Player Matchup

Thoth
Thoth
Bronze III
dud1pias2
Thoth
Bronze III
Level 42
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 6L
1,469 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 42
1,270 SR
1,469 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,500 SR
1,269 MMR
Nu Wa
Nu Wa
Silver II
ftVecotr13
Nu Wa
Silver II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
dud1pias2
Thoth
13
0 / 3 / 0
8,202
820
4,443
10,450
3,374
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
MedusaAh Muzen CabAnhurSkadiKing Arthur

VS

Bans
He BoTyrChronosUllrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 0 / 0
10,175
1,018
9,006
9,702
4,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
dud1pias2
Thoth
0
3
0
0
W
Nu Wa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,443
Damage
9,006
10,450
Taken
9,702
3,374
Mitigated
4,408
2,198
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
dud1pias2
Thoth
4,443
99
0
2,198
10,450
3,374
0
9,453
997
47,191
462
W
Nu Wa
9,006
2,279
0
3,533
9,702
4,408
1,486
4,696
5,006
50,471
3,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,202
Gold Earned
10,175
77
Minions Killed
90
4
Camps Cleared
4
176,435
Distance Traveled
161,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,202
820
77
8
4
176,435
0
W
Nu Wa
10,175
1,018
90
9
4
161,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role