Player Matchup

Mulan
Mulan
DGBDeadly
Mulan
Level 109
God Stats
11W - 13L
1,701 SR
Queue Stats
246W - 214L
1,625 Elo+
Solo
Kumbhakarna
Kumbhakarna
HARMONlZED
Kumbhakarna
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 69L
1,599 Elo+
Party 1
Thor
Thor
NotLamo
Thor
Level 124
God Stats
3W - 3L
1,436 SR
Queue Stats
251W - 218L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
Septeviia
Baron Samedi
Level 133
God Stats
16W - 10L
1,724 SR
Queue Stats
255W - 217L
1,600 Elo+
Solo
Ullr
Ullr
heartburnerhana
Ullr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 93L
1,591 Elo+
Party 1
Team Averages
Level 109
1,572 SR
1,595 Elo+

VS

Team Averages
Level 141
1,563 SR
1,631 Elo+
Jing Wei
Jing Wei
ChefMinty
Jing Wei
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,699 Elo+
Solo
Nu Wa
Nu Wa
CoopTownGuy
Nu Wa
Level 128
God Stats
17W - 13L
1,699 SR
Queue Stats
142W - 74L
1,725 Elo+
Solo
Achilles
Achilles
Darkwhiizper
Achilles
Level 155
God Stats
9W - 9L
1,632 SR
Queue Stats
194W - 160L
1,618 Elo+
Solo
Cthulhu
Cthulhu
Mitchy5235
Cthulhu
Level 129
God Stats
53W - 45L
1,545 SR
Queue Stats
249W - 219L
1,542 Elo+
Solo
Mercury
Mercury
Viper851
Mercury
Level 149
God Stats
6W - 7L
1,437 SR
Queue Stats
246W - 219L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DGBDeadly
Mulan
12
4 / 2 / 0
6,906
691
9,842
10,339
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
HARMONlZED
Kumbhakarna
8
0 / 2 / 0
4,847
485
1,561
8,418
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
NotLamo
Thor
10
1 / 5 / 1
5,469
547
3,686
10,129
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Septeviia
Baron Samedi
9
1 / 8 / 0
5,223
522
3,627
8,433
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
5,314
531
4,558
5,723
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChefMinty
Jing Wei
11
1 / 1 / 0
5,906
591
4,339
6,379
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

12
10 / 2 / 5
7,305
731
12,843
5,160
1,564
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Darkwhiizper
Achilles
10
1 / 4 / 2
4,958
496
5,914
11,767
5,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Mitchy5235
Cthulhu
10
1 / 0 / 3
5,771
577
4,349
7,311
4,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Viper851
Mercury
11
5 / 0 / 5
6,334
633
3,906
6,243
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
7
Kills
18
18
Deaths
7
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ChefMinty
Jing Wei
1
1
0
1
W
10
2
5
6.25
L
Mulan
DGBDeadly
Mulan
4
2
0
2
W
Achilles
Darkwhiizper
Achilles
1
4
2
0.5
L
Kumbhakarna
HARMONlZED
Kumbhakarna
0
2
0
0
W
Cthulhu
Mitchy5235
Cthulhu
1
0
3
2.5
L
Thor
NotLamo
Thor
1
5
1
0.3
L
Baron Samedi
Septeviia
Baron Samedi
1
8
0
0.13
W
Mercury
Viper851
Mercury
5
0
5
7.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,274
Damage
31,351
43,042
Taken
36,860
14,881
Mitigated
15,949
12,219
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ChefMinty
Jing Wei
4,339
3,442
0
2,687
6,379
1,901
742
374
6,005
0
45,711
W
12,843
5,151
0
1,299
5,160
1,564
0
2,683
2,477
43,936
0
L
Mulan
DGBDeadly
Mulan
9,842
1,861
0
4,013
10,339
4,732
0
1,295
8,397
0
49,419
W
Achilles
Darkwhiizper
Achilles
5,914
1,857
0
4,658
11,767
5,690
0
0
11,767
992
26,643
L
Kumbhakarna
HARMONlZED
Kumbhakarna
1,561
111
100
2,590
8,418
3,792
0
3,681
4,624
10,491
0
W
Cthulhu
Mitchy5235
Cthulhu
4,349
456
1,771
2,855
7,311
4,353
0
1,831
5,480
27,967
0
L
Thor
NotLamo
Thor
3,686
931
0
2,970
10,129
2,650
0
4,302
5,630
0
36,995
L
Baron Samedi
Septeviia
Baron Samedi
3,627
464
118
911
8,433
2,136
0
6,608
1,578
29,827
239
W
Mercury
Viper851
Mercury
3,906
1,113
0
1,917
6,243
2,441
0
241
6,002
0
44,451
L
4,558
1,135
0
1,517
5,723
1,571
0
1,034
4,669
0
34,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,759
Gold Earned
30,274
300
Minions Killed
326
0
Camps Cleared
0
974,601
Distance Traveled
1,079,823
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,906
591
103
10
0
200,697
2
W
Nu Wa
7,305
731
80
8
0
191,856
1
L
Mulan
6,906
691
93
9
0
182,355
0
W
Achilles
4,958
496
42
4
0
212,820
0
L
Kumbhakarna
4,847
485
6
1
0
199,526
0
W
Cthulhu
5,771
577
28
3
0
224,963
3
L
Thor
5,469
547
66
7
0
218,519
0
L
Baron Samedi
5,223
522
56
6
0
178,019
2
W
Mercury
6,334
633
73
7
0
249,487
1
L
Ullr
5,314
531
79
8
0
196,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role