Player Matchup

Khepri
Khepri
DwarvenDaw
Khepri
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 42L
1,442 Elo+
Party 2
Freya
Freya
Hamham246
Freya
Level 131
God Stats
6W - 3L
1,620 SR
Queue Stats
197W - 200L
1,517 Elo+
Party 2
Bellona
Bellona
NateLaxerz
Bellona
Level 23
God Stats
8W - 10L
1,624 SR
Queue Stats
11W - 13L
1,511 Elo+
Party 3
Arachne
Arachne
Rocbob3
Arachne
Level 119
God Stats
5W - 3L
1,701 SR
Queue Stats
11W - 10L
1,540 Elo+
Party 3
Chiron
Chiron
TheEggChild
Chiron
Level 148
God Stats
2W - 2L
1,201 SR
Queue Stats
54W - 50L
1,544 Elo+
Party 3
Team Averages
Level 115
1,529 SR
1,511 Elo+

VS

Team Averages
Level 125
1,412 SR
1,512 Elo+
Artemis
Artemis
Longinggamer1
Artemis
Level 128
God Stats
0W - 5L
1,145 SR
Queue Stats
334W - 328L
1,492 Elo+
Solo
Ra
Ra
Sergiu0714
Ra
Level 143
God Stats
1W - 10L
1,412 SR
Queue Stats
74W - 101L
1,443 Elo+
Party 1
Bacchus
Bacchus
coco1233
Bacchus
Level 107
God Stats
2W - 9L
1,439 SR
Queue Stats
23W - 34L
1,442 Elo+
Party 1
Arachne
Arachne
parasytemax
Arachne
Level 89
God Stats
77W - 52L
1,561 SR
Queue Stats
219W - 216L
1,441 Elo+
Party 1
Chang'e
Chang'e
xXxRadu
Chang'e
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DwarvenDaw
Khepri
6
1 / 0 / 1
3,602
720
1,094
3,218
1,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
Hamham246
Freya
6
1 / 0 / 1
3,495
699
1,770
2,423
683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
NateLaxerz
Bellona
4
0 / 2 / 1
3,055
611
764
3,555
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arachne
Rocbob3
Arachne
6
2 / 0 / 0
3,383
677
909
3,030
890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chiron
7
1 / 0 / 1
3,962
792
1,573
2,355
576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
3
0 / 1 / 0
2,709
542
1,835
1,900
462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,488
698
602
1,854
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
coco1233
Bacchus
5
0 / 1 / 0
3,188
638
917
2,908
1,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
parasytemax
Arachne
5
0 / 2 / 0
3,101
620
1,825
3,433
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
xXxRadu
Chang'e
7
2 / 0 / 0
3,846
769
1,822
2,281
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
2
2
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
DwarvenDaw
Khepri
1
0
1
1.5
W
Freya
Hamham246
Freya
1
0
1
1.5
L
Artemis
0
1
0
0
W
Bellona
NateLaxerz
Bellona
0
2
1
0.25
W
Arachne
Rocbob3
Arachne
2
0
0
2
L
0
1
0
0
W
Chiron
1
0
1
1.5
L
Bacchus
coco1233
Bacchus
0
1
0
0
L
Arachne
parasytemax
Arachne
0
2
0
0
L
Chang'e
xXxRadu
Chang'e
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,110
Damage
7,001
14,581
Taken
12,376
5,258
Mitigated
4,656
5,869
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DwarvenDaw
Khepri
1,094
178
693
1,616
3,218
1,344
0
504
2,714
8,451
0
W
Freya
Hamham246
Freya
1,770
813
0
1,440
2,423
683
0
413
2,010
16,333
2,887
L
Artemis
1,835
724
0
990
1,900
462
0
1,276
624
0
8,482
W
Bellona
NateLaxerz
Bellona
764
211
0
490
3,555
1,765
0
1,708
1,847
0
8,603
W
Arachne
Rocbob3
Arachne
909
605
0
1,023
3,030
890
0
25
3,005
0
12,880
L
602
130
146
791
1,854
429
0
0
1,854
19,081
0
W
Chiron
1,573
479
24
583
2,355
576
0
577
1,778
0
19,184
L
Bacchus
coco1233
Bacchus
917
31
0
1,312
2,908
1,819
0
1,464
1,444
8,325
0
L
Arachne
parasytemax
Arachne
1,825
1,518
0
438
3,433
1,047
0
0
3,433
0
14,258
L
Chang'e
xXxRadu
Chang'e
1,822
258
0
1,242
2,281
899
12
0
2,281
15,658
1,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,497
Gold Earned
16,332
131
Minions Killed
130
0
Camps Cleared
0
533,740
Distance Traveled
479,135
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
3,602
720
15
3
0
89,737
0
W
Freya
3,495
699
31
6
0
106,702
1
L
Artemis
2,709
542
17
3
0
51,156
0
W
Bellona
3,055
611
13
3
0
103,481
0
W
Arachne
3,383
677
31
6
0
124,541
0
L
Ra
3,488
698
40
8
0
113,154
0
W
Chiron
3,962
792
41
8
0
109,279
0
L
Bacchus
3,188
638
11
2
0
106,642
0
L
Arachne
3,101
620
30
6
0
103,643
0
L
Chang'e
3,846
769
32
6
0
104,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role