Player Matchup

Kukulkan
Kukulkan
Antony8991
Kukulkan
Level 119
God Stats
1W - 1L
1,354 SR
Queue Stats
17W - 29L
1,408 Elo+
Party 2
Sun Wukong
Sun Wukong
Ffizee
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,307 Elo+
Party 2
Ganesha
Ganesha
Kata91
Ganesha
Level 109
God Stats
4W - 2L
1,718 SR
Queue Stats
15W - 29L
1,375 Elo+
Party 2
Loki
Loki
Reeces14
Loki
Level 105
God Stats
0W - 2L
1,483 SR
Queue Stats
14W - 30L
1,353 Elo+
Party 2
Apollo
Apollo
rhyskj08
Apollo
Level 130
God Stats
0W - 2L
1,533 SR
Queue Stats
19W - 34L
1,359 Elo+
Party 2
Team Averages
Level 117
1,517 SR
1,360 Elo+

VS

Team Averages
Level 152
1,595 SR
1,507 Elo+
Freya
Freya
 
Freya
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Chrayz
Chaac
Level 120
God Stats
7W - 1L
2,002 SR
Queue Stats
235W - 236L
1,515 Elo+
Solo
Osiris
Osiris
Trembleterre
Osiris
Level 142
God Stats
3W - 3L
1,560 SR
Queue Stats
119W - 103L
1,528 Elo+
Party 1
Sol
Sol
YuhDra
Sol
Level 143
God Stats
2W - 0L
1,769 SR
Queue Stats
52W - 51L
1,487 Elo+
Party 1
Cerberus
Cerberus
kukenstein
Cerberus
Level 149
God Stats
1W - 3L
1,142 SR
Queue Stats
145W - 137L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Antony8991
Kukulkan
13
1 / 3 / 0
7,780
519
4,947
7,196
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Ffizee
Sun Wukong
13
1 / 5 / 2
6,959
464
6,148
14,049
13,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ganesha
Kata91
Ganesha
12
0 / 5 / 2
7,011
467
4,398
12,094
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
13
0 / 3 / 2
6,943
463
2,878
9,659
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
rhyskj08
Apollo
14
3 / 5 / 1
8,103
540
4,883
11,010
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
8 / 2 / 3
9,300
620
11,130
10,749
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
Chrayz
Chaac
16
6 / 2 / 7
9,149
610
10,380
10,854
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Osiris
15
4 / 2 / 2
9,858
657
9,032
13,816
12,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
YuhDra
Sol
14
2 / 0 / 4
8,347
556
6,107
7,598
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cerberus
kukenstein
Cerberus
13
1 / 0 / 11
8,134
542
4,588
9,716
7,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
21
21
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
2
3
4.75
L
Kukulkan
Antony8991
Kukulkan
1
3
0
0.33
W
Chaac
Chrayz
Chaac
6
2
7
4.75
L
Sun Wukong
Ffizee
Sun Wukong
1
5
2
0.4
L
Ganesha
Kata91
Ganesha
0
5
2
0.2
L
Loki
0
3
2
0.33
W
Osiris
4
2
2
2.5
W
Sol
YuhDra
Sol
2
0
4
4
W
Cerberus
kukenstein
Cerberus
1
0
11
6.5
L
Apollo
rhyskj08
Apollo
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,254
Damage
41,237
54,008
Taken
52,733
30,437
Mitigated
33,574
11,419
Healing
20,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,130
4,155
0
4,840
10,749
4,463
475
1,609
9,095
60,609
965
L
Kukulkan
Antony8991
Kukulkan
4,947
297
0
1,933
7,196
2,217
0
2,947
3,859
60,825
0
W
Chaac
Chrayz
Chaac
10,380
1,180
0
2,707
10,854
6,932
513
2,397
8,457
0
84,282
L
Sun Wukong
Ffizee
Sun Wukong
6,148
1,421
0
2,695
14,049
13,744
0
1,647
12,320
0
41,042
L
Ganesha
Kata91
Ganesha
4,398
218
0
1,658
12,094
8,678
0
6,294
5,246
25,006
0
L
Loki
2,878
1,117
0
3,687
9,659
2,596
0
2,664
6,841
0
51,092
W
Osiris
9,032
3,147
0
5,355
13,816
12,607
0
1,483
11,631
0
70,330
W
Sol
YuhDra
Sol
6,107
1,376
0
3,768
7,598
2,325
768
1,961
5,637
61,862
1,103
W
Cerberus
kukenstein
Cerberus
4,588
166
0
4,268
9,716
7,247
0
1,895
7,821
21,062
492
L
Apollo
rhyskj08
Apollo
4,883
2,420
0
1,446
11,010
3,202
0
6,358
4,173
0
45,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
44,788
408
Minions Killed
535
0
Camps Cleared
0
1,512,865
Distance Traveled
1,478,101
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,300
620
100
7
0
288,521
0
L
Kukulkan
7,780
519
148
10
0
296,861
2
W
Chaac
9,149
610
143
10
0
337,019
0
L
Sun Wukong
6,959
464
74
5
0
277,190
6
L
Ganesha
7,011
467
2
0
0
294,550
3
L
Loki
6,943
463
97
6
0
359,160
4
W
Osiris
9,858
657
119
8
0
260,553
2
W
Sol
8,347
556
124
8
0
276,335
3
W
Cerberus
8,134
542
49
3
0
315,673
4
L
Apollo
8,103
540
87
6
0
285,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role