Player Matchup

Nut
Nut
FaithedShotz
Nut
Level 143
God Stats
4W - 5L
1,456 SR
Queue Stats
31W - 31L
1,406 Elo+
Solo
Serqet
Serqet
Mxsery3523
Serqet
Level 82
God Stats
31W - 23L
1,578 SR
Queue Stats
331W - 353L
1,376 Elo+
Solo
Kukulkan
Kukulkan
RaulyDiego1315
Kukulkan
Level 36
God Stats
8W - 5L
1,869 SR
Queue Stats
113W - 177L
1,199 Elo+
Solo
Team Averages
Level 87
1,635 SR
1,327 Elo+

VS

Team Averages
Level 38
1,611 SR
1,692 Elo+
Ra
Ra
Jonson-ThreeLegs
Ra
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,664 Elo+
Party 1
Atlas
Atlas
JustHuntOnlyHunt
Atlas
Level 15
God Stats
9W - 0L
1,832 SR
Queue Stats
9W - 0L
1,945 Elo+
Party 1
Vamana
Vamana
Xx-LiL_Pablo-xX
Vamana
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
7,612
634
6,514
12,264
3,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Mxsery3523
Serqet
15
2 / 8 / 0
8,988
749
4,140
12,728
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
13
0 / 8 / 1
7,962
664
4,136
10,564
3,060
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 13
12,077
1,006
14,510
8,640
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
13 / 0 / 11
12,070
1,006
13,098
10,636
11,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 16
9,766
814
2,936
8,025
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
2
Kills
25
25
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
11
1
13
17.5
W
13
0
11
18.5
L
Serqet
Mxsery3523
Serqet
2
8
0
0.25
L
Kukulkan
0
8
1
0.06
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,790
Damage
30,544
35,556
Taken
27,301
12,458
Mitigated
20,431
1,503
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,514
2,422
0
1,002
12,264
3,661
0
8,358
3,233
0
19,889
W
14,510
1,151
763
2,441
8,640
3,465
1,215
818
7,822
47,879
0
W
13,098
3,522
0
2,559
10,636
11,130
494
1,791
8,499
24,965
2,279
L
Serqet
Mxsery3523
Serqet
4,140
453
0
330
12,728
5,737
0
8,400
3,713
0
26,658
L
Kukulkan
4,136
166
0
171
10,564
3,060
0
8,579
1,493
12,309
442
W
2,936
812
0
366
8,025
5,836
1,172
1,579
5,522
0
23,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,562
Gold Earned
33,913
83
Minions Killed
144
0
Camps Cleared
0
547,283
Distance Traveled
703,332
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,612
634
19
2
0
155,159
0
W
Ra
12,077
1,006
80
7
0
240,662
0
W
Atlas
12,070
1,006
32
3
0
241,015
0
L
Serqet
8,988
749
43
4
0
204,400
2
L
Kukulkan
7,962
664
21
2
0
187,724
0
W
Vamana
9,766
814
32
3
0
221,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role