTea00
Atlas
Silver V
Level 76
God Stats
0W - 1L
1,588 SR
Queue Stats
4W - 12L
1,219 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 0 / 5
9,170
834
11,768
6,675
2,392
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 0 / 0
9,042
822
4,239
9,761
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
14
1 / 0 / 3
8,453
768
2,758
5,809
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CthulhuAchillesBacchusChaacNe Zha

VS

Bans
KuzenboCerberusMartichorasOdinChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,691
608
2,463
7,094
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
6,806
619
2,124
3,186
944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
0 / 0 / 0
7,373
670
5,591
11,064
7,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
5
2.5
L
0
4
0
0
W
4
0
0
4
L
0
1
0
0
L
0
0
0
0
W
Charybdis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,765
Damage
10,178
22,245
Taken
21,344
14,598
Mitigated
9,849
6,349
Healing
692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,768
332
0
2,267
6,675
2,392
1,235
2,606
3,880
57,261
0
L
2,463
370
0
0
7,094
1,531
0
4,851
2,072
6,387
0
W
4,239
777
0
1,867
9,761
10,299
436
2,872
6,794
18,675
3,707
L
2,124
360
0
411
3,186
944
0
1,604
1,502
0
14,567
L
5,591
1,851
0
281
11,064
7,374
0
8,946
1,972
26,535
0
W
Charybdis
2,758
1,293
0
2,215
5,809
1,907
1,935
2,203
3,499
0
26,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,665
Gold Earned
20,870
160
Minions Killed
66
0
Camps Cleared
0
630,853
Distance Traveled
403,531
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,170
834
92
8
0
214,883
0
L
Nu Wa
6,691
608
12
1
0
103,595
0
W
Ymir
9,042
822
23
2
0
219,692
5
L
Medusa
6,806
619
23
2
0
84,552
0
L
Atlas
7,373
670
31
3
0
215,384
2
W
Charybdis
8,453
768
45
4
0
196,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role