Player Matchup

Surtr
Surtr
FF Alessin
Surtr
Level 80
God Stats
16W - 13L
1,490 SR
Queue Stats
365W - 376L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
O2902
Guan Yu
Level 97
God Stats
2W - 2L
1,474 SR
Queue Stats
275W - 273L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
PickyPegasus894
Ao Kuang
Level 69
God Stats
59W - 61L
1,530 SR
Queue Stats
320W - 328L
1,492 Elo+
Party 1
Skadi
Skadi
TzLeoxdd
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 92L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
WebbedBranch964
Zhong Kui
Level 113
God Stats
15W - 18L
1,368 SR
Queue Stats
76W - 94L
1,416 Elo+
Solo
Team Averages
Level 77
1,472 SR
1,465 Elo+

VS

Team Averages
Level 81
1,438 SR
1,421 Elo+
Maui
Maui
MajiqBeans
Maui
Level 89
God Stats
7W - 5L
1,274 SR
Queue Stats
56W - 55L
1,412 Elo+
Party 2
Janus
Janus
Nymphish
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,383 Elo+
Solo
Surtr
Surtr
gundampilot15
Surtr
Level 59
God Stats
0W - 2L
1,274 SR
Queue Stats
44W - 54L
1,386 Elo+
Party 2
Lancelot
Lancelot
posionmouse
Lancelot
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 52L
1,481 Elo+
Party 2
Chiron
Chiron
skoots7
Chiron
Level 162
God Stats
15W - 12L
1,641 SR
Queue Stats
270W - 277L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
5 / 3 / 7
9,447
525
14,154
21,517
15,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
O2902
Guan Yu
18
7 / 1 / 5
10,948
608
9,575
17,472
14,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
14
5 / 0 / 5
9,409
523
5,754
7,769
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
TzLeoxdd
Skadi
15
1 / 5 / 4
8,246
458
7,713
9,631
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
WebbedBranch964
Zhong Kui
17
9 / 2 / 5
10,933
607
16,318
14,530
10,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
8,266
459
5,436
17,781
13,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Nymphish
Janus
14
1 / 8 / 4
8,847
492
10,590
11,258
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
2 / 8 / 0
8,883
494
6,973
14,392
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
posionmouse
Lancelot
14
3 / 5 / 3
8,300
461
5,466
15,010
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
skoots7
Chiron
14
3 / 4 / 4
8,445
469
13,204
13,575
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
27
Kills
11
11
Deaths
29
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
5
3
7
2.83
L
2
4
7
1.38
L
Janus
Nymphish
Janus
1
8
4
0.38
W
Guan Yu
O2902
Guan Yu
7
1
5
9.5
W
Ao Kuang
5
0
5
7.5
W
Skadi
TzLeoxdd
Skadi
1
5
4
0.6
W
Zhong Kui
WebbedBranch964
Zhong Kui
9
2
5
5.75
L
2
8
0
0.25
L
Lancelot
posionmouse
Lancelot
3
5
3
0.9
L
Chiron
skoots7
Chiron
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,514
Damage
41,669
70,919
Taken
72,016
46,351
Mitigated
31,898
28,798
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
14,154
2,977
0
6,054
21,517
15,060
676
3,324
18,193
970
58,825
L
5,436
1,156
0
2,465
17,781
13,174
0
4,896
12,885
20,361
0
L
Janus
Nymphish
Janus
10,590
359
0
188
11,258
3,061
0
4,189
7,069
62,953
0
W
Guan Yu
O2902
Guan Yu
9,575
1,013
1,314
7,707
17,472
14,410
859
3,034
14,438
0
83,165
W
Ao Kuang
5,754
1,245
0
5,302
7,769
2,397
0
1,707
6,062
46,236
0
W
Skadi
TzLeoxdd
Skadi
7,713
2,622
0
441
9,631
3,544
74
3,391
6,240
0
54,856
W
Zhong Kui
WebbedBranch964
Zhong Kui
16,318
1,535
0
7,980
14,530
10,940
880
4,837
9,693
71,610
2,581
L
6,973
3,329
0
3,191
14,392
6,379
0
4,534
9,858
307
40,906
L
Lancelot
posionmouse
Lancelot
5,466
1,701
0
4,375
15,010
4,846
0
7,090
7,920
0
49,109
L
Chiron
skoots7
Chiron
13,204
4,563
829
3,903
13,575
4,438
0
1,844
11,713
0
70,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,983
Gold Earned
42,741
517
Minions Killed
427
0
Camps Cleared
0
1,778,332
Distance Traveled
1,751,476
1
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,447
525
83
5
0
388,805
1
L
Maui
8,266
459
27
2
0
367,867
6
L
Janus
8,847
492
99
6
0
336,268
10
W
Guan Yu
10,948
608
126
7
0
363,153
0
W
Ao Kuang
9,409
523
82
5
0
350,661
0
W
Skadi
8,246
458
99
6
0
343,126
0
W
Zhong Kui
10,933
607
127
7
0
332,587
0
L
Surtr
8,883
494
76
4
0
313,549
6
L
Lancelot
8,300
461
91
5
0
384,837
5
L
Chiron
8,445
469
134
7
0
348,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role