Player Matchup

Awilix
Awilix
CSinert
Awilix
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 106L
1,558 Elo+
Party 1
Atlas
Atlas
IIIII-_beta610
Atlas
Level 126
God Stats
2W - 1L
1,414 SR
Queue Stats
109W - 103L
1,499 Elo+
Party 1
Chiron
Chiron
RevoRay
Chiron
Level 67
God Stats
54W - 31L
1,673 SR
Queue Stats
135W - 98L
1,583 Elo+
Solo
Anubis
Anubis
SmiteSuckMe
Anubis
Level 60
God Stats
1W - 1L
1,231 SR
Queue Stats
172W - 166L
1,507 Elo+
Solo
Danzaburou
Danzaburou
huskyy04
Danzaburou
Level 54
God Stats
14W - 14L
1,542 SR
Queue Stats
78W - 87L
1,516 Elo+
Party 1
Team Averages
Level 81
1,472 SR
1,533 Elo+

VS

Team Averages
Level 77
1,623 SR
1,522 Elo+
Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kadadji1
Cthulhu
Level 79
God Stats
73W - 71L
1,459 SR
Queue Stats
454W - 440L
1,500 Elo+
Party 2
Neith
Neith
Pushishek
Neith
Level 28
God Stats
2W - 4L
1,828 SR
Queue Stats
257W - 229L
1,519 Elo+
Party 2
Janus
Janus
Squidsz
Janus
Level 108
God Stats
3W - 3L
1,750 SR
Queue Stats
132W - 119L
1,594 Elo+
Solo
Chaac
Chaac
angelcruz9
Chaac
Level 101
God Stats
2W - 2L
1,576 SR
Queue Stats
240W - 221L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CSinert
Awilix
10
2 / 0 / 4
5,441
680
3,043
4,553
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 4
5,118
640
2,433
5,812
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
RevoRay
Chiron
11
4 / 0 / 1
6,666
833
3,665
3,542
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
11
2 / 0 / 3
6,248
781
3,806
3,516
1,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
huskyy04
Danzaburou
9
2 / 2 / 2
5,091
636
4,016
5,235
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
3
0 / 1 / 0
3,385
423
425
1,402
163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kadadji1
Cthulhu
8
1 / 2 / 2
4,754
594
2,047
6,672
2,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Pushishek
Neith
8
2 / 2 / 1
4,477
560
5,060
5,188
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
Squidsz
Janus
10
0 / 2 / 0
4,667
583
1,248
5,742
1,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
6
0 / 3 / 0
3,867
483
1,737
4,479
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
3
3
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
Awilix
CSinert
Awilix
2
0
4
4
W
0
1
4
2
L
Cthulhu
Kadadji1
Cthulhu
1
2
2
1
L
Neith
Pushishek
Neith
2
2
1
1.25
W
Chiron
RevoRay
Chiron
4
0
1
4.5
W
Anubis
2
0
3
3.5
L
Janus
Squidsz
Janus
0
2
0
0
L
Chaac
0
3
0
0
W
Danzaburou
huskyy04
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,963
Damage
10,517
22,658
Taken
23,483
8,326
Mitigated
7,250
11,122
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
425
76
80
615
1,402
163
0
629
773
5,301
0
W
Awilix
CSinert
Awilix
3,043
981
0
3,260
4,553
1,244
0
769
3,784
0
30,786
W
2,433
412
0
1,394
5,812
3,493
60
1,054
4,758
15,424
687
L
Cthulhu
Kadadji1
Cthulhu
2,047
58
1,093
1,524
6,672
2,845
0
1,613
5,059
13,988
0
L
Neith
Pushishek
Neith
5,060
1,979
0
952
5,188
1,212
0
1,071
4,117
0
28,758
W
Chiron
RevoRay
Chiron
3,665
1,727
99
2,120
3,542
839
244
0
3,542
0
41,079
W
Anubis
3,806
311
0
2,146
3,516
1,395
532
1,043
2,473
48,697
1,243
L
Janus
Squidsz
Janus
1,248
74
0
1,303
5,742
1,119
0
2,639
3,103
30,625
752
L
Chaac
1,737
152
0
577
4,479
1,911
0
0
4,479
0
15,799
W
Danzaburou
huskyy04
Danzaburou
4,016
1,717
0
2,103
5,235
1,355
0
785
4,450
0
31,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
21,150
310
Minions Killed
192
0
Camps Cleared
0
851,801
Distance Traveled
647,489
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,385
423
6
1
0
33,965
0
W
Awilix
5,441
680
56
7
0
219,012
0
W
Atlas
5,118
640
20
3
0
167,290
2
L
Cthulhu
4,754
594
23
3
0
173,757
0
L
Neith
4,477
560
63
8
0
157,781
0
W
Chiron
6,666
833
73
9
0
150,838
0
W
Anubis
6,248
781
93
12
0
145,692
0
L
Janus
4,667
583
70
9
0
180,861
0
L
Chaac
3,867
483
30
4
0
101,125
0
W
Danzaburou
5,091
636
68
9
0
168,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role