Player Matchup

Raijin
Raijin
JibbSpibblets
Raijin
Level 21
God Stats
1W - 3L
1,219 SR
Queue Stats
4W - 9L
1,299 Elo+
Party 2
Cernunnos
Cernunnos
RENATO CAPELO
Cernunnos
Level 35
God Stats
9W - 11L
1,391 SR
Queue Stats
80W - 84L
1,324 Elo+
Solo
Janus
Janus
dualblayde2
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 109L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
joj44
Sylvanus
Level 103
God Stats
26W - 13L
1,747 SR
Queue Stats
178W - 161L
1,542 Elo+
Party 1
Nemesis
Nemesis
shobolano
Nemesis
Level 64
God Stats
1W - 4L
1,337 SR
Queue Stats
86W - 84L
1,463 Elo+
Party 2
Team Averages
Level 58
1,439 SR
1,423 Elo+

VS

Team Averages
Level 77
1,581 SR
1,484 Elo+
Hun Batz
Hun Batz
Esgrows
Hun Batz
Level 63
God Stats
11W - 9L
1,107 SR
Queue Stats
106W - 122L
1,470 Elo+
Solo
Hachiman
Hachiman
FluorideIsTasty
Hachiman
Level 99
God Stats
1W - 1L
1,565 SR
Queue Stats
13W - 22L
1,454 Elo+
Party 3
Poseidon
Poseidon
RiceEnjoyer
Poseidon
Level 57
God Stats
3W - 0L
1,790 SR
Queue Stats
124W - 131L
1,480 Elo+
Solo
Amaterasu
Amaterasu
TimTheLegend77
Amaterasu
Level 98
God Stats
7W - 0L
1,654 SR
Queue Stats
66W - 55L
1,549 Elo+
Solo
Sylvanus
Sylvanus
devyn_nyved
Sylvanus
Level 69
God Stats
2W - 3L
1,789 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
7,740
484
7,951
11,059
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
RENATO CAPELO
Cernunnos
12
1 / 10 / 3
7,212
451
9,034
13,477
3,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 1
8,469
529
9,093
8,089
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
joj44
Sylvanus
12
5 / 3 / 3
8,783
549
8,626
15,620
16,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
shobolano
Nemesis
14
1 / 2 / 3
7,437
465
7,260
12,735
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Esgrows
Hun Batz
15
4 / 2 / 5
8,611
538
6,233
11,539
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
14
12 / 5 / 1
9,294
581
14,482
15,902
4,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
RiceEnjoyer
Poseidon
15
5 / 2 / 2
8,778
549
12,552
9,722
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
TimTheLegend77
Amaterasu
15
4 / 1 / 3
8,974
561
7,119
14,377
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
devyn_nyved
Sylvanus
12
0 / 1 / 10
7,769
486
4,357
14,354
9,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
11
Kills
25
25
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Esgrows
Hun Batz
4
2
5
3.25
W
Hachiman
12
5
1
2.5
L
3
6
1
0.58
L
Cernunnos
RENATO CAPELO
Cernunnos
1
10
3
0.25
W
Poseidon
RiceEnjoyer
Poseidon
5
2
2
3
W
Amaterasu
TimTheLegend77
Amaterasu
4
1
3
5.5
W
Sylvanus
devyn_nyved
Sylvanus
0
1
10
5
L
1
4
1
0.38
L
Sylvanus
joj44
Sylvanus
5
3
3
2.17
L
Nemesis
shobolano
Nemesis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,964
Damage
44,743
60,980
Taken
65,894
30,136
Mitigated
26,934
10,291
Healing
34,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Esgrows
Hun Batz
6,233
2,158
0
4,705
11,539
3,741
0
3,581
7,848
0
69,927
W
Hachiman
14,482
10,843
0
5,375
15,902
4,909
784
4,148
11,714
0
56,864
L
7,951
711
0
198
11,059
2,799
0
6,248
4,211
36,828
897
L
Cernunnos
RENATO CAPELO
Cernunnos
9,034
4,734
135
1,385
13,477
3,777
600
2,213
11,216
0
43,378
W
Poseidon
RiceEnjoyer
Poseidon
12,552
2,453
0
1,764
9,722
2,869
0
5,082
4,640
55,713
701
W
Amaterasu
TimTheLegend77
Amaterasu
7,119
2,610
0
9,342
14,377
6,114
0
6,971
6,672
0
56,208
W
Sylvanus
devyn_nyved
Sylvanus
4,357
1,442
5,273
7,592
14,354
9,301
387
4,097
10,257
26,585
0
L
9,093
1,220
0
913
8,089
2,418
0
0
8,089
52,998
2,635
L
Sylvanus
joj44
Sylvanus
8,626
2,864
912
4,434
15,620
16,274
0
5,011
10,383
28,585
3,486
L
Nemesis
shobolano
Nemesis
7,260
2,324
0
2,314
12,735
4,868
0
2,233
10,250
0
69,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,641
Gold Earned
43,426
408
Minions Killed
457
0
Camps Cleared
0
1,475,596
Distance Traveled
1,614,525
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,611
538
108
7
0
367,119
4
W
Hachiman
9,294
581
99
6
0
279,077
4
L
Raijin
7,740
484
74
5
0
297,508
0
L
Cernunnos
7,212
451
65
4
0
247,680
0
W
Poseidon
8,778
549
122
8
0
356,545
4
W
Amaterasu
8,974
561
97
6
0
325,107
0
W
Sylvanus
7,769
486
31
2
0
286,677
4
L
Janus
8,469
529
115
7
0
265,009
0
L
Sylvanus
8,783
549
51
3
0
289,731
2
L
Nemesis
7,437
465
103
6
0
375,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role