Player Matchup

Ra
Ra
 
Ra
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Axelcortes117
Ne Zha
Level 66
God Stats
5W - 7L
1,387 SR
Queue Stats
388W - 341L
1,574 Elo+
Solo
Medusa
Medusa
ConKeefTador
Medusa
Level 184
God Stats
8W - 11L
1,553 SR
Queue Stats
265W - 275L
1,527 Elo+
Solo
Osiris
Osiris
OutrightSimp
Osiris
Level 119
God Stats
2W - 2L
1,518 SR
Queue Stats
14W - 21L
1,393 Elo+
Solo
Anubis
Anubis
relbeek
Anubis
Level 153
God Stats
5W - 2L
1,705 SR
Queue Stats
316W - 309L
1,495 Elo+
Solo
Team Averages
Level 147
1,533 SR
1,498 Elo+

VS

Team Averages
Level 108
1,545 SR
1,528 Elo+
Chang'e
Chang'e
CHIEFKEYSE
Chang'e
Level 93
God Stats
8W - 9L
1,587 SR
Queue Stats
348W - 316L
1,503 Elo+
Party 1
Amaterasu
Amaterasu
Docloco316
Amaterasu
Level 135
God Stats
16W - 10L
1,473 SR
Queue Stats
155W - 156L
1,481 Elo+
Solo
He Bo
He Bo
H3NN3SSY1515
He Bo
Level 113
God Stats
14W - 11L
1,669 SR
Queue Stats
375W - 342L
1,585 Elo+
Party 1
Medusa
Medusa
MyPrettyRose
Medusa
Level 97
God Stats
13W - 12L
1,563 SR
Queue Stats
176W - 145L
1,545 Elo+
Party 1
Ymir
Ymir
PureTB
Ymir
Level 104
God Stats
8W - 14L
1,434 SR
Queue Stats
322W - 301L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
6 / 0 / 1
7,837
653
6,996
5,475
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 6
6,128
511
5,247
7,590
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
11
1 / 3 / 2
6,219
518
6,002
6,233
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Osiris
12
3 / 3 / 1
6,852
571
10,179
11,644
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
relbeek
Anubis
12
1 / 1 / 5
6,499
542
4,109
6,716
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CHIEFKEYSE
Chang'e
11
0 / 5 / 0
5,959
497
3,225
9,638
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Docloco316
Amaterasu
12
2 / 3 / 1
7,313
609
8,608
16,933
9,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
4 / 3 / 1
6,779
565
6,197
8,583
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
11
0 / 1 / 3
6,054
505
2,391
6,274
1,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
PureTB
Ymir
11
2 / 0 / 1
6,676
556
2,147
9,293
4,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
8
8
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
1
6.5
W
0
1
6
3
L
Chang'e
CHIEFKEYSE
Chang'e
0
5
0
0
W
Medusa
1
3
2
0.67
L
Amaterasu
Docloco316
Amaterasu
2
3
1
0.83
L
4
3
1
1.5
L
Medusa
0
1
3
1.5
W
Osiris
3
3
1
1.17
L
Ymir
PureTB
Ymir
2
0
1
2.5
W
Anubis
relbeek
Anubis
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,533
Damage
22,568
37,658
Taken
50,721
17,260
Mitigated
19,575
15,529
Healing
20,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,996
509
278
2,250
5,475
1,596
0
3,613
1,862
52,346
0
W
5,247
1,175
0
3,362
7,590
2,578
0
2,349
5,241
0
44,722
L
Chang'e
CHIEFKEYSE
Chang'e
3,225
311
240
2,180
9,638
2,068
0
4,918
4,254
36,754
1,287
W
Medusa
6,002
2,726
0
2,316
6,233
1,888
0
2,849
3,384
0
45,527
L
Amaterasu
Docloco316
Amaterasu
8,608
4,433
0
9,116
16,933
9,816
0
427
15,831
791
51,842
L
6,197
269
0
3,351
8,583
1,999
0
1,190
7,279
48,013
0
L
Medusa
2,391
611
0
1,440
6,274
1,125
658
1,849
4,311
0
43,977
W
Osiris
10,179
4,370
0
4,280
11,644
8,134
0
1,163
10,481
0
47,290
L
Ymir
PureTB
Ymir
2,147
73
1,926
2,535
9,293
4,567
121
1,854
7,230
26,584
2,290
W
Anubis
relbeek
Anubis
4,109
168
110
2,933
6,716
3,064
0
1,606
5,110
28,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,535
Gold Earned
32,781
396
Minions Killed
371
0
Camps Cleared
0
1,283,990
Distance Traveled
1,245,820
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,837
653
118
10
0
265,369
5
W
Ne Zha
6,128
511
81
7
0
286,680
0
L
Chang'e
5,959
497
69
6
0
236,760
1
W
Medusa
6,219
518
77
6
0
262,329
2
L
Amaterasu
7,313
609
91
8
0
233,904
3
L
He Bo
6,779
565
78
7
0
277,493
0
L
Medusa
6,054
505
92
8
0
251,962
2
W
Osiris
6,852
571
78
7
0
229,438
2
L
Ymir
6,676
556
41
3
0
245,701
2
W
Anubis
6,499
542
42
4
0
240,174
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role