Player Matchup

Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
KaktusN
Nike
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 107L
1,154 Elo+
Party 1
Chang'e
Chang'e
alleshasser2
Chang'e
Level 51
God Stats
0W - 3L
1,692 SR
Queue Stats
57W - 160L
1,216 Elo+
Party 1
Team Averages
Level 36
1,564 SR
1,290 Elo+

VS

Team Averages
Level 58
1,504 SR
1,293 Elo+
Bacchus
Bacchus
ArrosaBeltza
Bacchus
Level 46
God Stats
2W - 1L
1,497 SR
Queue Stats
38W - 50L
1,266 Elo+
Party 2
Neith
Neith
COUNT1NG
Neith
Level 100
God Stats
11W - 5L
1,679 SR
Queue Stats
72W - 98L
1,288 Elo+
Party 2
Fenrir
Fenrir
ELPOLVAZOS2
Fenrir
Level 28
God Stats
8W - 8L
1,335 SR
Queue Stats
74W - 90L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 4 / 2
7,915
720
10,903
11,634
4,175
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
KaktusN
Nike
12
0 / 6 / 2
7,195
654
4,318
14,299
10,464
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
alleshasser2
Chang'e
14
3 / 7 / 0
8,169
743
7,395
11,477
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArrosaBeltza
Bacchus
14
1 / 3 / 13
8,546
777
6,468
11,857
14,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
COUNT1NG
Neith
17
6 / 0 / 10
10,117
920
16,367
6,489
2,758
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
17
10 / 1 / 6
10,767
979
9,310
12,268
10,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
17
17
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
2
0.5
W
Bacchus
ArrosaBeltza
Bacchus
1
3
13
2.5
W
Neith
COUNT1NG
Neith
6
0
10
11
W
Fenrir
10
1
6
13
L
Nike
KaktusN
Nike
0
6
2
0.17
L
Chang'e
alleshasser2
Chang'e
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,616
Damage
32,145
37,410
Taken
30,614
18,785
Mitigated
27,680
6,344
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,903
6,445
764
2,794
11,634
4,175
74
2,112
9,517
0
30,543
W
Bacchus
ArrosaBeltza
Bacchus
6,468
217
0
558
11,857
14,326
166
3,076
8,781
15,287
0
W
Neith
COUNT1NG
Neith
16,367
7,648
0
2,603
6,489
2,758
1,498
858
5,631
0
55,360
W
Fenrir
9,310
2,010
0
1,360
12,268
10,596
311
3,131
9,137
0
27,770
L
Nike
KaktusN
Nike
4,318
417
0
0
14,299
10,464
0
2,692
11,587
0
12,575
L
Chang'e
alleshasser2
Chang'e
7,395
474
1,318
1,468
11,477
4,146
0
1,691
9,765
20,701
1,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,279
Gold Earned
29,430
91
Minions Killed
132
0
Camps Cleared
0
532,529
Distance Traveled
633,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,915
720
43
4
0
177,049
0
W
Bacchus
8,546
777
12
1
0
208,478
0
W
Neith
10,117
920
84
8
0
197,789
0
W
Fenrir
10,767
979
36
3
0
227,361
0
L
Nike
7,195
654
13
1
0
183,100
0
L
Chang'e
8,169
743
35
3
0
172,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role