Player Matchup

Hera
Hera
Gold III
Healbeartoe
Hera
Gold III
Level 144
God Stats
58W - 39L
1,680 SR
Queue Stats
363W - 356L
1,527 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Tedahenindil
Zhong Kui
Bronze III
Level 30
God Stats
3W - 5L
1,748 SR
Queue Stats
125W - 92L
1,600 MMR
Party 1
Artemis
Artemis
Bronze III
Zherilimaela
Artemis
Bronze III
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 46L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 68
1,643 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,564 SR
1,525 MMR
Medusa
Medusa
Gold I
CUBIXL22
Medusa
Gold I
Level 137
God Stats
65W - 42L
1,625 SR
Queue Stats
624W - 654L
1,732 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
Joantemos
Ix Chel
Gold IV
Level 162
God Stats
47W - 51L
1,567 SR
Queue Stats
386W - 408L
1,547 MMR
Party 2
Athena
Athena
Gold V
WaveyaAri
Athena
Gold V
Level 127
God Stats
8W - 10L
1,499 SR
Queue Stats
362W - 378L
1,296 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 10
10,189
1,019
8,894
3,579
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Tedahenindil
Zhong Kui
15
8 / 1 / 5
9,961
996
10,513
11,510
8,171
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Zherilimaela
Artemis
15
2 / 0 / 12
9,345
935
11,948
7,725
2,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
BacchusNe ZhaYmirAchillesKuzenbo

VS

Bans
MulanCthulhuChaacJormungandrXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CUBIXL22
Medusa
13
1 / 7 / 0
8,253
825
5,903
12,283
3,325
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Joantemos
Ix Chel
12
0 / 5 / 1
7,218
722
2,950
9,325
4,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Athena
WaveyaAri
Athena
13
0 / 3 / 1
7,262
726
2,730
14,318
13,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
2
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
CUBIXL22
Medusa
1
7
0
0.14
W
5
1
10
10
L
Ix Chel
Joantemos
Ix Chel
0
5
1
0.1
W
Zhong Kui
Tedahenindil
Zhong Kui
8
1
5
10.5
L
Athena
WaveyaAri
Athena
0
3
1
0.17
W
Artemis
Zherilimaela
Artemis
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
11,583
22,814
Taken
35,926
12,165
Mitigated
21,194
10,008
Healing
4,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CUBIXL22
Medusa
5,903
2,525
0
0
12,283
3,325
0
6,169
6,082
0
25,792
W
8,894
1,363
0
706
3,579
1,091
1,308
1,022
2,514
35,743
0
L
Ix Chel
Joantemos
Ix Chel
2,950
290
1,177
1,769
9,325
4,250
0
5,870
3,455
18,808
0
W
Zhong Kui
Tedahenindil
Zhong Kui
10,513
737
0
6,744
11,510
8,171
1,199
2,324
9,101
31,747
953
L
Athena
WaveyaAri
Athena
2,730
319
0
1,400
14,318
13,619
0
7,200
7,015
11,930
430
W
Artemis
Zherilimaela
Artemis
11,948
3,582
0
2,558
7,725
2,903
1,240
2,303
5,316
0
40,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
22,733
150
Minions Killed
91
0
Camps Cleared
0
589,599
Distance Traveled
544,525
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,253
825
39
4
0
180,332
0
W
Hera
10,189
1,019
67
7
0
197,605
0
L
Ix Chel
7,218
722
33
3
0
175,860
2
W
Zhong Kui
9,961
996
34
3
0
203,931
0
L
Athena
7,262
726
19
2
0
188,333
0
W
Artemis
9,345
935
49
5
0
188,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role