Player Matchup

Anubis
Anubis
Platinum III
 
Anubis
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Bérox
Hun Batz
Platinum II
Level 133
God Stats
6W - 7L
1,511 SR
Queue Stats
91W - 80L
1,723 MMR
Solo
Bake Kujira
Bake Kujira
Platinum V
LunarDoge1
Bake Kujira
Platinum V
Level 144
God Stats
22W - 14L
1,643 SR
Queue Stats
185W - 173L
1,713 MMR
Solo
Nu Wa
Nu Wa
Gold II
NuWạ
Nu Wa
Gold II
Level 137
God Stats
6W - 4L
1,694 SR
Queue Stats
20W - 14L
1,718 MMR
Solo
Hachiman
Hachiman
Platinum IV
TroppoBuono
Hachiman
Platinum IV
Level 117
God Stats
1W - 3L
1,446 SR
Queue Stats
229W - 226L
1,723 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,559 SR
1,675 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,525 SR
1,668 MMR
Freya
Freya
Platinum IV
 
Freya
Platinum IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Bopahh
Ne Zha
Gold III
Level 149
God Stats
1W - 2L
1,679 SR
Queue Stats
16W - 10L
1,751 MMR
Party 2
Vulcan
Vulcan
Gold III
JamScones
Vulcan
Gold III
Level 149
God Stats
2W - 1L
1,688 SR
Queue Stats
16W - 10L
1,751 MMR
Party 2
Horus
Horus
Gold III
Mavichi
Horus
Gold III
Level 166
God Stats
0W - 2L
1,257 SR
Queue Stats
83W - 89L
1,630 MMR
Party 1
Odin
Odin
Gold II
Szympax
Odin
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 104L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 1 / 7
8,341
642
4,702
8,147
3,302
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Bérox
Hun Batz
15
10 / 0 / 1
8,558
658
6,046
7,720
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bake Kujira
LunarDoge1
Bake Kujira
11
1 / 3 / 6
6,671
513
3,899
13,401
8,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
NuWạ
Nu Wa
14
8 / 1 / 6
9,144
703
15,381
6,815
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
TroppoBuono
Hachiman
14
1 / 0 / 6
7,923
609
5,336
3,377
956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
King ArthurAphroditeScyllaBacchus

VS

Bans
SerqetTiamatChang'eKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 5 / 1
6,866
528
6,957
9,737
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ne Zha
Bopahh
Ne Zha
12
1 / 4 / 0
6,224
479
5,357
12,951
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
JamScones
Vulcan
11
0 / 3 / 1
6,464
497
5,931
5,376
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Mavichi
Horus
10
2 / 3 / 2
6,840
526
2,988
10,701
7,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
Szympax
Odin
10
1 / 6 / 1
6,024
463
3,343
13,078
7,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
21
Kills
5
5
Deaths
21
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
7
4.5
L
Freya
 
Freya
1
5
1
0.3
L
Ne Zha
Bopahh
Ne Zha
1
4
0
0.25
W
Hun Batz
Bérox
Hun Batz
10
0
1
10.5
L
Vulcan
JamScones
Vulcan
0
3
1
0.17
W
Bake Kujira
LunarDoge1
Bake Kujira
1
3
6
1.33
L
Horus
Mavichi
Horus
2
3
2
1
W
Nu Wa
NuWạ
Nu Wa
8
1
6
11
L
Odin
Szympax
Odin
1
6
1
0.25
W
Hachiman
TroppoBuono
Hachiman
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,364
Damage
24,576
39,460
Taken
51,843
17,928
Mitigated
21,918
13,917
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,702
123
0
4,356
8,147
3,302
165
2,322
5,358
68,957
3,091
L
Freya
 
Freya
6,957
1,951
0
2,881
9,737
3,034
0
2,883
6,741
52,026
0
L
Ne Zha
Bopahh
Ne Zha
5,357
1,456
0
4,621
12,951
3,117
0
5,493
7,229
0
51,016
W
Hun Batz
Bérox
Hun Batz
6,046
885
0
4,057
7,720
3,169
35
785
6,792
0
62,293
L
Vulcan
JamScones
Vulcan
5,931
174
0
353
5,376
1,340
0
2,182
3,044
48,000
984
W
Bake Kujira
LunarDoge1
Bake Kujira
3,899
2,266
0
1,859
13,401
8,999
126
5,718
7,062
24,324
576
L
Horus
Mavichi
Horus
2,988
1,380
693
3,346
10,701
7,000
0
3,691
6,883
0
16,673
W
Nu Wa
NuWạ
Nu Wa
15,381
4,877
0
1,743
6,815
1,502
780
1,561
4,747
55,843
176
L
Odin
Szympax
Odin
3,343
539
0
3,200
13,078
7,427
0
8,187
4,315
0
27,627
W
Hachiman
TroppoBuono
Hachiman
5,336
2,655
0
1,902
3,377
956
0
1,505
1,734
0
61,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
32,418
454
Minions Killed
375
0
Camps Cleared
0
1,353,172
Distance Traveled
1,389,654
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,341
642
131
10
0
239,527
0
L
Freya
6,866
528
109
8
0
237,991
1
L
Ne Zha
6,224
479
93
7
0
307,400
0
W
Hun Batz
8,558
658
110
8
0
319,618
1
L
Vulcan
6,464
497
102
8
0
298,497
2
W
Bake Kujira
6,671
513
29
2
0
294,466
3
L
Horus
6,840
526
34
3
0
286,104
3
W
Nu Wa
9,144
703
84
6
0
239,914
3
L
Odin
6,024
463
37
3
0
259,662
1
W
Hachiman
7,923
609
100
8
0
259,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role