Player Matchup

Baba Yaga
Baba Yaga
Alphot
Baba Yaga
Level 152
God Stats
1W - 2L
1,635 SR
Queue Stats
32W - 35L
1,525 Elo+
Party 1
Sol
Sol
DissonanceSoul
Sol
Level 152
God Stats
0W - 1L
1,561 SR
Queue Stats
27W - 17L
1,610 Elo+
Party 1
Ganesha
Ganesha
Eledee
Ganesha
Level 125
God Stats
1W - 1L
1,435 SR
Queue Stats
26W - 30L
1,518 Elo+
Party 1
Rama
Rama
WoodyWeedPecker
Rama
Level 109
God Stats
9W - 14L
1,484 SR
Queue Stats
374W - 374L
1,599 Elo+
Solo
Ix Chel
Ix Chel
jHewitt
Ix Chel
Level 202
God Stats
0W - 2L
1,673 SR
Queue Stats
58W - 25L
1,709 Elo+
Party 1
Team Averages
Level 148
1,558 SR
1,592 Elo+

VS

Team Averages
Level 162
1,549 SR
1,558 Elo+
Baba Yaga
Baba Yaga
Cjct
Baba Yaga
Level 157
God Stats
6W - 3L
1,640 SR
Queue Stats
343W - 269L
1,517 Elo+
Party 2
Neith
Neith
Jtree
Neith
Level 148
God Stats
2W - 1L
1,531 SR
Queue Stats
157W - 117L
1,604 Elo+
Party 3
Ix Chel
Ix Chel
NateBakez
Ix Chel
Level 144
God Stats
2W - 3L
1,478 SR
Queue Stats
284W - 302L
1,544 Elo+
Solo
Thor
Thor
RIKΛI
Thor
Level 203
God Stats
1W - 2L
1,452 SR
Queue Stats
143W - 103L
1,584 Elo+
Party 2
Fafnir
Fafnir
kwotaq
Fafnir
Level 158
God Stats
8W - 4L
1,644 SR
Queue Stats
254W - 197L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alphot
Baba Yaga
16
3 / 5 / 5
8,894
741
10,058
14,088
5,528
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 6 / 4
7,573
631
5,794
13,117
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ganesha
Eledee
Ganesha
15
1 / 3 / 6
8,272
689
6,377
11,668
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 5 / 2
7,948
662
6,695
11,712
5,638
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
jHewitt
Ix Chel
13
1 / 4 / 2
7,447
621
8,732
8,562
2,794
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cjct
Baba Yaga
17
5 / 1 / 15
10,845
904
13,342
10,026
9,291
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Jtree
Neith
16
5 / 3 / 13
10,114
843
17,507
14,094
6,064
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
NateBakez
Ix Chel
18
5 / 0 / 14
10,156
846
9,158
7,546
3,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
RIKΛI
Thor
15
6 / 4 / 7
9,647
804
9,403
10,694
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fafnir
kwotaq
Fafnir
16
2 / 3 / 16
10,330
861
6,453
14,662
20,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
8
Kills
23
23
Deaths
11
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Alphot
Baba Yaga
3
5
5
1.1
W
Baba Yaga
Cjct
Baba Yaga
5
1
15
12.5
L
1
6
4
0.5
L
Ganesha
Eledee
Ganesha
1
3
6
1.33
W
Neith
Jtree
Neith
5
3
13
3.83
W
Ix Chel
NateBakez
Ix Chel
5
0
14
12
W
Thor
RIKΛI
Thor
6
4
7
2.38
L
2
5
2
0.6
L
Ix Chel
jHewitt
Ix Chel
1
4
2
0.5
W
Fafnir
kwotaq
Fafnir
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,656
Damage
55,863
59,147
Taken
57,022
23,455
Mitigated
44,159
19,850
Healing
28,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Alphot
Baba Yaga
10,058
269
590
2,012
14,088
5,528
0
5,500
8,588
26,029
0
W
Baba Yaga
Cjct
Baba Yaga
13,342
616
590
3,615
10,026
9,291
1,369
3,700
6,148
24,575
0
L
5,794
1,635
0
1,504
13,117
3,764
0
7,171
5,946
12,415
797
L
Ganesha
Eledee
Ganesha
6,377
130
2,274
3,682
11,668
5,731
0
6,120
5,548
16,352
224
W
Neith
Jtree
Neith
17,507
6,037
1,154
4,385
14,094
6,064
3,106
7,543
6,161
0
36,628
W
Ix Chel
NateBakez
Ix Chel
9,158
745
7,553
4,280
7,546
3,560
878
5,373
1,939
34,963
0
W
Thor
RIKΛI
Thor
9,403
630
137
1,182
10,694
5,161
0
7,047
3,475
0
17,214
L
6,695
4,051
1,253
2,499
11,712
5,638
0
6,188
5,524
0
14,362
L
Ix Chel
jHewitt
Ix Chel
8,732
144
3,958
2,078
8,562
2,794
0
3,797
4,765
14,690
0
W
Fafnir
kwotaq
Fafnir
6,453
1,289
1,181
4,197
14,662
20,083
824
5,594
8,677
10,226
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
51,092
110
Minions Killed
131
0
Camps Cleared
0
1,017,438
Distance Traveled
1,130,826
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,894
741
40
3
0
218,518
0
W
Baba Yaga
10,845
904
12
1
0
239,436
0
L
Sol
7,573
631
23
2
0
201,587
0
L
Ganesha
8,272
689
0
0
0
197,371
0
W
Neith
10,114
843
33
3
0
225,621
0
W
Ix Chel
10,156
846
61
5
0
267,909
0
W
Thor
9,647
804
20
2
0
189,505
1
L
Rama
7,948
662
32
3
0
204,964
0
L
Ix Chel
7,447
621
15
1
0
194,998
0
W
Fafnir
10,330
861
5
0
0
208,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role