Player Matchup

Horus
Horus
Bronzure
Horus
Level 154
God Stats
53W - 39L
1,594 SR
Queue Stats
184W - 183L
1,436 Elo+
Solo
Cthulhu
Cthulhu
Dracolich77
Cthulhu
Level 137
God Stats
167W - 168L
1,547 SR
Queue Stats
284W - 289L
1,504 Elo+
Party 2
Anhur
Anhur
TeaBagggginz
Anhur
Level 126
God Stats
8W - 16L
1,412 SR
Queue Stats
445W - 428L
1,393 Elo+
Solo
Agni
Agni
UNK0WNPLAY3R
Agni
Level 159
God Stats
2W - 1L
1,553 SR
Queue Stats
161W - 165L
1,465 Elo+
Solo
Susano
Susano
Vxtior
Susano
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 102L
1,502 Elo+
Party 2
Team Averages
Level 140
1,521 SR
1,460 Elo+

VS

Team Averages
Level 112
1,517 SR
1,470 Elo+
Charybdis
Charybdis
E-Quality-333
Charybdis
Level 106
God Stats
14W - 13L
1,444 SR
Queue Stats
373W - 366L
1,487 Elo+
Solo
Lancelot
Lancelot
Kmart634567
Lancelot
Level 118
God Stats
26W - 17L
1,619 SR
Queue Stats
324W - 329L
1,437 Elo+
Solo
Mulan
Mulan
dayitozero
Mulan
Level 156
God Stats
8W - 7L
1,657 SR
Queue Stats
604W - 604L
1,470 Elo+
Party 1
Ra
Ra
ginesUuUr
Ra
Level 92
God Stats
7W - 8L
1,320 SR
Queue Stats
115W - 126L
1,449 Elo+
Party 1
Osiris
Osiris
namechanged1234
Osiris
Level 90
God Stats
11W - 8L
1,542 SR
Queue Stats
249W - 230L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bronzure
Horus
11
1 / 1 / 4
7,070
505
3,760
9,459
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Dracolich77
Cthulhu
14
4 / 2 / 4
8,414
601
12,808
13,096
8,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 2 / 0
8,191
585
5,576
8,696
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 7
8,172
584
8,375
6,302
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Vxtior
Susano
16
10 / 1 / 3
9,215
658
8,901
13,525
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
E-Quality-333
Charybdis
11
1 / 4 / 2
6,728
481
4,301
9,475
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Kmart634567
Lancelot
11
2 / 5 / 0
6,474
462
7,054
10,597
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mulan
12
2 / 3 / 2
6,885
492
9,295
14,215
9,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 4 / 0
6,420
459
3,204
7,091
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 0
6,562
469
6,230
12,454
6,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
6
6
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
Bronzure
Horus
1
1
4
3
W
Cthulhu
Dracolich77
Cthulhu
4
2
4
3
L
Charybdis
E-Quality-333
Charybdis
1
4
2
0.5
L
Lancelot
Kmart634567
Lancelot
2
5
0
0.4
W
2
2
0
1
W
3
0
7
6.5
W
Susano
Vxtior
Susano
10
1
3
11.5
L
Mulan
2
3
2
1
L
0
4
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,420
Damage
30,084
51,078
Taken
53,832
24,805
Mitigated
23,522
25,337
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bronzure
Horus
3,760
1,826
1,576
4,395
9,459
6,341
370
204
9,255
0
17,992
W
Cthulhu
Dracolich77
Cthulhu
12,808
1,554
0
5,311
13,096
8,204
0
105
12,558
50,953
1,048
L
Charybdis
E-Quality-333
Charybdis
4,301
2,135
0
2,404
9,475
1,655
339
1,141
8,280
0
51,519
L
Lancelot
Kmart634567
Lancelot
7,054
1,547
0
1,306
10,597
3,327
0
3,609
6,586
0
34,581
W
5,576
2,289
0
4,224
8,696
2,898
900
74
8,622
0
72,837
W
8,375
304
0
2,079
6,302
2,033
0
1,884
4,314
46,097
1,103
W
Susano
Vxtior
Susano
8,901
3,253
0
7,752
13,525
5,329
0
833
12,692
0
65,474
L
Mulan
9,295
1,183
0
2,588
14,215
9,745
306
3,264
10,557
0
42,452
L
3,204
197
276
877
7,091
1,813
0
3,326
3,379
38,149
0
L
6,230
3,566
0
4,298
12,454
6,982
0
7,542
4,081
0
39,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,062
Gold Earned
33,069
420
Minions Killed
350
0
Camps Cleared
0
1,456,813
Distance Traveled
1,320,602
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,070
505
23
2
0
337,153
0
W
Cthulhu
8,414
601
79
6
0
254,099
0
L
Charybdis
6,728
481
83
6
0
250,497
3
L
Lancelot
6,474
462
56
4
0
317,615
2
W
Anhur
8,191
585
121
9
0
237,690
0
W
Agni
8,172
584
88
6
0
304,947
0
W
Susano
9,215
658
109
8
0
322,924
0
L
Mulan
6,885
492
59
4
0
262,650
2
L
Ra
6,420
459
81
6
0
280,734
0
L
Osiris
6,562
469
71
5
0
209,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role