Player Matchup

Zeus
Zeus
GamingChairD1ff
Zeus
Level 66
God Stats
2W - 1L
1,683 SR
Queue Stats
83W - 67L
1,598 Elo+
Party 2
Athena
Athena
KingKhalilRG
Athena
Level 86
God Stats
2W - 0L
1,554 SR
Queue Stats
18W - 22L
1,489 Elo+
Party 2
Scylla
Scylla
KonstantinOleg
Scylla
Level 49
God Stats
5W - 1L
1,721 SR
Queue Stats
99W - 58L
1,632 Elo+
Party 4
Apollo
Apollo
MîlfHuntêr
Apollo
Level 129
God Stats
5W - 1L
1,738 SR
Queue Stats
248W - 187L
1,605 Elo+
Party 4
Cthulhu
Cthulhu
YourAverageKyle
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,549 Elo+
Party 4
Team Averages
Level 91
1,639 SR
1,574 Elo+

VS

Team Averages
Level 127
1,576 SR
1,546 Elo+
Poseidon
Poseidon
Anti_Sober_
Poseidon
Level 126
God Stats
3W - 6L
1,491 SR
Queue Stats
589W - 536L
1,589 Elo+
Party 1
Skadi
Skadi
SlackSlowbro
Skadi
Level 132
God Stats
29W - 25L
1,622 SR
Queue Stats
724W - 657L
1,507 Elo+
Party 3
Arachne
Arachne
VicsDeepSecret0
Arachne
Level 109
God Stats
195W - 157L
1,621 SR
Queue Stats
204W - 176L
1,571 Elo+
Solo
Sylvanus
Sylvanus
WonkyRaindrops
Sylvanus
Level 114
God Stats
3W - 3L
1,424 SR
Queue Stats
306W - 276L
1,556 Elo+
Party 1
Charon
Charon
ltIsHighNoon
Charon
Level 156
God Stats
7W - 7L
1,720 SR
Queue Stats
789W - 743L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 0
6,169
617
7,351
6,683
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
8
0 / 5 / 7
5,247
525
3,847
10,273
6,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 4
6,330
633
4,675
4,386
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
11
2 / 1 / 3
5,796
580
9,078
8,316
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

11
0 / 0 / 3
6,492
649
2,567
5,713
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anti_Sober_
Poseidon
12
2 / 2 / 0
5,942
594
3,315
5,093
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 3
5,979
598
6,026
5,644
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 3 / 3
5,589
559
5,462
9,146
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
9
2 / 2 / 5
5,654
565
4,677
9,610
6,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon
10
0 / 2 / 0
5,311
531
3,370
7,142
2,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
10
Kills
9
9
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Anti_Sober_
Poseidon
2
2
0
1
W
6
3
0
2
W
Athena
0
5
7
0.7
W
2
0
4
4
W
Apollo
2
1
3
3.5
L
2
1
3
3.5
L
3
3
3
1.5
L
Sylvanus
2
2
5
2.25
W
0
0
3
1.5
L
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
22,850
35,371
Taken
36,635
15,678
Mitigated
15,356
10,631
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Anti_Sober_
Poseidon
3,315
169
0
723
5,093
1,575
0
2,999
1,907
42,689
0
W
7,351
1,283
0
2,958
6,683
1,560
0
1,957
4,726
40,316
0
W
Athena
3,847
1,380
1,170
1,368
10,273
6,142
0
2,568
7,705
12,278
0
W
4,675
650
0
844
4,386
1,287
0
1,698
2,688
37,487
1,502
W
Apollo
9,078
5,102
0
3,695
8,316
2,792
1
2,171
6,145
0
45,503
L
6,026
2,373
0
741
5,644
1,786
0
1,837
3,807
0
33,613
L
5,462
3,983
0
2,056
9,146
2,681
0
5,019
3,993
0
26,570
L
Sylvanus
4,677
1,154
1,908
2,676
9,610
6,894
0
4,031
5,445
13,513
1,266
W
2,567
286
96
500
5,713
3,897
0
2,601
3,112
35,048
1,272
L
Charon
3,370
374
0
2,842
7,142
2,420
0
3,747
3,153
33,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
28,475
337
Minions Killed
267
0
Camps Cleared
0
1,048,225
Distance Traveled
1,042,259
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,942
594
70
7
0
218,551
5
W
Zeus
6,169
617
73
7
0
195,322
0
W
Athena
5,247
525
17
2
0
229,348
0
W
Scylla
6,330
633
73
7
0
225,631
0
W
Apollo
5,796
580
74
7
0
221,178
2
L
Skadi
5,979
598
64
6
0
201,524
0
L
Arachne
5,589
559
45
5
0
243,365
0
L
Sylvanus
5,654
565
28
3
0
169,671
2
W
Cthulhu
6,492
649
100
10
0
176,746
0
L
Charon
5,311
531
60
6
0
209,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role