Player Matchup

Hou Yi
Hou Yi
ArminBossanac
Hou Yi
Level 105
God Stats
1W - 3L
1,427 SR
Queue Stats
124W - 150L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
PHARAON13
Hun Batz
Level 112
God Stats
2W - 3L
1,599 SR
Queue Stats
223W - 209L
1,469 Elo+
Solo
Odin
Odin
SerkanHH
Odin
Level 93
God Stats
4W - 9L
1,453 SR
Queue Stats
126W - 143L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
ramosfranchu
Cthulhu
Level 26
God Stats
0W - 1L
1,262 SR
Queue Stats
6W - 15L
1,293 Elo+
Solo
Sylvanus
Sylvanus
ºSavageº
Sylvanus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,344 Elo+
Solo
Team Averages
Level 91
1,448 SR
1,394 Elo+

VS

Team Averages
Level 92
1,520 SR
1,461 Elo+
Zhong Kui
Zhong Kui
Blunt-C
Zhong Kui
Level 83
God Stats
5W - 4L
1,420 SR
Queue Stats
99W - 114L
1,419 Elo+
Party 2
Xbalanque
Xbalanque
Kush_Nerd
Xbalanque
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 99L
1,443 Elo+
Party 2
Da Ji
Da Ji
Laeraneth
Da Ji
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,580 Elo+
Solo
Ares
Ares
T4NK8898
Ares
Level 66
God Stats
2W - 1L
1,691 SR
Queue Stats
53W - 57L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Консервыч
Sylvanus
Level 149
God Stats
3W - 2L
1,490 SR
Queue Stats
247W - 247L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
10,322
645
20,954
12,466
4,792
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
PHARAON13
Hun Batz
19
6 / 7 / 7
11,095
693
21,020
25,688
11,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odin
19
3 / 4 / 7
10,467
654
6,257
11,130
10,176
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
ramosfranchu
Cthulhu
19
4 / 10 / 7
11,037
690
20,912
24,837
26,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
ºSavageº
Sylvanus
1
0 / 0 / 0
3,932
246
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blunt-C
Zhong Kui
19
8 / 4 / 11
12,608
788
22,583
19,466
22,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Kush_Nerd
Xbalanque
20
7 / 5 / 14
12,300
769
14,398
15,698
11,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Laeraneth
Da Ji
17
5 / 7 / 12
11,254
703
6,093
16,054
12,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ares
19
2 / 2 / 15
12,116
757
8,657
21,251
27,659
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

20
3 / 1 / 16
12,300
769
10,839
21,896
25,710
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
18
Kills
25
25
Deaths
19
28
Assists
68
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
Zhong Kui
Blunt-C
Zhong Kui
8
4
11
3.38
W
Xbalanque
Kush_Nerd
Xbalanque
7
5
14
2.8
W
Da Ji
Laeraneth
Da Ji
5
7
12
1.57
L
Hun Batz
PHARAON13
Hun Batz
6
7
7
1.36
L
Odin
3
4
7
1.63
W
Ares
2
2
15
4.75
L
Cthulhu
ramosfranchu
Cthulhu
4
10
7
0.75
L
Sylvanus
ºSavageº
Sylvanus
0
0
0
0
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,143
Damage
62,570
74,121
Taken
94,365
52,793
Mitigated
99,751
14,132
Healing
42,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,954
8,589
649
2,193
12,466
4,792
0
7,014
5,280
0
44,138
W
Zhong Kui
Blunt-C
Zhong Kui
22,583
1,970
1,209
5,697
19,466
22,792
2,418
2,666
16,800
43,177
344
W
Xbalanque
Kush_Nerd
Xbalanque
14,398
5,244
0
2,077
15,698
11,454
467
3,542
12,156
0
27,814
W
Da Ji
Laeraneth
Da Ji
6,093
862
0
268
16,054
12,136
833
2,584
13,470
0
13,405
L
Hun Batz
PHARAON13
Hun Batz
21,020
2,362
721
6,418
25,688
11,823
0
15,264
10,238
0
39,544
L
Odin
6,257
884
1,057
958
11,130
10,176
0
6,300
4,745
0
16,511
W
Ares
8,657
395
598
1,760
21,251
27,659
1,158
4,786
16,465
21,483
1,124
L
Cthulhu
ramosfranchu
Cthulhu
20,912
502
915
1,221
24,837
26,002
0
12,680
11,591
33,813
2,270
L
Sylvanus
ºSavageº
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
10,839
2,091
17,013
13,969
21,896
25,710
1,715
5,064
16,832
26,653
1,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,853
Gold Earned
60,578
145
Minions Killed
159
0
Camps Cleared
0
1,033,775
Distance Traveled
1,308,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,322
645
47
3
0
247,091
0
W
Zhong Kui
12,608
788
62
4
0
251,080
0
W
Xbalanque
12,300
769
23
1
0
220,305
0
W
Da Ji
11,254
703
15
1
0
268,983
0
L
Hun Batz
11,095
693
40
3
0
257,739
0
L
Odin
10,467
654
32
2
0
279,532
0
W
Ares
12,116
757
22
1
0
315,999
0
L
Cthulhu
11,037
690
26
2
0
249,413
0
L
Sylvanus
3,932
246
0
0
0
0
0
W
Sylvanus
12,300
769
37
2
0
252,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role