Player Matchup

Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
KrustiDerKaese
Janus
Gold V
Level 167
God Stats
1W - 3L
1,482 SR
Queue Stats
131W - 128L
1,242 MMR
Solo
Awilix
Awilix
Silver II
TheBoneIess
Awilix
Silver II
Level 126
God Stats
0W - 2L
1,288 SR
Queue Stats
15W - 22L
1,376 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
Toxic_Betz
Danzaburou
Silver IV
Level 123
God Stats
1W - 4L
1,390 SR
Queue Stats
89W - 121L
990 MMR
Party 1
Osiris
Osiris
Silver V
viSHOOTOVERYOUx
Osiris
Silver V
Level 80
God Stats
5W - 6L
1,516 SR
Queue Stats
13W - 29L
1,214 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,435 SR
1,264 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,525 SR
1,237 MMR
Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
FajitaNinja
Thanatos
Silver II
Level 105
God Stats
5W - 4L
1,654 SR
Queue Stats
29W - 39L
1,220 MMR
Party 2
Chaac
Chaac
Gold V
Met-Je-ROTKOP
Chaac
Gold V
Level 107
God Stats
6W - 1L
1,631 SR
Queue Stats
135W - 131L
1,203 MMR
Solo
Thoth
Thoth
Silver II
SheNose
Thoth
Silver II
Level 122
God Stats
1W - 1L
1,310 SR
Queue Stats
46W - 59L
1,106 MMR
Party 2
Skadi
Skadi
Silver I
YNS_Ozone
Skadi
Silver I
Level 68
God Stats
24W - 18L
1,529 SR
Queue Stats
122W - 126L
1,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 3 / 3
7,080
545
10,820
12,610
7,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 1
7,412
570
5,163
5,546
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
9
0 / 4 / 1
5,598
431
3,518
7,846
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Toxic_Betz
Danzaburou
9
3 / 3 / 1
6,291
484
3,416
6,001
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 2
6,556
504
5,664
15,330
11,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ao KuangThorBacchus

VS

Bans
KukulkanKing ArthurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
4 / 2 / 4
8,277
637
6,743
10,709
9,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
FajitaNinja
Thanatos
13
5 / 4 / 6
7,824
602
8,690
13,427
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
5 / 2 / 3
8,952
689
10,315
12,200
14,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
SheNose
Thoth
12
1 / 1 / 5
6,896
530
3,522
7,089
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
YNS_Ozone
Skadi
14
3 / 2 / 3
8,346
642
4,806
6,853
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
18
18
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
3
3
1.5
W
Kuzenbo
 
Kuzenbo
4
2
4
3
W
Thanatos
FajitaNinja
Thanatos
5
4
6
2
L
3
3
1
1.17
W
5
2
3
3.25
W
Thoth
SheNose
Thoth
1
1
5
3.5
L
Awilix
0
4
1
0.13
L
Danzaburou
Toxic_Betz
Danzaburou
3
3
1
1.17
W
Skadi
YNS_Ozone
Skadi
3
2
3
2.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,581
Damage
34,076
47,333
Taken
50,278
24,813
Mitigated
32,034
6,904
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,820
2,536
159
2,018
12,610
7,938
0
3,780
8,830
33,684
1,747
W
Kuzenbo
 
Kuzenbo
6,743
2,962
0
1,576
10,709
9,383
16
3,795
6,430
22,469
0
W
Thanatos
FajitaNinja
Thanatos
8,690
2,933
0
7,737
13,427
4,690
0
3,567
9,572
0
52,811
L
5,163
121
0
1,265
5,546
1,537
0
1,490
4,056
44,645
814
W
10,315
1,524
0
4,899
12,200
14,547
0
364
11,816
4,650
59,883
W
Thoth
SheNose
Thoth
3,522
100
0
2,790
7,089
1,574
0
3,263
3,354
40,370
0
L
Awilix
3,518
950
0
419
7,846
2,515
68
1,886
5,960
0
30,935
L
Danzaburou
Toxic_Betz
Danzaburou
3,416
952
0
1,357
6,001
1,676
833
2,558
3,443
0
29,241
W
Skadi
YNS_Ozone
Skadi
4,806
1,726
0
1,142
6,853
1,840
2,693
3,297
3,164
0
63,649
L
5,664
1,712
0
1,686
15,330
11,147
0
1,147
14,183
0
38,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
40,295
320
Minions Killed
383
0
Camps Cleared
0
1,160,724
Distance Traveled
1,333,731
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,080
545
53
4
0
256,809
5
W
Kuzenbo
8,277
637
25
2
0
273,615
0
W
Thanatos
7,824
602
78
6
0
306,059
0
L
Janus
7,412
570
107
8
0
267,874
0
W
Chaac
8,952
689
113
9
0
250,275
4
W
Thoth
6,896
530
69
5
0
260,751
1
L
Awilix
5,598
431
56
4
0
230,323
0
L
Danzaburou
6,291
484
52
4
0
185,495
0
W
Skadi
8,346
642
98
8
0
243,031
0
L
Osiris
6,556
504
52
4
0
220,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role