Player Matchup

King Arthur
King Arthur
K0krekill
King Arthur
Level 144
God Stats
2W - 3L
1,407 SR
Queue Stats
151W - 142L
1,405 Elo+
Solo
Horus
Horus
NatsukiCross
Horus
Level 126
God Stats
3W - 8L
1,398 SR
Queue Stats
270W - 257L
1,482 Elo+
Party 1
Vulcan
Vulcan
Savage Skorge
Vulcan
Level 146
God Stats
8W - 8L
1,590 SR
Queue Stats
559W - 538L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
donzzz1
Danzaburou
Level 103
God Stats
3W - 2L
1,660 SR
Queue Stats
8W - 8L
1,372 Elo+
Solo
Kali
Kali
xJHAYx81x
Kali
Level 157
God Stats
44W - 39L
1,516 SR
Queue Stats
455W - 463L
1,438 Elo+
Solo
Team Averages
Level 135
1,514 SR
1,446 Elo+

VS

Team Averages
Level 126
1,530 SR
1,474 Elo+
Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Chunchunmaru557
Anubis
Level 126
God Stats
10W - 11L
1,584 SR
Queue Stats
130W - 122L
1,469 Elo+
Party 2
Xbalanque
Xbalanque
Crusader_of_HELL
Xbalanque
Level 104
God Stats
7W - 7L
1,456 SR
Queue Stats
127W - 125L
1,418 Elo+
Solo
Sylvanus
Sylvanus
dsadaqwq
Sylvanus
Level 128
God Stats
8W - 5L
1,516 SR
Queue Stats
79W - 89L
1,480 Elo+
Party 2
Mulan
Mulan
ethanf65
Mulan
Level 116
God Stats
53W - 45L
1,592 SR
Queue Stats
511W - 492L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
K0krekill
King Arthur
2
0 / 1 / 0
3,610
361
284
1,631
837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 3 / 5
5,356
536
6,378
10,752
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
4 / 2 / 1
6,126
613
7,502
4,859
1,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
donzzz1
Danzaburou
9
3 / 1 / 5
5,864
586
6,370
7,243
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
9
2 / 3 / 3
5,408
541
3,043
8,556
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 2 / 2
6,048
605
3,221
3,742
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
5 / 2 / 1
6,387
639
5,417
6,727
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
8
0 / 5 / 4
5,142
514
4,862
8,767
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
dsadaqwq
Sylvanus
9
2 / 3 / 1
5,693
569
5,619
7,791
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
ethanf65
Mulan
11
2 / 0 / 3
6,874
687
2,903
6,194
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
12
Kills
10
10
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
2
2
1
W
5
2
1
2.75
W
Xbalanque
0
5
4
0.4
L
King Arthur
K0krekill
King Arthur
0
1
0
0
L
3
3
5
1.83
L
4
2
1
2.25
L
Danzaburou
donzzz1
Danzaburou
3
1
5
5.5
W
Sylvanus
dsadaqwq
Sylvanus
2
3
1
0.83
W
Mulan
ethanf65
Mulan
2
0
3
3.5
L
Kali
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,577
Damage
22,022
33,041
Taken
33,221
11,686
Mitigated
13,170
7,365
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,221
0
0
519
3,742
925
674
2,407
1,335
36,836
0
W
5,417
271
0
3,141
6,727
2,609
301
1,752
4,975
39,963
0
W
Xbalanque
4,862
2,181
0
2,384
8,767
1,974
0
775
7,992
0
23,103
L
King Arthur
K0krekill
King Arthur
284
0
0
0
1,631
837
0
353
1,278
0
2,579
L
6,378
2,795
360
2,016
10,752
4,791
0
4,291
6,461
0
21,354
L
7,502
407
0
1,604
4,859
1,168
431
3,041
1,818
31,349
336
L
Danzaburou
donzzz1
Danzaburou
6,370
2,496
0
1,875
7,243
2,181
0
3,251
3,992
0
30,576
W
Sylvanus
dsadaqwq
Sylvanus
5,619
1,869
1,396
3,895
7,791
4,758
186
856
6,935
17,989
4,836
W
Mulan
ethanf65
Mulan
2,903
299
0
1,777
6,194
2,904
194
1,695
4,499
0
40,454
L
Kali
3,043
1,820
0
1,510
8,556
2,709
0
2,976
5,580
0
29,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,364
Gold Earned
30,144
182
Minions Killed
274
0
Camps Cleared
0
845,542
Distance Traveled
942,608
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,048
605
67
7
0
192,494
0
W
Anubis
6,387
639
57
6
0
208,218
4
W
Xbalanque
5,142
514
42
4
0
185,743
2
L
King Arthur
3,610
361
4
0
0
39,931
0
L
Horus
5,356
536
25
3
0
198,851
2
L
Vulcan
6,126
613
49
5
0
204,487
3
L
Danzaburou
5,864
586
49
5
0
197,150
0
W
Sylvanus
5,693
569
35
4
0
170,578
0
W
Mulan
6,874
687
73
7
0
185,575
0
L
Kali
5,408
541
55
6
0
205,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role