Player Matchup

Surtr
Surtr
 
Surtr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Alice666
Anubis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,469 Elo+
Party 1
Apollo
Apollo
PoloniS
Apollo
Level 133
God Stats
1W - 2L
1,502 SR
Queue Stats
21W - 24L
1,401 Elo+
Party 1
Hou Yi
Hou Yi
Poouet
Hou Yi
Level 111
God Stats
3W - 5L
1,525 SR
Queue Stats
604W - 618L
1,566 Elo+
Solo
Fenrir
Fenrir
S1NNL05
Fenrir
Level 162
God Stats
2W - 3L
1,238 SR
Queue Stats
244W - 290L
1,429 Elo+
Solo
Team Averages
Level 118
1,453 SR
1,473 Elo+

VS

Team Averages
Level 118
1,440 SR
1,482 Elo+
Ares
Ares
THENEWGODOFWAR
Ares
Level 142
God Stats
7W - 4L
1,573 SR
Queue Stats
314W - 301L
1,588 Elo+
Solo
Baba Yaga
Baba Yaga
Visvisvis
Baba Yaga
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,365 Elo+
Solo
Persephone
Persephone
birdie98
Persephone
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
hijodevivaporu
Erlang Shen
Level 134
God Stats
5W - 6L
1,168 SR
Queue Stats
111W - 124L
1,458 Elo+
Solo
Cerberus
Cerberus
otageek91
Cerberus
Level 143
God Stats
6W - 9L
1,457 SR
Queue Stats
293W - 322L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 6 / 4
7,410
741
8,962
16,051
17,225
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
Alice666
Anubis
15
2 / 2 / 4
7,891
789
6,828
6,352
2,941
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
PoloniS
Apollo
14
2 / 4 / 2
7,833
783
2,453
8,773
3,329
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
Poouet
Hou Yi
13
1 / 5 / 4
7,412
741
8,794
8,140
2,906
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
S1NNL05
Fenrir
11
2 / 6 / 2
7,241
724
3,883
10,533
10,350
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 7
9,868
987
6,333
14,102
15,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Visvisvis
Baba Yaga
16
1 / 0 / 16
8,579
858
11,511
7,212
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
birdie98
Persephone
15
2 / 1 / 14
8,913
891
9,776
7,162
2,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
hijodevivaporu
Erlang Shen
15
8 / 2 / 13
9,381
938
10,773
10,863
12,776
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
otageek91
Cerberus
14
3 / 3 / 11
8,111
811
8,059
11,558
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
8
Kills
22
23
Deaths
8
16
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
6
4
0.5
L
Anubis
Alice666
Anubis
2
2
4
2
L
Apollo
PoloniS
Apollo
2
4
2
0.75
L
Hou Yi
Poouet
Hou Yi
1
5
4
0.6
L
Fenrir
S1NNL05
Fenrir
2
6
2
0.5
W
8
2
7
5.75
W
Baba Yaga
Visvisvis
Baba Yaga
1
0
16
9
W
Persephone
birdie98
Persephone
2
1
14
9
W
Erlang Shen
hijodevivaporu
Erlang Shen
8
2
13
7.25
W
Cerberus
otageek91
Cerberus
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,920
Damage
46,452
49,849
Taken
50,897
36,751
Mitigated
43,284
14,115
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,962
2,321
749
5,242
16,051
17,225
0
10,487
5,025
749
13,584
L
Anubis
Alice666
Anubis
6,828
193
100
1,494
6,352
2,941
0
4,320
1,875
24,435
0
L
Apollo
PoloniS
Apollo
2,453
1,655
1,764
1,578
8,773
3,329
0
6,246
2,279
0
12,554
L
Hou Yi
Poouet
Hou Yi
8,794
2,224
495
433
8,140
2,906
0
6,291
1,650
0
15,301
L
Fenrir
S1NNL05
Fenrir
3,883
368
1,013
1,247
10,533
10,350
0
7,087
2,900
0
5,011
W
6,333
143
393
3,481
14,102
15,886
0
1,521
12,581
9,942
1,210
W
Baba Yaga
Visvisvis
Baba Yaga
11,511
602
1,197
2,006
7,212
3,943
316
344
6,868
23,360
0
W
Persephone
birdie98
Persephone
9,776
911
346
1,836
7,162
2,929
860
1,669
5,420
35,659
650
W
Erlang Shen
hijodevivaporu
Erlang Shen
10,773
1,532
1,889
2,662
10,863
12,776
222
2,202
8,661
0
17,312
W
Cerberus
otageek91
Cerberus
8,059
218
0
2,561
11,558
7,750
346
1,604
9,954
14,851
1,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
44,852
86
Minions Killed
154
0
Camps Cleared
0
987,325
Distance Traveled
1,057,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,410
741
11
1
0
188,897
0
L
Anubis
7,891
789
28
3
0
202,696
0
L
Apollo
7,833
783
32
3
0
212,059
0
L
Hou Yi
7,412
741
11
1
0
178,894
0
L
Fenrir
7,241
724
4
0
0
204,779
0
W
Ares
9,868
987
17
2
0
208,496
0
W
Baba Yaga
8,579
858
38
4
0
230,501
0
W
Persephone
8,913
891
60
6
0
208,983
0
W
Erlang Shen
9,381
938
20
2
0
209,911
0
W
Cerberus
8,111
811
19
2
0
199,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role