Player Matchup

Medusa
Medusa
Chielio
Medusa
Level 122
God Stats
0W - 2L
1,295 SR
Queue Stats
58W - 63L
1,404 Elo+
Solo
Sylvanus
Sylvanus
Hmm Who
Sylvanus
Level 118
God Stats
1W - 1L
1,813 SR
Queue Stats
48W - 47L
1,463 Elo+
Solo
Horus
Horus
Kak0paixt1s23
Horus
Level 86
God Stats
1W - 2L
1,444 SR
Queue Stats
349W - 356L
1,449 Elo+
Solo
Nox
Nox
TIDI7
Nox
Level 121
God Stats
11W - 21L
1,384 SR
Queue Stats
195W - 188L
1,445 Elo+
Solo
Thor
Thor
kaas-killer
Thor
Level 79
God Stats
3W - 6L
1,414 SR
Queue Stats
65W - 80L
1,423 Elo+
Solo
Team Averages
Level 105
1,470 SR
1,437 Elo+

VS

Team Averages
Level 104
1,454 SR
1,450 Elo+
Fenrir
Fenrir
Boss_1110
Fenrir
Level 89
God Stats
11W - 16L
1,471 SR
Queue Stats
120W - 103L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
Cashisclay0019
Ah Puch
Level 62
God Stats
2W - 0L
1,279 SR
Queue Stats
96W - 89L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
Hitham
Aphrodite
Level 85
God Stats
5W - 5L
1,596 SR
Queue Stats
135W - 145L
1,439 Elo+
Party 2
Xbalanque
Xbalanque
bo3zooz007
Xbalanque
Level 154
God Stats
2W - 6L
1,390 SR
Queue Stats
45W - 56L
1,382 Elo+
Party 2
Surtr
Surtr
ïmaginaerun
Surtr
Level 129
God Stats
8W - 1L
1,534 SR
Queue Stats
247W - 223L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chielio
Medusa
9
0 / 3 / 0
4,760
433
4,737
7,948
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
Hmm Who
Sylvanus
10
1 / 4 / 0
5,931
539
3,470
8,500
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 3 / 0
5,161
469
1,771
11,040
8,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
TIDI7
Nox
12
3 / 1 / 0
6,556
596
4,956
4,610
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
5,368
488
1,623
6,662
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boss_1110
Fenrir
12
2 / 0 / 1
6,158
560
2,807
5,468
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
5,770
525
2,627
6,400
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Hitham
Aphrodite
11
3 / 0 / 2
6,791
617
5,576
6,584
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
bo3zooz007
Xbalanque
11
1 / 0 / 7
6,276
571
7,467
6,476
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

13
7 / 1 / 1
7,471
679
7,550
6,407
2,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
13
13
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Boss_1110
Fenrir
2
0
1
2.5
W
0
3
1
0.17
L
Medusa
Chielio
Medusa
0
3
0
0
W
Aphrodite
Hitham
Aphrodite
3
0
2
4
L
Sylvanus
Hmm Who
Sylvanus
1
4
0
0.25
L
0
3
0
0
L
Nox
TIDI7
Nox
3
1
0
3
W
Xbalanque
bo3zooz007
Xbalanque
1
0
7
4.5
L
0
2
1
0.25
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,557
Damage
26,027
38,760
Taken
31,335
18,148
Mitigated
12,354
15,827
Healing
18,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Boss_1110
Fenrir
2,807
671
0
2,291
5,468
2,387
0
621
4,847
0
51,546
W
2,627
143
0
2,360
6,400
2,034
0
4,636
1,764
28,897
1,437
L
Medusa
Chielio
Medusa
4,737
1,408
0
1,670
7,948
2,513
0
2,129
5,819
0
36,191
W
Aphrodite
Hitham
Aphrodite
5,576
723
3,199
5,314
6,584
3,188
160
0
6,584
26,146
0
L
Sylvanus
Hmm Who
Sylvanus
3,470
1,365
0
3,200
8,500
4,001
0
500
8,000
28,308
8,347
L
1,771
871
884
4,902
11,040
8,161
0
3,641
7,399
0
13,429
L
Nox
TIDI7
Nox
4,956
647
0
1,759
4,610
1,458
0
2,195
2,415
37,526
0
W
Xbalanque
bo3zooz007
Xbalanque
7,467
3,537
0
2,546
6,476
2,310
1,014
0
6,476
0
50,690
L
1,623
231
0
3,412
6,662
2,015
0
434
6,228
0
32,059
W
7,550
3,116
0
2,590
6,407
2,435
84
2,847
3,560
1,509
42,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
32,466
312
Minions Killed
356
0
Camps Cleared
0
1,044,525
Distance Traveled
1,094,590
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,158
560
89
8
0
258,315
0
W
Ah Puch
5,770
525
61
6
0
202,530
0
L
Medusa
4,760
433
62
6
0
210,388
0
W
Aphrodite
6,791
617
35
3
0
206,407
1
L
Sylvanus
5,931
539
75
7
0
162,047
3
L
Horus
5,161
469
24
2
0
215,624
1
L
Nox
6,556
596
83
8
0
217,136
3
W
Xbalanque
6,276
571
83
8
0
212,350
0
L
Thor
5,368
488
68
6
0
239,330
0
W
Surtr
7,471
679
88
8
0
214,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role