Player Matchup

Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LegacyForge
Fenrir
Level 149
God Stats
1W - 0L
1,736 SR
Queue Stats
26W - 37L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Panera2
Nu Wa
Level 148
God Stats
6W - 3L
1,595 SR
Queue Stats
81W - 65L
1,560 Elo+
Party 1
Medusa
Medusa
SirPlat69
Medusa
Level 163
God Stats
1W - 0L
1,810 SR
Queue Stats
10W - 7L
1,607 Elo+
Solo
Artemis
Artemis
vI STAN Iv
Artemis
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,464 Elo+
Party 1
Team Averages
Level 147
1,628 SR
1,517 Elo+

VS

Team Averages
Level 107
1,503 SR
1,601 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ClampThemCheeks
Odin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 78L
1,750 Elo+
Party 2
Rama
Rama
Drawlevi
Rama
Level 107
God Stats
3W - 12L
1,395 SR
Queue Stats
155W - 152L
1,518 Elo+
Solo
Nu Wa
Nu Wa
ElGotas
Nu Wa
Level 127
God Stats
6W - 5L
1,595 SR
Queue Stats
58W - 55L
1,561 Elo+
Solo
Ra
Ra
Oreó
Ra
Level 87
God Stats
7W - 10L
1,525 SR
Queue Stats
459W - 407L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 1 / 9
7,689
1,282
2,896
7,751
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
12
2 / 3 / 9
7,666
1,278
4,770
9,069
8,083
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nu Wa
Panera2
Nu Wa
13
3 / 1 / 7
7,419
1,237
7,957
2,876
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
SirPlat69
Medusa
12
5 / 3 / 5
7,868
1,311
5,766
7,839
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
vI STAN Iv
Artemis
12
2 / 2 / 9
7,287
1,215
5,823
5,475
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

343

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 0
5,636
939
0
290
91
11
0 / 5 / 4
6,756
1,126
4,585
10,850
7,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
12
1 / 3 / 5
7,165
1,194
5,609
6,247
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
ElGotas
Nu Wa
13
4 / 4 / 5
8,345
1,391
7,810
6,501
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
13
5 / 2 / 4
8,672
1,445
11,584
5,389
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
14
Kills
10
10
Deaths
14
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
9
6.5
L
Cthulhu
 
Cthulhu
0
0
0
0
L
0
5
4
0.4
L
Rama
1
3
5
1.17
L
Nu Wa
ElGotas
Nu Wa
4
4
5
1.63
W
Fenrir
2
3
9
2.17
L
Ra
5
2
4
3.5
W
Nu Wa
Panera2
Nu Wa
3
1
7
6.5
W
Medusa
SirPlat69
Medusa
5
3
5
2.5
W
Artemis
vI STAN Iv
Artemis
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,212
Damage
29,588
33,010
Taken
29,277
19,386
Mitigated
12,963
3,974
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,896
910
0
516
7,751
6,775
0
5,278
2,373
7,031
0
L
Cthulhu
 
Cthulhu
0
0
0
0
290
91
0
290
0
0
0
L
4,585
1,574
0
215
10,850
7,697
0
3,772
7,078
0
8,563
L
Rama
5,609
4,597
0
1,672
6,247
1,936
0
2,512
3,735
0
13,851
L
Nu Wa
ElGotas
Nu Wa
7,810
1,384
0
0
6,501
1,670
0
2,805
3,696
22,986
0
W
Fenrir
4,770
1,273
0
1,475
9,069
8,083
0
4,462
4,607
0
7,459
L
Ra
11,584
928
746
529
5,389
1,569
0
1,474
3,915
38,844
834
W
Nu Wa
Panera2
Nu Wa
7,957
2,594
0
530
2,876
799
0
1,543
1,333
21,648
0
W
Medusa
SirPlat69
Medusa
5,766
2,271
0
232
7,839
2,394
0
3,770
4,069
0
26,579
W
Artemis
vI STAN Iv
Artemis
5,823
1,875
0
1,221
5,475
1,335
0
3,934
1,477
0
16,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
36,574
114
Minions Killed
117
4
Camps Cleared
8
597,799
Distance Traveled
472,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,689
1,282
8
1
0
132,071
0
L
Cthulhu
5,636
939
0
0
0
0
0
L
Odin
6,756
1,126
10
2
0
114,939
0
L
Rama
7,165
1,194
12
2
2
109,728
0
L
Nu Wa
8,345
1,391
30
5
1
107,527
0
W
Fenrir
7,666
1,278
6
1
0
123,705
0
L
Ra
8,672
1,445
65
11
5
139,878
0
W
Nu Wa
7,419
1,237
24
4
2
115,014
0
W
Medusa
7,868
1,311
51
9
2
125,325
0
W
Artemis
7,287
1,215
25
4
0
101,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role