Player Matchup

Hun Batz
Hun Batz
ISnackParty
Hun Batz
Level 122
God Stats
6W - 1L
1,779 SR
Queue Stats
207W - 179L
1,522 Elo+
Solo
Odin
Odin
Kountd0wn
Odin
Level 155
God Stats
11W - 1L
1,500 SR
Queue Stats
244W - 156L
1,637 Elo+
Solo
Nu Wa
Nu Wa
Ramso94
Nu Wa
Level 115
God Stats
35W - 34L
1,481 SR
Queue Stats
103W - 109L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
V1ctr0n
Cthulhu
Level 125
God Stats
91W - 77L
1,579 SR
Queue Stats
198W - 195L
1,481 Elo+
Party 1
Nut
Nut
iitz_chicoPR
Nut
Level 112
God Stats
7W - 7L
1,474 SR
Queue Stats
58W - 65L
1,517 Elo+
Solo
Team Averages
Level 126
1,562 SR
1,525 Elo+

VS

Team Averages
Level 145
1,652 SR
1,538 Elo+
Fenrir
Fenrir
AxiMundi
Fenrir
Level 155
God Stats
6W - 10L
1,683 SR
Queue Stats
437W - 443L
1,540 Elo+
Solo
Janus
Janus
Chief Matuna
Janus
Level 146
God Stats
85W - 111L
1,525 SR
Queue Stats
492W - 507L
1,497 Elo+
Solo
Poseidon
Poseidon
Edgorilla0913
Poseidon
Level 131
God Stats
2W - 2L
1,660 SR
Queue Stats
55W - 57L
1,537 Elo+
Solo
Ishtar
Ishtar
EliteSleep
Ishtar
Level 109
God Stats
1W - 2L
1,730 SR
Queue Stats
34W - 31L
1,631 Elo+
Solo
Nu Wa
Nu Wa
changguito
Nu Wa
Level 185
God Stats
114W - 71L
1,664 SR
Queue Stats
520W - 505L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ISnackParty
Hun Batz
14
3 / 1 / 4
7,711
593
1,973
8,592
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
16
8 / 1 / 2
9,675
744
11,671
11,627
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Ramso94
Nu Wa
14
1 / 1 / 6
8,047
619
8,887
5,627
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
V1ctr0n
Cthulhu
11
1 / 2 / 2
6,986
537
5,552
11,590
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 2 / 2
7,702
592
2,938
8,159
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AxiMundi
Fenrir
13
2 / 4 / 0
6,813
524
4,258
15,672
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 0 / 0
4,425
340
75
1,573
330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Edgorilla0913
Poseidon
12
1 / 7 / 1
6,967
536
5,548
10,766
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
EliteSleep
Ishtar
13
2 / 1 / 3
7,498
577
6,235
7,957
2,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
12
2 / 5 / 2
6,768
521
9,370
8,456
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
17
Kills
7
7
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AxiMundi
Fenrir
2
4
0
0.5
L
0
0
0
0
L
Poseidon
Edgorilla0913
Poseidon
1
7
1
0.21
L
Ishtar
EliteSleep
Ishtar
2
1
3
3.5
W
Hun Batz
ISnackParty
Hun Batz
3
1
4
5
W
Odin
8
1
2
9
W
Nu Wa
Ramso94
Nu Wa
1
1
6
4
W
Cthulhu
V1ctr0n
Cthulhu
1
2
2
1
L
Nu Wa
2
5
2
0.6
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,021
Damage
25,486
45,595
Taken
44,424
22,317
Mitigated
12,494
13,636
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AxiMundi
Fenrir
4,258
1,955
0
8,528
15,672
4,988
0
1,999
13,032
0
48,582
L
75
75
0
217
1,573
330
0
1,031
359
5,930
0
L
Poseidon
Edgorilla0913
Poseidon
5,548
779
0
2,267
10,766
2,565
0
3,132
7,060
54,435
0
L
Ishtar
EliteSleep
Ishtar
6,235
2,966
0
2,721
7,957
2,526
0
3,456
4,335
0
42,458
W
Hun Batz
ISnackParty
Hun Batz
1,973
312
0
2,206
8,592
3,279
0
2,065
6,437
0
54,891
W
Odin
11,671
4,319
0
3,496
11,627
5,919
0
3,754
7,801
92
71,507
W
Nu Wa
Ramso94
Nu Wa
8,887
2,291
0
1,768
5,627
1,727
815
2,559
2,990
55,329
819
W
Cthulhu
V1ctr0n
Cthulhu
5,552
21
45
2,227
11,590
8,877
297
3,723
7,418
34,062
0
L
Nu Wa
9,370
3,445
0
1,996
8,456
2,085
128
3,844
4,403
36,297
939
W
2,938
2,000
0
3,894
8,159
2,515
385
1,967
5,982
0
49,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,121
Gold Earned
32,471
473
Minions Killed
364
0
Camps Cleared
0
1,420,512
Distance Traveled
1,072,435
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,813
524
85
7
0
276,222
0
L
Janus
4,425
340
17
1
0
53,787
0
L
Poseidon
6,967
536
122
9
0
240,275
0
L
Ishtar
7,498
577
84
6
0
266,033
0
W
Hun Batz
7,711
593
83
6
0
320,171
0
W
Odin
9,675
744
130
10
0
289,072
0
W
Nu Wa
8,047
619
110
8
0
270,943
2
W
Cthulhu
6,986
537
42
3
0
287,092
4
L
Nu Wa
6,768
521
56
4
0
236,118
8
W
Nut
7,702
592
108
8
0
253,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role