Player Matchup

Ah Puch
Ah Puch
Masters
 
Ah Puch
Masters
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Diamond I
 
Odin
Diamond I
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond II
Mυmei
Ullr
Diamond II
Level 108
God Stats
106W - 30L
1,920 SR
Queue Stats
777W - 236L
2,243 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 204
1,640 SR
1,748 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,383 SR
1,863 MMR
Rama
Rama
Platinum I
 
Rama
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum I
Göblïn
Ganesha
Platinum I
Level 185
God Stats
0W - 1L
1,311 SR
Queue Stats
58W - 36L
1,946 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
VisionaryEXP
Zhong Kui
Diamond IV
Level 146
God Stats
0W - 3L
1,338 SR
Queue Stats
225W - 257L
2,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 0 / 8
9,447
787
15,053
9,943
6,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Odin
 
Odin
15
2 / 2 / 6
9,060
755
6,270
14,353
11,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
Mυmei
Ullr
17
6 / 0 / 4
10,413
868
17,928
11,699
4,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AresSerqetCerberusMedusaCthulhu

VS

Bans
Ne ZhaGebNu WaAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 5 / 1
8,260
688
5,697
11,866
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Göblïn
Ganesha
15
0 / 3 / 1
7,803
650
8,165
16,425
15,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
VisionaryEXP
Zhong Kui
14
1 / 2 / 1
8,356
696
7,972
14,680
17,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
8
6
W
Odin
 
Odin
2
2
6
2.5
L
Rama
 
Rama
1
5
1
0.3
L
Ganesha
Göblïn
Ganesha
0
3
1
0.17
W
Ullr
Mυmei
Ullr
6
0
4
8
L
Zhong Kui
VisionaryEXP
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,251
Damage
21,834
35,995
Taken
42,971
22,435
Mitigated
37,040
9,931
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,053
1,162
0
5,110
9,943
6,765
142
3,909
6,034
34,334
0
W
Odin
 
Odin
6,270
1,397
0
1,762
14,353
11,089
0
6,391
7,962
0
19,818
L
Rama
 
Rama
5,697
3,800
0
396
11,866
4,129
0
3,259
8,288
0
23,724
L
Ganesha
Göblïn
Ganesha
8,165
1,551
0
1,317
16,425
15,671
0
6,497
9,655
21,127
194
W
Ullr
Mυmei
Ullr
17,928
6,773
0
3,059
11,699
4,581
716
5,609
6,090
0
48,383
L
Zhong Kui
VisionaryEXP
Zhong Kui
7,972
852
0
3,215
14,680
17,240
0
5,182
8,769
25,508
732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,920
Gold Earned
24,419
134
Minions Killed
130
0
Camps Cleared
0
669,151
Distance Traveled
584,758
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,447
787
40
3
0
215,033
1
W
Odin
9,060
755
22
2
0
233,817
0
L
Rama
8,260
688
57
5
0
173,334
2
L
Ganesha
7,803
650
3
0
0
208,622
1
W
Ullr
10,413
868
72
6
0
220,301
0
L
Zhong Kui
8,356
696
70
6
0
202,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role