Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ABSOIUTETRUTH
Cu Chulainn
Level 121
God Stats
3W - 5L
1,101 SR
Queue Stats
72W - 52L
1,526 Elo+
Solo
Serqet
Serqet
MajorMaGumbo
Serqet
Level 126
God Stats
8W - 4L
1,533 SR
Queue Stats
26W - 27L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Psychos VI
Tsukuyomi
Level 148
God Stats
8W - 6L
1,599 SR
Queue Stats
85W - 92L
1,473 Elo+
Party 2
Eset
Eset
WyldeMetal
Eset
Level 145
God Stats
0W - 1L
1,338 SR
Queue Stats
57W - 80L
1,419 Elo+
Party 2
Team Averages
Level 137
1,414 SR
1,481 Elo+

VS

Team Averages
Level 117
1,460 SR
1,515 Elo+
Gilgamesh
Gilgamesh
ChRiSss619
Gilgamesh
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
371W - 362L
1,454 Elo+
Solo
Medusa
Medusa
FolkloreFanatic
Medusa
Level 124
God Stats
9W - 9L
1,465 SR
Queue Stats
479W - 458L
1,526 Elo+
Party 1
Surtr
Surtr
Mnes
Surtr
Level 65
God Stats
18W - 23L
1,455 SR
Queue Stats
265W - 256L
1,550 Elo+
Party 1
Hera
Hera
TheSixthCircle
Hera
Level 147
God Stats
3W - 5L
1,377 SR
Queue Stats
314W - 291L
1,553 Elo+
Solo
Nike
Nike
Zalastamatrix
Nike
Level 99
God Stats
7W - 2L
1,500 SR
Queue Stats
276W - 261L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 4 / 1
6,243
520
4,715
9,361
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
ABSOIUTETRUTH
Cu Chulainn
13
2 / 3 / 0
8,055
671
6,888
10,131
6,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
11
1 / 6 / 3
6,896
575
3,517
11,225
8,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Psychos VI
Tsukuyomi
12
4 / 4 / 0
7,055
588
5,687
9,550
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 3 / 1
7,165
597
2,050
7,289
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChRiSss619
Gilgamesh
13
3 / 1 / 2
6,887
574
4,245
9,156
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
10 / 1 / 0
8,593
716
10,723
6,904
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
Mnes
Surtr
12
0 / 2 / 2
6,396
533
1,870
9,275
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 6
7,639
637
11,000
5,432
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 3 / 10
7,447
621
5,664
10,737
9,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
20
20
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
1
0.38
L
Cu Chulainn
ABSOIUTETRUTH
Cu Chulainn
2
3
0
0.67
W
Gilgamesh
ChRiSss619
Gilgamesh
3
1
2
4
W
10
1
0
10
L
Serqet
1
6
3
0.42
W
Surtr
Mnes
Surtr
0
2
2
0.5
L
Tsukuyomi
Psychos VI
Tsukuyomi
4
4
0
1
W
4
1
6
7
L
0
3
1
0.17
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,857
Damage
33,502
47,556
Taken
41,504
22,517
Mitigated
24,008
9,529
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,715
2,426
0
1,573
9,361
2,626
31
0
9,361
0
42,225
L
Cu Chulainn
ABSOIUTETRUTH
Cu Chulainn
6,888
721
0
1,679
10,131
6,884
0
3,153
6,529
0
53,620
W
Gilgamesh
ChRiSss619
Gilgamesh
4,245
1,081
0
1,280
9,156
4,031
0
616
8,506
0
47,630
W
10,723
4,419
0
2,617
6,904
2,858
166
238
6,564
0
65,574
L
Serqet
3,517
348
0
1,235
11,225
8,853
0
847
10,312
411
14,353
W
Surtr
Mnes
Surtr
1,870
347
0
2,165
9,275
6,049
0
0
8,713
132
32,941
L
Tsukuyomi
Psychos VI
Tsukuyomi
5,687
1,241
0
3,679
9,550
2,417
0
1,334
8,114
0
43,812
W
11,000
2,879
0
609
5,432
1,751
0
975
4,207
58,285
0
L
2,050
0
0
1,363
7,289
1,737
355
4,989
1,880
45,756
1,335
W
5,664
556
0
2,003
10,737
9,319
9
426
10,067
0
25,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,414
Gold Earned
36,962
356
Minions Killed
397
0
Camps Cleared
0
1,193,119
Distance Traveled
1,350,236
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,243
520
69
6
0
225,629
0
L
Cu Chulainn
8,055
671
94
8
0
205,273
0
W
Gilgamesh
6,887
574
84
7
0
303,007
0
W
Medusa
8,593
716
122
10
0
251,522
1
L
Serqet
6,896
575
18
2
0
243,102
0
W
Surtr
6,396
533
69
6
0
248,581
2
L
Tsukuyomi
7,055
588
71
6
0
276,128
0
W
Hera
7,639
637
104
9
0
278,051
2
L
Eset
7,165
597
104
9
0
242,987
1
W
Nike
7,447
621
18
2
0
269,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role