Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
CLx Mint
Chang'e
Level 61
God Stats
0W - 1L
1,758 SR
Queue Stats
47W - 43L
1,466 Elo+
Party 2
Ratatoskr
Ratatoskr
Jayyisilluminati
Ratatoskr
Level 115
God Stats
2W - 2L
1,631 SR
Queue Stats
4W - 12L
1,318 Elo+
Party 3
Maui
Maui
Masooddd
Maui
Level 61
God Stats
2W - 2L
1,612 SR
Queue Stats
97W - 97L
1,413 Elo+
Party 2
Charybdis
Charybdis
XXDerpLord
Charybdis
Level 153
God Stats
4W - 4L
1,472 SR
Queue Stats
117W - 120L
1,423 Elo+
Party 3
Team Averages
Level 95
1,594 SR
1,424 Elo+

VS

Team Averages
Level 100
1,403 SR
1,422 Elo+
Anubis
Anubis
Cosbykid
Anubis
Level 86
God Stats
8W - 9L
1,174 SR
Queue Stats
22W - 24L
1,309 Elo+
Solo
Cthulhu
Cthulhu
Lost-_-Luck
Cthulhu
Level 99
God Stats
10W - 9L
1,425 SR
Queue Stats
97W - 96L
1,470 Elo+
Party 1
Osiris
Osiris
Quickmepg115
Osiris
Level 124
God Stats
5W - 7L
1,417 SR
Queue Stats
166W - 163L
1,457 Elo+
Solo
Rama
Rama
Valks_0n1yf2ns
Rama
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 85L
1,471 Elo+
Party 1
Bakasura
Bakasura
beatblaster357
Bakasura
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 82L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 3 / 0
4,600
460
1,390
9,884
3,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
CLx Mint
Chang'e
10
0 / 2 / 0
4,820
482
0
5,223
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
8
0 / 0 / 0
4,583
458
771
5,312
1,581
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Maui
10
0 / 2 / 0
5,239
524
2,290
5,451
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
XXDerpLord
Charybdis
7
0 / 0 / 0
4,573
457
1,078
4,183
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cosbykid
Anubis
11
1 / 0 / 0
6,106
611
2,075
1,304
554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Lost-_-Luck
Cthulhu
10
0 / 0 / 3
5,156
516
4,703
3,529
1,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Osiris
12
2 / 0 / 0
7,236
724
2,065
5,035
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 1
5,578
558
3,779
2,576
621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
12
2 / 0 / 1
5,977
598
3,454
7,193
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
L
Chang'e
CLx Mint
Chang'e
0
2
0
0
W
Anubis
Cosbykid
Anubis
1
0
0
1
L
Ratatoskr
0
0
0
0
W
Cthulhu
Lost-_-Luck
Cthulhu
0
0
3
1.5
L
Maui
0
2
0
0
W
Osiris
2
0
0
2
W
2
0
1
2.5
L
Charybdis
XXDerpLord
Charybdis
0
0
0
0
W
Bakasura
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,529
Damage
16,076
30,053
Taken
19,637
9,702
Mitigated
8,747
9,866
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,390
689
1,672
2,717
9,884
3,695
0
2,733
6,741
13,064
0
L
Chang'e
CLx Mint
Chang'e
0
0
40
2,244
5,223
1,142
0
1,532
3,691
27,639
0
W
Anubis
Cosbykid
Anubis
2,075
0
0
754
1,304
554
0
0
1,304
38,261
681
L
Ratatoskr
771
149
0
550
5,312
1,581
0
372
4,880
0
24,118
W
Cthulhu
Lost-_-Luck
Cthulhu
4,703
387
0
1,662
3,529
1,517
602
582
2,947
25,032
1,224
L
Maui
2,290
485
0
1,344
5,451
2,380
0
0
5,451
29,344
7,109
W
Osiris
2,065
787
0
1,471
5,035
3,283
212
2,140
2,895
0
47,807
W
3,779
3,047
0
750
2,576
621
1,847
649
1,927
0
30,994
L
Charybdis
XXDerpLord
Charybdis
1,078
438
0
1,299
4,183
904
0
1,418
2,421
0
20,247
W
Bakasura
3,454
2,812
0
3,071
7,193
2,772
1,062
159
7,034
0
39,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,815
Gold Earned
30,053
257
Minions Killed
351
0
Camps Cleared
0
931,756
Distance Traveled
957,157
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,600
460
23
2
0
142,590
0
L
Chang'e
4,820
482
54
5
0
175,278
0
W
Anubis
6,106
611
68
7
0
173,558
0
L
Ratatoskr
4,583
458
55
6
0
249,164
0
W
Cthulhu
5,156
516
45
5
0
198,075
0
L
Maui
5,239
524
72
7
0
181,103
0
W
Osiris
7,236
724
88
9
0
188,331
3
W
Rama
5,578
558
61
6
0
168,751
0
L
Charybdis
4,573
457
53
5
0
183,621
0
W
Bakasura
5,977
598
89
9
0
228,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role