Player Matchup

Thanatos
Thanatos
Bhivs
Thanatos
Level 131
God Stats
0W - 2L
1,302 SR
Queue Stats
79W - 71L
1,486 Elo+
Solo
Janus
Janus
L13-prokiba1
Janus
Level 145
God Stats
1W - 4L
1,205 SR
Queue Stats
122W - 128L
1,535 Elo+
Party 4
Bake Kujira
Bake Kujira
L8-GeroKing
Bake Kujira
Level 117
God Stats
15W - 11L
1,700 SR
Queue Stats
62W - 56L
1,553 Elo+
Party 4
Cthulhu
Cthulhu
SammyHadEm
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,556 Elo+
Party 3
Medusa
Medusa
Setherday
Medusa
Level 123
God Stats
1W - 3L
1,621 SR
Queue Stats
13W - 17L
1,465 Elo+
Party 3
Team Averages
Level 128
1,466 SR
1,519 Elo+

VS

Team Averages
Level 125
1,527 SR
1,545 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BowSir
Freya
Level 182
God Stats
2W - 0L
1,708 SR
Queue Stats
37W - 34L
1,566 Elo+
Party 2
Merlin
Merlin
Commet123123
Merlin
Level 96
God Stats
2W - 1L
1,270 SR
Queue Stats
202W - 188L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
Level 107
God Stats
72W - 47L
1,628 SR
Queue Stats
232W - 232L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
hexedOblivion
Cabrakan
Level 84
God Stats
1W - 0L
1,530 SR
Queue Stats
9W - 3L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bhivs
Thanatos
13
7 / 7 / 5
8,722
545
8,802
15,138
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
3 / 2 / 3
8,865
554
8,530
7,857
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bake Kujira
L8-GeroKing
Bake Kujira
15
1 / 3 / 2
9,193
575
9,495
13,395
13,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
SammyHadEm
Cthulhu
10
1 / 3 / 6
7,649
478
7,049
12,511
9,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Setherday
Medusa
12
1 / 7 / 1
7,113
445
7,496
12,876
3,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 3 / 2
9,225
577
9,577
18,457
9,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
BowSir
Freya
16
9 / 3 / 5
9,750
609
14,457
12,587
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
14
2 / 2 / 6
8,479
530
4,881
7,376
2,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
M1GHTYzzMATTHEW
Danzaburou
17
7 / 3 / 1
10,115
632
9,600
13,628
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
hexedOblivion
Cabrakan
13
2 / 3 / 9
8,268
517
6,872
14,228
14,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
13
Kills
22
22
Deaths
14
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
3
2
1
L
Thanatos
Bhivs
Thanatos
7
7
5
1.36
W
Freya
BowSir
Freya
9
3
5
3.83
W
Merlin
2
2
6
2.5
L
3
2
3
2.25
L
Bake Kujira
L8-GeroKing
Bake Kujira
1
3
2
0.67
W
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
7
3
1
2.5
L
Cthulhu
SammyHadEm
Cthulhu
1
3
6
1.33
L
Medusa
Setherday
Medusa
1
7
1
0.21
W
Cabrakan
hexedOblivion
Cabrakan
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,372
Damage
45,387
61,777
Taken
66,276
34,259
Mitigated
36,598
14,787
Healing
22,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,577
937
0
7,342
18,457
9,994
0
7,664
10,753
0
68,232
L
Thanatos
Bhivs
Thanatos
8,802
2,178
0
6,269
15,138
5,597
0
5,439
9,539
0
42,839
W
Freya
BowSir
Freya
14,457
4,195
0
4,830
12,587
4,445
502
2,690
9,755
57,965
2,930
W
Merlin
4,881
166
0
3,204
7,376
2,130
0
4,279
2,879
50,993
0
L
8,530
135
0
863
7,857
2,507
0
3,540
4,239
70,271
764
L
Bake Kujira
L8-GeroKing
Bake Kujira
9,495
4,557
0
2,564
13,395
13,003
380
0
13,395
62,473
9,338
W
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
9,600
4,402
0
4,853
13,628
5,753
98
3,872
9,574
0
96,452
L
Cthulhu
SammyHadEm
Cthulhu
7,049
429
1,722
1,466
12,511
9,332
0
7,146
5,028
24,836
1,145
L
Medusa
Setherday
Medusa
7,496
3,400
0
1,903
12,876
3,820
0
9,019
3,493
0
44,950
W
Cabrakan
hexedOblivion
Cabrakan
6,872
1,189
0
2,556
14,228
14,276
39
4,254
9,815
22,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,542
Gold Earned
45,837
444
Minions Killed
493
0
Camps Cleared
0
1,573,271
Distance Traveled
1,614,538
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,225
577
131
8
0
333,442
2
L
Thanatos
8,722
545
54
3
0
316,193
3
W
Freya
9,750
609
111
7
0
313,862
1
W
Merlin
8,479
530
92
6
0
316,182
0
L
Janus
8,865
554
139
9
0
334,503
6
L
Bake Kujira
9,193
575
148
9
0
303,260
7
W
Danzaburou
10,115
632
135
8
0
344,747
1
L
Cthulhu
7,649
478
39
2
0
298,834
5
L
Medusa
7,113
445
64
4
0
320,481
0
W
Cabrakan
8,268
517
24
2
0
306,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role