Player Matchup

Fafnir
Fafnir
jurguś22
Fafnir
Level 48
God Stats
8W - 7L
1,500 SR
Queue Stats
245W - 261L
1,416 Elo+
Party 1
Yemoja
Yemoja
lissarafire
Yemoja
Level 64
God Stats
13W - 11L
1,588 SR
Queue Stats
290W - 301L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
xXHussainXx
Baron Samedi
Level 43
God Stats
385W - 405L
1,487 SR
Queue Stats
414W - 444L
1,356 Elo+
Solo
Team Averages
Level 52
1,525 SR
1,403 Elo+

VS

Team Averages
Level 37
1,418 SR
1,687 Elo+
Janus
Janus
Roaasty
Janus
Level 59
God Stats
1W - 1L
1,474 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 2
Izanami
Izanami
Sympa7thy
Izanami
Level 27
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 2
Bacchus
Bacchus
Your local h0b0
Bacchus
Level 24
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
jurguś22
Fafnir
15
6 / 1 / 3
8,862
886
8,589
12,406
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Yemoja
15
2 / 1 / 7
8,158
816
2,906
8,434
5,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
xXHussainXx
Baron Samedi
12
2 / 2 / 3
7,929
793
3,614
8,152
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Roaasty
Janus
14
2 / 2 / 1
7,927
793
9,835
4,206
1,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sympa7thy
Izanami
12
2 / 4 / 2
7,771
777
5,691
6,909
2,081
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 2
7,002
700
5,092
8,502
10,697
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
4
4
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Roaasty
Janus
2
2
1
1.25
L
Izanami
Sympa7thy
Izanami
2
4
2
0.75
L
0
4
2
0.25
W
Fafnir
jurguś22
Fafnir
6
1
3
7.5
W
Yemoja
2
1
7
5.5
W
Baron Samedi
xXHussainXx
Baron Samedi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,109
Damage
20,618
28,992
Taken
19,617
22,890
Mitigated
14,105
14,185
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Roaasty
Janus
9,835
513
0
200
4,206
1,327
0
3,254
810
31,924
0
L
Izanami
Sympa7thy
Izanami
5,691
4,136
0
250
6,909
2,081
50
4,982
1,703
0
11,723
L
5,092
1,229
0
2,323
8,502
10,697
0
5,935
2,160
10,914
697
W
Fafnir
jurguś22
Fafnir
8,589
3,414
436
2,845
12,406
14,239
646
5,339
7,067
21,250
0
W
Yemoja
2,906
918
5,262
3,242
8,434
5,557
136
5,598
2,836
11,324
2,214
W
Baron Samedi
xXHussainXx
Baron Samedi
3,614
257
661
1,739
8,152
3,094
0
3,611
4,541
30,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,949
Gold Earned
22,700
102
Minions Killed
79
0
Camps Cleared
0
511,080
Distance Traveled
472,914
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,927
793
44
4
0
175,318
1
L
Izanami
7,771
777
20
2
0
149,795
0
L
Bacchus
7,002
700
15
2
0
147,801
0
W
Fafnir
8,862
886
28
3
0
186,702
0
W
Yemoja
8,158
816
26
3
0
176,206
0
W
Baron Samedi
7,929
793
48
5
0
148,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role