Player Matchup

King Arthur
King Arthur
Bronze III
brael20
King Arthur
Bronze III
Level 124
God Stats
0W - 1L
1,887 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Scylla
Scylla
Silver III
iheartmichael_
Scylla
Silver III
Level 58
God Stats
0W - 1L
1,424 SR
Queue Stats
6W - 12L
1,415 MMR
Party 1
Nike
Nike
Bronze III
thebearjew870
Nike
Bronze III
Level 151
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 2L
1,455 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,662 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,426 SR
1,413 MMR
Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
CruelGamer420
Chronos
Gold IV
Level 155
God Stats
5W - 5L
1,258 SR
Queue Stats
581W - 611L
1,346 MMR
Solo
Lancelot
Lancelot
Gold V
benho94
Lancelot
Gold V
Level 144
God Stats
33W - 38L
1,519 SR
Queue Stats
453W - 530L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
brael20
King Arthur
13
0 / 4 / 5
8,174
743
9,527
18,127
14,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 5 / 1
8,735
794
4,805
10,188
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
1 / 4 / 2
8,444
768
7,540
12,379
10,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresBacchusNu WaCharonChaac

VS

Bans
Morgan Le FayNoxHeraHadesDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
4 / 0 / 8
10,010
910
9,145
14,070
14,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
15
4 / 3 / 9
10,210
928
13,789
10,668
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
benho94
Lancelot
17
5 / 2 / 8
10,719
974
11,459
10,288
7,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
13
13
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
8
8
W
Chronos
4
3
9
2.83
W
Lancelot
benho94
Lancelot
5
2
8
4.5
L
King Arthur
brael20
King Arthur
0
4
5
0.63
L
4
5
1
0.9
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
34,393
40,694
Taken
35,026
28,341
Mitigated
26,532
3,932
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,145
2,961
0
3,388
14,070
14,385
685
2,436
11,588
1,200
23,174
W
Chronos
13,789
3,100
0
4,574
10,668
4,283
2,481
1,248
9,420
46,329
1,103
W
Lancelot
benho94
Lancelot
11,459
2,468
0
1,184
10,288
7,864
1,475
1,132
9,156
82
40,257
L
King Arthur
brael20
King Arthur
9,527
599
0
2,309
18,127
14,015
0
6,529
11,598
0
20,901
L
4,805
331
126
241
10,188
3,509
0
3,619
6,561
22,626
731
L
7,540
609
209
1,047
12,379
10,817
0
3,829
8,550
0
29,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
30,939
120
Minions Killed
144
0
Camps Cleared
0
627,368
Distance Traveled
692,522
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,010
910
30
3
0
225,295
0
W
Chronos
10,210
928
47
4
0
210,817
0
W
Lancelot
10,719
974
67
6
0
256,410
0
L
King Arthur
8,174
743
28
3
0
195,472
0
L
Scylla
8,735
794
42
4
0
204,259
1
L
Nike
8,444
768
50
5
0
227,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role