Player Matchup

Anubis
Anubis
AvatardedLk
Anubis
Level 101
God Stats
1W - 2L
1,432 SR
Queue Stats
119W - 135L
1,464 Elo+
Party 1
Awilix
Awilix
GAMER369-_
Awilix
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,569 Elo+
Solo
Yemoja
Yemoja
NotoriousStarrk
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 92L
1,468 Elo+
Party 1
Xing Tian
Xing Tian
ZidKina
Xing Tian
Level 201
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 120L
1,672 Elo+
Solo
Medusa
Medusa
xRaeve
Medusa
Level 88
God Stats
4W - 2L
1,206 SR
Queue Stats
193W - 248L
1,464 Elo+
Party 1
Team Averages
Level 110
1,428 SR
1,528 Elo+

VS

Team Averages
Level 131
1,515 SR
1,584 Elo+
Aphrodite
Aphrodite
CaptJukes
Aphrodite
Level 208
God Stats
1W - 0L
1,715 SR
Queue Stats
44W - 28L
1,633 Elo+
Party 2
Rama
Rama
FearZim
Rama
Level 145
God Stats
3W - 0L
1,666 SR
Queue Stats
98W - 96L
1,523 Elo+
Solo
Merlin
Merlin
SaiyanGodDJ
Merlin
Level 157
God Stats
1W - 0L
1,195 SR
Queue Stats
21W - 9L
1,620 Elo+
Party 2
Chernobog
Chernobog
Shagoogie
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,574 Elo+
Party 2
Erlang Shen
Erlang Shen
oI SYNISTER Io
Erlang Shen
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
0 / 2 / 4
8,233
633
8,379
9,159
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
GAMER369-_
Awilix
15
4 / 7 / 2
9,130
702
6,860
16,994
12,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 1 / 5
9,087
699
7,021
10,438
7,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
ZidKina
Xing Tian
15
0 / 3 / 7
8,755
673
12,400
22,502
27,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
xRaeve
Medusa
15
2 / 3 / 4
8,337
641
12,562
12,538
5,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CaptJukes
Aphrodite
16
3 / 1 / 10
9,466
728
13,979
12,607
7,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
FearZim
Rama
15
4 / 3 / 9
9,219
709
10,013
9,038
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
18
1 / 1 / 12
10,276
790
13,037
7,755
3,766
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Shagoogie
Chernobog
16
5 / 2 / 10
9,854
758
19,505
12,592
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
oI SYNISTER Io
Erlang Shen
14
3 / 2 / 8
9,553
735
8,502
16,603
20,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
8
Kills
16
16
Deaths
9
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
2
4
1
W
Aphrodite
CaptJukes
Aphrodite
3
1
10
8
W
Rama
FearZim
Rama
4
3
9
2.83
L
Awilix
GAMER369-_
Awilix
4
7
2
0.71
L
2
1
5
4.5
W
Merlin
1
1
12
7
W
Chernobog
Shagoogie
Chernobog
5
2
10
5
L
Xing Tian
ZidKina
Xing Tian
0
3
7
1.17
W
Erlang Shen
oI SYNISTER Io
Erlang Shen
3
2
8
3.5
L
Medusa
xRaeve
Medusa
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,222
Damage
65,036
71,631
Taken
58,595
57,195
Mitigated
41,526
28,503
Healing
32,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,379
252
375
1,896
9,159
5,043
0
2,964
6,195
28,298
0
W
Aphrodite
CaptJukes
Aphrodite
13,979
345
9,853
9,269
12,607
7,835
0
5,834
6,773
22,689
969
W
Rama
FearZim
Rama
10,013
6,374
906
1,770
9,038
3,693
1,946
3,670
5,368
0
21,028
L
Awilix
GAMER369-_
Awilix
6,860
2,168
1,946
1,234
16,994
12,009
0
6,857
10,137
0
12,244
L
7,021
1,292
12,919
3,606
10,438
7,301
0
4,174
6,264
14,235
0
W
Merlin
13,037
562
0
662
7,755
3,766
30
3,521
4,234
42,952
316
W
Chernobog
Shagoogie
Chernobog
19,505
13,330
1,074
2,714
12,592
5,634
437
6,347
6,245
0
31,544
L
Xing Tian
ZidKina
Xing Tian
12,400
1,171
2,665
2,546
22,502
27,121
0
6,687
15,815
19,092
1,876
W
Erlang Shen
oI SYNISTER Io
Erlang Shen
8,502
1,530
2,087
4,003
16,603
20,598
0
7,482
9,121
54
10,584
L
Medusa
xRaeve
Medusa
12,562
6,495
270
1,046
12,538
5,721
0
5,639
6,899
0
26,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,542
Gold Earned
48,368
124
Minions Killed
162
0
Camps Cleared
0
1,111,120
Distance Traveled
1,248,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,233
633
44
3
0
194,966
0
W
Aphrodite
9,466
728
27
2
0
273,322
0
W
Rama
9,219
709
29
2
0
215,894
0
L
Awilix
9,130
702
17
1
0
235,279
0
L
Yemoja
9,087
699
15
1
0
229,884
0
W
Merlin
10,276
790
74
6
0
251,954
0
W
Chernobog
9,854
758
29
2
0
221,876
0
L
Xing Tian
8,755
673
14
1
0
243,403
0
W
Erlang Shen
9,553
735
3
0
0
285,784
0
L
Medusa
8,337
641
34
3
0
207,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role